X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fmain.c;h=0ef3af3bf416752680d24a6bf2b7bc030059b613;hp=94287fa08d729657518c51830e3837d0d2b11073;hb=c4e1a476135ce36417cdd797481feeaaff4301af;hpb=adaabca253f2e76597725cdc86fc1fff6f0de1d2 diff --git a/src/main.c b/src/main.c index 94287fa0..0ef3af3b 100644 --- a/src/main.c +++ b/src/main.c @@ -1,46 +1,30 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2000 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* main.c * +* main.c * ***********************************************************/ +#include "libgame/libgame.h" + #include "main.h" #include "init.h" #include "game.h" #include "events.h" -#include "sound.h" #include "joystick.h" -#include "misc.h" - -#ifdef MSDOS -#include -#endif - -Display *display; -Visual *visual; -int screen; -Window window; -GC gc, clip_gc[NUM_PIXMAPS], tile_clip_gc; -Pixmap pix[NUM_PIXMAPS]; -Pixmap clipmask[NUM_PIXMAPS], tile_clipmask[NUM_TILES]; - -#ifdef USE_XPM_LIBRARY -XpmAttributes xpm_att[NUM_PICTURES]; -#endif -Drawable drawto, drawto_field, backbuffer, fieldbuffer; -Colormap cmap; +GC tile_clip_gc; +Bitmap *pix[NUM_BITMAPS]; +Pixmap tile_clipmask[NUM_TILES]; +DrawBuffer *fieldbuffer; +DrawBuffer *drawto_field; -int sound_pipe[2]; -int sound_device; -char *sound_device_name = SOUND_DEVICE; int joystick_device = 0; char *joystick_device_name[MAX_PLAYERS] = { @@ -50,23 +34,16 @@ char *joystick_device_name[MAX_PLAYERS] = DEV_JOYSTICK_3 }; -char *program_name = NULL; - int game_status = MAINMENU; boolean level_editor_test_game = FALSE; boolean network_playing = FALSE; -int button_status = MB_NOT_PRESSED; -boolean motion_status = FALSE; + int key_joystick_mapping = 0; int global_joystick_status = JOYSTICK_STATUS; int joystick_status = JOYSTICK_STATUS; -int sound_status = SOUND_STATUS; -boolean sound_loops_allowed = FALSE; boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; int redraw_x1 = 0, redraw_y1 = 0; -int redraw_mask; -int redraw_tiles; short Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short Ur[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; @@ -98,91 +75,83 @@ int SBX_Left, SBX_Right; int SBY_Upper, SBY_Lower; int ZX,ZY, ExitX,ExitY; int AllPlayersGone; -int FrameCounter, TimeFrames, TimePlayed, TimeLeft; + +int TimeFrames, TimePlayed, TimeLeft; boolean network_player_action_received = FALSE; -struct LevelDirInfo *leveldir_first = NULL, *leveldir_current = NULL; struct LevelInfo level; struct PlayerInfo stored_player[MAX_PLAYERS], *local_player = NULL; struct HiScore highscore[MAX_SCORE_ENTRIES]; -struct SoundInfo Sound[NUM_SOUNDS]; struct TapeInfo tape; -struct OptionInfo options; struct SetupInfo setup; struct GameInfo game; struct GlobalInfo global; -/* data needed for playing sounds */ +/* filenames of sound effects */ char *sound_name[NUM_SOUNDS] = { - "alchemy", - "amoebe", - "antigrav", - "autsch", - "blurb", - "bong", - "buing", - "chase", - "czardasz", - "deng", - "fuel", - "gong", - "halloffame", - "holz", - "hui", - "kabumm", - "kink", - "klapper", - "kling", - "klopf", - "klumpf", - "knack", - "knurk", - "krach", - "lachen", - "laser", - "miep", - "network", - "njam", - "oeffnen", - "pling", - "pong", - "pusch", - "quiek", - "quirk", - "rhythmloop", - "roaaar", - "roehr", - "rumms", - "schlopp", - "schlurf", - "schrff", - "schwirr", - "sirr", - "slurp", - "sproing", - "twilight", - "tyger", - "voyager", - "warnton", - "whoosh", - "zisch", - "base", - "infotron", - "zonkdown", - "zonkpush", - "bug", - "boom", - "booom", - "exit", - "empty", - "gate" + "amoebe.wav", + "antigrav.wav", + "autsch.wav", + "blurb.wav", + "bong.wav", + "buing.wav", + "deng.wav", + "fuel.wav", + "gong.wav", + "halloffame.wav", + "holz.wav", + "hui.wav", + "kabumm.wav", + "kink.wav", + "klapper.wav", + "kling.wav", + "klopf.wav", + "klumpf.wav", + "knack.wav", + "knurk.wav", + "krach.wav", + "lachen.wav", + "laser.wav", + "miep.wav", + "njam.wav", + "oeffnen.wav", + "pling.wav", + "pong.wav", + "pusch.wav", + "quiek.wav", + "quirk.wav", + "rhythmloop.wav", + "roaaar.wav", + "roehr.wav", + "rumms.wav", + "schlopp.wav", + "schlurf.wav", + "schrff.wav", + "schwirr.wav", + "sirr.wav", + "slurp.wav", + "sproing.wav", + "warnton.wav", + "whoosh.wav", + "zisch.wav", + "base.wav", + "infotron.wav", + "zonkdown.wav", + "zonkpush.wav", + "bug.wav", + "boom.wav", + "booom.wav", + "exit.wav", + "empty.wav", + "gate.wav" }; /* background music */ int background_loop[] = { +#if 0 SND_ALCHEMY, SND_CHASE, SND_NETWORK, @@ -190,6 +159,7 @@ int background_loop[] = SND_TYGER, SND_VOYAGER, SND_TWILIGHT +#endif }; int num_bg_loops = sizeof(background_loop)/sizeof(int); @@ -562,17 +532,22 @@ char *element_info[] = "-------------------------------", */ }; +int num_element_info = sizeof(element_info)/sizeof(char *); + + +/* ========================================================================= */ +/* main() */ +/* ========================================================================= */ int main(int argc, char *argv[]) { - program_name = (strrchr(argv[0],'/') ? strrchr(argv[0],'/') + 1 : argv[0]); - -#ifdef MSDOS - _fmode = O_BINARY; -#endif + InitCommandName(argv[0]); + InitExitFunction(CloseAllAndExit); + InitPlatformDependantStuff(); GetOptions(argv); - OpenAll(argc,argv); + OpenAll(); + EventLoop(); CloseAllAndExit(0); exit(0); /* to keep compilers happy */