X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Ftext.c;h=83be1dfc0213e972569fa708731c121dd8458bbb;hp=01689a73a5e85f9cef2a424f00157076185a0c18;hb=462bca0782be497b984922afda26b5bf12bd3d75;hpb=07ebce49a5cbbaa7728e84e118961f750abe377a diff --git a/src/libgame/text.c b/src/libgame/text.c index 01689a73..83be1dfc 100644 --- a/src/libgame/text.c +++ b/src/libgame/text.c @@ -156,12 +156,12 @@ int getTextWidth(char *text, int font_nr) return (text != NULL ? strlen(text) * getFontWidth(font_nr) : 0); } -static char getFontCharPosition(int font_nr, char c) +static int getFontCharPosition(int font_nr, char c) { int font_bitmap_id = gfx.select_font_function(font_nr); struct FontBitmapInfo *font = &gfx.font_bitmap_info[font_bitmap_id]; boolean default_font = (font->num_chars == DEFAULT_NUM_CHARS_PER_FONT); - int font_pos = c - 32; + int font_pos = (unsigned char)c - 32; /* map some special characters to their ascii values in default font */ if (default_font) @@ -309,7 +309,7 @@ void DrawTextExt(DrawBuffer *dst_bitmap, int dst_x, int dst_y, char *text, char c = *text_ptr++; if (c == '\n') - c = ' '; /* print space instaed of newline */ + c = ' '; /* print space instead of newline */ getFontCharSource(font_nr, c, &src_bitmap, &src_x, &src_y); @@ -523,7 +523,7 @@ void DrawTextWrapped(int x, int y, char *text, int font_nr, int line_length, } int DrawTextFromFile(int x, int y, char *filename, int font_nr, - int line_length, int max_lines) + int line_length, int max_lines, boolean rewrap) { int font_height = getFontHeight(font_nr); char line[MAX_LINE_LEN]; @@ -574,10 +574,41 @@ int DrawTextFromFile(int x, int y, char *filename, int font_nr, while (*line_ptr && current_line < max_lines) { +#if 1 + boolean buffer_filled; + + if (rewrap) + { + buffer_filled = RenderLineToBuffer(&line_ptr, + buffer, &buffer_len, + last_line_was_empty, + line_length); + } + else + { + if (strlen(line_ptr) <= line_length) + { + buffer_len = strlen(line_ptr); + strcpy(buffer, line_ptr); + } + else + { + buffer_len = line_length; + strncpy(buffer, line_ptr, line_length); + } + + buffer[buffer_len] = '\0'; + line_ptr += buffer_len; + + buffer_filled = TRUE; + } +#else boolean buffer_filled = RenderLineToBuffer(&line_ptr, buffer, &buffer_len, last_line_was_empty, line_length); +#endif + if (buffer_filled) { DrawText(x, y + current_line * font_height, buffer, font_nr);