X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fmain.c;h=0ef3af3bf416752680d24a6bf2b7bc030059b613;hp=30fea5358e60e5be97d035300457c07345c284f8;hb=c4e1a476135ce36417cdd797481feeaaff4301af;hpb=ab9b68feafe2cf6012533e5ad0581e6b9d423959 diff --git a/src/main.c b/src/main.c index 30fea535..0ef3af3b 100644 --- a/src/main.c +++ b/src/main.c @@ -1,41 +1,29 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2000 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* main.c * +* main.c * ***********************************************************/ +#include "libgame/libgame.h" + #include "main.h" #include "init.h" #include "game.h" #include "events.h" -#include "sound.h" #include "joystick.h" -#include "misc.h" - -#if defined(PLATFORM_MSDOS) -#include -#endif - -Display *display; -Visual *visual; -int screen; -DrawWindow window = None; -GC gc, clip_gc[NUM_BITMAPS], tile_clip_gc; -Bitmap pix[NUM_BITMAPS]; -Bitmap pix_masked[NUM_BITMAPS], tile_masked[NUM_TILES]; -Pixmap clipmask[NUM_BITMAPS], tile_clipmask[NUM_TILES]; -DrawBuffer drawto, drawto_field, backbuffer, fieldbuffer; -Colormap cmap; - -char *sound_device_name = SOUND_DEVICE; +GC tile_clip_gc; +Bitmap *pix[NUM_BITMAPS]; +Pixmap tile_clipmask[NUM_TILES]; +DrawBuffer *fieldbuffer; +DrawBuffer *drawto_field; int joystick_device = 0; char *joystick_device_name[MAX_PLAYERS] = @@ -46,23 +34,16 @@ char *joystick_device_name[MAX_PLAYERS] = DEV_JOYSTICK_3 }; -char *program_name = NULL; - int game_status = MAINMENU; boolean level_editor_test_game = FALSE; boolean network_playing = FALSE; -int button_status = MB_NOT_PRESSED; -boolean motion_status = FALSE; + int key_joystick_mapping = 0; int global_joystick_status = JOYSTICK_STATUS; int joystick_status = JOYSTICK_STATUS; -boolean fullscreen_available = FULLSCREEN_STATUS; -boolean fullscreen_enabled = FALSE; boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE]; int redraw_x1 = 0, redraw_y1 = 0; -int redraw_mask; -int redraw_tiles; short Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; short Ur[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; @@ -94,92 +75,83 @@ int SBX_Left, SBX_Right; int SBY_Upper, SBY_Lower; int ZX,ZY, ExitX,ExitY; int AllPlayersGone; -int FrameCounter, TimeFrames, TimePlayed, TimeLeft; + +int TimeFrames, TimePlayed, TimeLeft; boolean network_player_action_received = FALSE; -struct LevelDirInfo *leveldir_first = NULL, *leveldir_current = NULL; struct LevelInfo level; struct PlayerInfo stored_player[MAX_PLAYERS], *local_player = NULL; struct HiScore highscore[MAX_SCORE_ENTRIES]; -struct SampleInfo Sound[NUM_SOUNDS]; struct TapeInfo tape; -struct OptionInfo options; struct SetupInfo setup; struct GameInfo game; -struct AudioSystemInfo audio; struct GlobalInfo global; -/* data needed for playing sounds */ +/* filenames of sound effects */ char *sound_name[NUM_SOUNDS] = { - "alchemy", - "amoebe", - "antigrav", - "autsch", - "blurb", - "bong", - "buing", - "chase", - "czardasz", - "deng", - "fuel", - "gong", - "halloffame", - "holz", - "hui", - "kabumm", - "kink", - "klapper", - "kling", - "klopf", - "klumpf", - "knack", - "knurk", - "krach", - "lachen", - "laser", - "miep", - "network", - "njam", - "oeffnen", - "pling", - "pong", - "pusch", - "quiek", - "quirk", - "rhythmloop", - "roaaar", - "roehr", - "rumms", - "schlopp", - "schlurf", - "schrff", - "schwirr", - "sirr", - "slurp", - "sproing", - "twilight", - "tyger", - "voyager", - "warnton", - "whoosh", - "zisch", - "base", - "infotron", - "zonkdown", - "zonkpush", - "bug", - "boom", - "booom", - "exit", - "empty", - "gate" + "amoebe.wav", + "antigrav.wav", + "autsch.wav", + "blurb.wav", + "bong.wav", + "buing.wav", + "deng.wav", + "fuel.wav", + "gong.wav", + "halloffame.wav", + "holz.wav", + "hui.wav", + "kabumm.wav", + "kink.wav", + "klapper.wav", + "kling.wav", + "klopf.wav", + "klumpf.wav", + "knack.wav", + "knurk.wav", + "krach.wav", + "lachen.wav", + "laser.wav", + "miep.wav", + "njam.wav", + "oeffnen.wav", + "pling.wav", + "pong.wav", + "pusch.wav", + "quiek.wav", + "quirk.wav", + "rhythmloop.wav", + "roaaar.wav", + "roehr.wav", + "rumms.wav", + "schlopp.wav", + "schlurf.wav", + "schrff.wav", + "schwirr.wav", + "sirr.wav", + "slurp.wav", + "sproing.wav", + "warnton.wav", + "whoosh.wav", + "zisch.wav", + "base.wav", + "infotron.wav", + "zonkdown.wav", + "zonkpush.wav", + "bug.wav", + "boom.wav", + "booom.wav", + "exit.wav", + "empty.wav", + "gate.wav" }; /* background music */ int background_loop[] = { +#if 0 SND_ALCHEMY, SND_CHASE, SND_NETWORK, @@ -187,6 +159,7 @@ int background_loop[] = SND_TYGER, SND_VOYAGER, SND_TWILIGHT +#endif }; int num_bg_loops = sizeof(background_loop)/sizeof(int); @@ -562,406 +535,18 @@ char *element_info[] = int num_element_info = sizeof(element_info)/sizeof(char *); - -/* +-----------------------------------------------------------------------+ */ -/* | SDL TEST STUFF | */ -/* +-----------------------------------------------------------------------+ */ - -#if defined(TARGET_SDL) - -SDL_Surface *sdl_screen, *sdl_image_tmp, *sdl_image, *sdl_image_masked; -SDL_Surface *sdl_image2_tmp, *sdl_image2, *sdl_image2_masked; - -void TEST_SDL_BLIT_RECT(int x, int y) -{ - SDL_Rect rect_src, rect_dst; - - SDLCopyArea(pix_masked[PIX_HEROES], window, - 8 * TILEX, 8 * TILEY, TILEX, TILEY, x, y); - return; - - rect_src.x = 8 * TILEX; - rect_src.y = 8 * TILEY; - rect_src.w = TILEX; - rect_src.h = TILEY; - - rect_dst.x = x; - rect_dst.y = y; - rect_dst.w = TILEX; - rect_dst.h = TILEY; - - SDL_BlitSurface(sdl_image2_masked, &rect_src, sdl_screen, &rect_dst); - SDL_UpdateRect(sdl_screen, x, y, TILEX, TILEY); -} - -void TEST_SDL_INIT_DISPLAY() -{ - SDL_Rect rect_src, rect_dst; - - if (SDL_Init(SDL_INIT_VIDEO) < 0) - { - fprintf(stderr, "SDL_Init() failed: %s\n", SDL_GetError()); - exit(1); - } - - /* automatically cleanup SDL stuff after exit() */ - atexit(SDL_Quit); - - if ((sdl_screen = SDL_SetVideoMode(WIN_XSIZE, WIN_YSIZE, 16, SDL_HWSURFACE)) - == NULL) - { - fprintf(stderr, "SDL_SetVideoMode() failed: %s\n", SDL_GetError()); - exit(1); - } - - SDL_WM_SetCaption(WINDOW_TITLE_STRING, WINDOW_TITLE_STRING); - - if ((sdl_image_tmp = IMG_Load("graphics/RocksScreen.pcx")) == NULL) - { - fprintf(stderr, "IMG_Load() failed: %s\n", SDL_GetError()); - exit(1); - } - - sdl_image = SDL_DisplayFormat(sdl_image_tmp); - - SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY, - SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00)); - sdl_image_masked = SDL_DisplayFormat(sdl_image_tmp); - - SDL_FreeSurface(sdl_image_tmp); - - if ((sdl_image2_tmp = IMG_Load("graphics/RocksHeroes.pcx")) == NULL) - { - fprintf(stderr, "IMG_Load() failed: %s\n", SDL_GetError()); - exit(1); - } - - sdl_image2 = SDL_DisplayFormat(sdl_image2_tmp); - SDL_FreeSurface(sdl_image2_tmp); - - sdl_image2_masked = SDL_DisplayFormat(sdl_image2); - SDL_SetColorKey(sdl_image2_masked, SDL_SRCCOLORKEY, - SDL_MapRGB(sdl_image2_masked->format, 0x00, 0x00, 0x00)); - - rect_src.x = 0; - rect_src.y = 0; - rect_src.w = sdl_image->w; - rect_src.h = sdl_image->h; - - rect_dst.x = 0; - rect_dst.y = 0; - rect_dst.w = sdl_image->w; - rect_dst.h = sdl_image->h; - - SDL_BlitSurface(sdl_image, &rect_src, sdl_screen, &rect_dst); - - /* - SDL_UpdateRect(sdl_screen, 0, 0, WIN_XSIZE, WIN_YSIZE); - */ - /* - SDL_UpdateRect(sdl_screen, 0, 0, 0, 0); - */ - SDL_Flip(sdl_screen); - - /* - SDL_Delay(5000); - */ -} - -void TEST_SDL_EVENT_LOOP() -{ - int quit_loop = 0; - - SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); - - /* - while (!quit_loop && SDL_WaitEvent(&event) >=0) - */ - - while (!quit_loop) - { - SDL_Event event; - - if (SDL_PollEvent(&event)) - { - /* hier werden die Ereignisse behandelt */ - switch(event.type) - { - case SDL_QUIT: - { - quit_loop = 1; - break; - } - - case SDL_MOUSEBUTTONDOWN: - { - int x = event.button.x; - int y = event.button.y; - - SDL_EventState(SDL_MOUSEMOTION, SDL_ENABLE); - - TEST_SDL_BLIT_RECT(x, y); - - printf("SDL_MOUSEBUTTONDOWN(%d, %d)\n", x, y); - break; - } - - case SDL_MOUSEBUTTONUP: - { - int x = event.button.x; - int y = event.button.y; - - SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); - - printf("SDL_MOUSEBUTTONUP(%d, %d)\n", x, y); - break; - } - - case SDL_MOUSEMOTION: - { - int x = event.motion.x; - int y = event.motion.y; - - TEST_SDL_BLIT_RECT(x, y); - - printf("SDL_MOUSEMOTION(%d, %d)\n", x, y); - break; - } - - default: - break; - } - } - - if (!SDL_PollEvent(NULL)) /* delay only if no pending events */ - { - printf("waiting...\n"); - Delay(100); - } - } - - SDL_FreeSurface(sdl_image); - SDL_Quit(); -} - -#define SCREEN_WIDTH 640 -#define SCREEN_HEIGHT 480 - -void WatchJoysticks() -{ - SDL_Surface *screen; - const char *name; - int i, done; - SDL_Event event; - int x, y, draw; - SDL_Rect axis_area[2]; - int joystick_nr = 0; - SDL_Joystick *joystick = Get_SDL_Joystick(joystick_nr); - - /* Set a video mode to display joystick axis position */ - screen = SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, 16, 0); - if ( screen == NULL ) { - fprintf(stderr, "Couldn't set