X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Ftoons.h;h=449687cd26f98a274d7236e61824f588b09973e4;hp=f090b4d293922ca3b55e254293f13b8a24ab6940;hb=29519e4b412b6fd0b2a18145f010f53ca09fa456;hpb=1446af0fb66276d75bd2ce82d368292283e555aa diff --git a/src/libgame/toons.h b/src/libgame/toons.h index f090b4d2..449687cd 100644 --- a/src/libgame/toons.h +++ b/src/libgame/toons.h @@ -1,15 +1,13 @@ -/*********************************************************** -* Artsoft Retro-Game Library * -*----------------------------------------------------------* -* (c) 1995-2002 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* toons.h * -***********************************************************/ +// ============================================================================ +// Artsoft Retro-Game Library +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// toons.h +// ============================================================================ #ifndef TOONS_H #define TOONS_H @@ -18,22 +16,13 @@ /* values for toon animation */ -#define ANIMDIR_LEFT 1 -#define ANIMDIR_RIGHT 2 -#define ANIMDIR_UP 4 -#define ANIMDIR_DOWN 8 - -#define ANIMPOS_ANY 0 -#define ANIMPOS_LEFT 1 -#define ANIMPOS_RIGHT 2 -#define ANIMPOS_UP 4 -#define ANIMPOS_DOWN 8 -#define ANIMPOS_UPPER 16 +#define ANIM_START 0 +#define ANIM_CONTINUE 1 +#define ANIM_STOP 2 struct ToonScreenInfo { - Bitmap **toon_bitmap_array; Bitmap *save_buffer; void (*update_function)(void); void (*prepare_backbuffer_function)(void); @@ -44,25 +33,35 @@ struct ToonScreenInfo int startx, starty; int width, height; + + int frame_delay_value; }; struct ToonInfo { - int bitmap_nr; - int width, height; + Bitmap *bitmap; + int src_x, src_y; - int frames; - int frames_per_second; - int stepsize; - boolean pingpong; - int direction; - int position; + int width, height; + int anim_frames; + int anim_start_frame; + int anim_delay; + int anim_mode; + int step_offset; + int step_delay; + + char *direction; + char *position; }; -void InitToonScreen(); -void InitAnimation(void); -void StopAnimation(void); -void DoAnimation(void); +int getAnimationFrame(int, int, int, int, int); + +void InitToonScreen(Bitmap *, void (*update_function)(void), + void (*prepare_backbuffer_function)(void), + boolean (*redraw_needed_function)(void), + struct ToonInfo *, int, int, int, int, int, int); + +void HandleAnimation(int); #endif /* TOONS_H */