X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Ftoons.c;h=8d0a8ba53a57d515fcecac5b469f5a621c40ec4d;hp=c5f1ff39bbdd0de17040a8208f9cd171c638e91f;hb=3ff2e8a0b5c27b99a9920bdf5ed82bc41bf40181;hpb=ac86d841daa4ecafff3128110a1db109e03fb355 diff --git a/src/libgame/toons.c b/src/libgame/toons.c index c5f1ff39..8d0a8ba5 100644 --- a/src/libgame/toons.c +++ b/src/libgame/toons.c @@ -1,15 +1,13 @@ -/*********************************************************** -* Artsoft Retro-Game Library * -*----------------------------------------------------------* -* (c) 1995-2006 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* toons.c * -***********************************************************/ +// ============================================================================ +// Artsoft Retro-Game Library +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// toons.c +// ============================================================================ #include "toons.h" #include "misc.h" @@ -125,34 +123,57 @@ void DrawAnim(Bitmap *toon_bitmap, GC toon_clip_gc, int src_x, int src_y, int width, int height, int dest_x, int dest_y, int pad_x, int pad_y) { - int buf_x = DOOR_GFX_PAGEX3, buf_y = DOOR_GFX_PAGEY1; + int pad_dest_x = dest_x - pad_x; + int pad_dest_y = dest_y - pad_y; + int pad_width = width + 2 * pad_x; + int pad_height = height + 2 * pad_y; + int buffer_x = 0; + int buffer_y = 0; + + /* correct values to avoid off-screen blitting (start position) */ + if (pad_dest_x < screen_info.startx) + { + pad_width -= (screen_info.startx - pad_dest_x); + pad_dest_x = screen_info.startx; + } + if (pad_dest_y < screen_info.starty) + { + pad_height -= (screen_info.starty - pad_dest_y); + pad_dest_y = screen_info.starty; + } + + /* correct values to avoid off-screen blitting (blit size) */ + if (pad_width > screen_info.width) + pad_width = screen_info.width; + if (pad_height > screen_info.height) + pad_height = screen_info.height; /* special method to avoid flickering interference with BackToFront() */ - BlitBitmap(backbuffer, screen_info.save_buffer, dest_x-pad_x, dest_y-pad_y, - width+2*pad_x, height+2*pad_y, buf_x, buf_y); - SetClipOrigin(toon_bitmap, toon_clip_gc, dest_x-src_x, dest_y-src_y); - BlitBitmapMasked(toon_bitmap, backbuffer, - src_x, src_y, width, height, dest_x, dest_y); - BlitBitmap(backbuffer, window, dest_x-pad_x, dest_y-pad_y, - width+2*pad_x, height+2*pad_y, dest_x-pad_x, dest_y-pad_y); + BlitBitmap(backbuffer, screen_info.save_buffer, pad_dest_x, pad_dest_y, + pad_width, pad_height, buffer_x, buffer_y); + SetClipOrigin(toon_bitmap, toon_clip_gc, dest_x - src_x, dest_y - src_y); + BlitBitmapMasked(toon_bitmap, backbuffer, src_x, src_y, width, height, + dest_x, dest_y); + BlitBitmap(backbuffer, window, pad_dest_x, pad_dest_y, pad_width, pad_height, + pad_dest_x, pad_dest_y); screen_info.update_function(); - BlitBitmap(screen_info.save_buffer, backbuffer, buf_x, buf_y, - width+2*pad_x, height+2*pad_y, dest_x-pad_x, dest_y-pad_y); + BlitBitmap(screen_info.save_buffer, backbuffer, buffer_x, buffer_y, + pad_width, pad_height, pad_dest_x, pad_dest_y); FlushDisplay(); } boolean AnimateToon(int toon_nr, boolean restart) { - static unsigned long animation_frame_counter = 0; + static unsigned int animation_frame_counter = 0; static int pos_x = 0, pos_y = 0; static int delta_x = 0, delta_y = 0; static int frame = 0; static boolean horiz_move, vert_move; - static unsigned long anim_delay = 0; - static unsigned long anim_delay_value = 0; + static unsigned int anim_delay = 0; + static unsigned int anim_delay_value = 0; static int width,height; static int pad_x,pad_y; static int cut_x,cut_y; @@ -220,7 +241,7 @@ boolean AnimateToon(int toon_nr, boolean restart) else { delta_y = -anim->step_offset; - pos_y = screen_info.width + delta_y; + pos_y = screen_info.height + delta_y; } delta_x = 0; @@ -302,13 +323,12 @@ boolean AnimateToon(int toon_nr, boolean restart) void HandleAnimation(int mode) { - static unsigned long animstart_delay = -1; - static unsigned long animstart_delay_value = 0; + static unsigned int animstart_delay = -1; + static unsigned int animstart_delay_value = 0; static boolean anim_running = FALSE; static boolean anim_restart = TRUE; static boolean reset_delay = TRUE; static int toon_nr = 0; - int draw_mode; if (!setup.toons || screen_info.num_toons == 0) return; @@ -335,15 +355,14 @@ void HandleAnimation(int mode) break; case ANIM_STOP: - redraw_mask |= (REDRAW_FIELD | REDRAW_FROM_BACKBUFFER); + if (anim_running) + { + redraw_mask |= (REDRAW_FIELD | REDRAW_FROM_BACKBUFFER); - /* Redraw background even when in direct drawing mode */ - draw_mode = setup.direct_draw; - setup.direct_draw = FALSE; - screen_info.update_function(); - setup.direct_draw = draw_mode; + screen_info.update_function(); - anim_running = FALSE; + anim_running = FALSE; + } return;