video mode: %s\n",SDL_GetError()); - return; - } - - /* Print info about the joysticks we are watching */ - for (i=0; i<2; i++) - { - joystick = Get_SDL_Joystick(i); - - name = SDL_JoystickName(i); - printf("Watching joystick %d: (%s)\n", i, - name ? name : "Unknown Joystick"); - printf("Joystick has %d axes, %d hats, %d balls, and %d buttons\n", - SDL_JoystickNumAxes(joystick), - SDL_JoystickNumHats(joystick), - SDL_JoystickNumBalls(joystick), - SDL_JoystickNumButtons(joystick)); - } - - /* Initialize drawing rectangles */ - memset(axis_area, 0, (sizeof axis_area)); - draw = 0; - - /* Loop, getting joystick events! */ - done = 0; - while ( ! done ) { - while ( SDL_PollEvent(&event) ) { - switch (event.type) { - case SDL_JOYAXISMOTION: - joystick_nr = event.jaxis.which; - printf("Joystick %d axis %d value: %d\n", - event.jaxis.which, - event.jaxis.axis, - event.jaxis.value); - break; - case SDL_JOYHATMOTION: - joystick_nr = event.jaxis.which; - printf("Joystick %d hat %d value:", - event.jhat.which, - event.jhat.hat); - if ( event.jhat.value == SDL_HAT_CENTERED ) - printf(" centered"); - if ( event.jhat.value & SDL_HAT_UP ) - printf(" up"); - if ( event.jhat.value & SDL_HAT_RIGHT ) - printf(" right"); - if ( event.jhat.value & SDL_HAT_DOWN ) - printf(" down"); - if ( event.jhat.value & SDL_HAT_LEFT ) - printf(" left"); - printf("\n"); - break; - case SDL_JOYBALLMOTION: - joystick_nr = event.jaxis.which; - printf("Joystick %d ball %d delta: (%d,%d)\n", - event.jball.which, - event.jball.ball, - event.jball.xrel, - event.jball.yrel); - break; - case SDL_JOYBUTTONDOWN: - joystick_nr = event.jaxis.which; - printf("Joystick %d button %d down\n", - event.jbutton.which, - event.jbutton.button); - break; - case SDL_JOYBUTTONUP: - joystick_nr = event.jaxis.which; - printf("Joystick %d button %d up\n", - event.jbutton.which, - event.jbutton.button); - break; - case SDL_KEYDOWN: - if ( event.key.keysym.sym != SDLK_ESCAPE ) { - break; - } - /* Fall through to signal quit */ - case SDL_QUIT: - done = 1; - break; - default: - break; - } - } - - joystick = Get_SDL_Joystick(joystick_nr); - - /* Update visual joystick state */ - for ( i=0; i (SCREEN_WIDTH-16) ) { - x = SCREEN_WIDTH-16; - } - y = (((int)SDL_JoystickGetAxis(joystick, 1))+32768); - y *= SCREEN_HEIGHT; - y /= 65535; - if ( y < 0 ) { - y = 0; - } else - if ( y > (SCREEN_HEIGHT-16) ) { - y = SCREEN_HEIGHT-16; - } - axis_area[draw].x = (Sint16)x; - axis_area[draw].y = (Sint16)y; - axis_area[draw].w = 16; - axis_area[draw].h = 16; - SDL_FillRect(screen, &axis_area[draw], 0xFFFF); - - SDL_UpdateRects(screen, 2, axis_area); - } -} - -void TEST_SDL_JOYSTICK() -{ - const char *name; - int i; - - /* Initialize SDL (Note: video is required to start event loop) */ - if ( SDL_Init(SDL_INIT_VIDEO|SDL_INIT_JOYSTICK) < 0 ) - { - fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); - exit(1); - } - - /* Print information about the joysticks */ - printf("There are %d joysticks attached\n", SDL_NumJoysticks()); - for ( i=0; i