X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=e5375e090c2e2143d3f506b94d8921c997748309;hp=ac10e75c3c94948b85450be4a224ecb8eecd100a;hb=8848a001bf529a3e06710b80b928094e48f25aa8;hpb=b1e5d6292d3b60eb17f1f5e7e0ff7bdec80eece0 diff --git a/src/libgame/system.h b/src/libgame/system.h index ac10e75c..e5375e09 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2002 Artsoft Entertainment * +* (c) 1994-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -72,6 +72,19 @@ #define DEFAULT_KEY_FOCUS_PLAYER_3 KSYM_F7 #define DEFAULT_KEY_FOCUS_PLAYER_4 KSYM_F8 #define DEFAULT_KEY_FOCUS_PLAYER_ALL KSYM_F9 +#define DEFAULT_KEY_TAPE_EJECT KSYM_UNDEFINED +#define DEFAULT_KEY_TAPE_EXTRA KSYM_UNDEFINED +#define DEFAULT_KEY_TAPE_STOP KSYM_UNDEFINED +#define DEFAULT_KEY_TAPE_PAUSE KSYM_UNDEFINED +#define DEFAULT_KEY_TAPE_RECORD KSYM_UNDEFINED +#define DEFAULT_KEY_TAPE_PLAY KSYM_UNDEFINED +#define DEFAULT_KEY_SOUND_SIMPLE KSYM_UNDEFINED +#define DEFAULT_KEY_SOUND_LOOPS KSYM_UNDEFINED +#define DEFAULT_KEY_SOUND_MUSIC KSYM_UNDEFINED +#define DEFAULT_KEY_SNAP_LEFT KSYM_UNDEFINED +#define DEFAULT_KEY_SNAP_RIGHT KSYM_UNDEFINED +#define DEFAULT_KEY_SNAP_UP KSYM_UNDEFINED +#define DEFAULT_KEY_SNAP_DOWN KSYM_UNDEFINED /* values for key_status */ #define KEY_NOT_PRESSED FALSE @@ -90,7 +103,17 @@ #define MB_LEFTBUTTON 1 #define MB_MIDDLEBUTTON 2 #define MB_RIGHTBUTTON 3 - +#define MB_WHEEL_UP 4 +#define MB_WHEEL_DOWN 5 +#define MB_WHEEL_LEFT 6 +#define MB_WHEEL_RIGHT 7 +#define IS_WHEEL_BUTTON_VERTICAL(b) ((b) >= MB_WHEEL_UP && \ + (b) <= MB_WHEEL_DOWN) +#define IS_WHEEL_BUTTON_HORIZONTAL(b) ((b) >= MB_WHEEL_LEFT && \ + (b) <= MB_WHEEL_RIGHT) +#define IS_WHEEL_BUTTON(b) ((b) >= MB_WHEEL_UP && \ + (b) <= MB_WHEEL_DOWN) +#define DEFAULT_WHEEL_STEPS 3 /* values for move directions */ #define MV_BIT_LEFT 0 @@ -112,6 +135,8 @@ #define BUTTON_1 4 #define BUTTON_2 5 +#define NUM_PLAYER_ACTIONS 6 + /* values for special "focus player" bitmasks */ #define BIT_SET_FOCUS 6 @@ -135,6 +160,8 @@ #define KEY_BUTTON_1 (1 << BUTTON_1) #define KEY_BUTTON_2 (1 << BUTTON_2) +#define KEY_BUTTON_SNAP KEY_BUTTON_1 +#define KEY_BUTTON_DROP KEY_BUTTON_2 #define KEY_MOTION (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN) #define KEY_BUTTON (KEY_BUTTON_1 | KEY_BUTTON_2) #define KEY_ACTION (KEY_MOTION | KEY_BUTTON) @@ -184,10 +211,57 @@ /* values for special (non game element) animation modes */ #define ANIM_HORIZONTAL (1 << 10) #define ANIM_VERTICAL (1 << 11) -#define ANIM_STATIC_PANEL (1 << 12) +#define ANIM_CENTERED (1 << 12) +#define ANIM_STATIC_PANEL (1 << 13) #define ANIM_DEFAULT ANIM_LOOP +/* values for special drawing styles (currently only for crumbled graphics) */ +#define STYLE_NONE 0 +#define STYLE_ACCURATE_BORDERS (1 << 0) +#define STYLE_INNER_CORNERS (1 << 1) + +#define STYLE_DEFAULT STYLE_NONE + +/* values for fade mode */ +#define FADE_TYPE_NONE 0 +#define FADE_TYPE_FADE_IN (1 << 0) +#define FADE_TYPE_FADE_OUT (1 << 1) +#define FADE_TYPE_TRANSFORM (1 << 2) +#define FADE_TYPE_CROSSFADE (1 << 3) +#define FADE_TYPE_MELT (1 << 4) +#define FADE_TYPE_SKIP (1 << 5) + +#define FADE_MODE_NONE (FADE_TYPE_NONE) +#define FADE_MODE_FADE_IN (FADE_TYPE_FADE_IN) +#define FADE_MODE_FADE_OUT (FADE_TYPE_FADE_OUT) +#define FADE_MODE_FADE (FADE_TYPE_FADE_IN | FADE_TYPE_FADE_OUT) +#define FADE_MODE_TRANSFORM (FADE_TYPE_TRANSFORM | FADE_TYPE_FADE_IN) +#define FADE_MODE_CROSSFADE (FADE_MODE_TRANSFORM | FADE_TYPE_CROSSFADE) +#define FADE_MODE_MELT (FADE_MODE_TRANSFORM | FADE_TYPE_MELT) +#define FADE_MODE_SKIP_FADE_IN (FADE_TYPE_SKIP | FADE_TYPE_FADE_IN) +#define FADE_MODE_SKIP_FADE_OUT (FADE_TYPE_SKIP | FADE_TYPE_FADE_OUT) + +#define FADE_MODE_DEFAULT FADE_MODE_FADE + +/* values for text alignment */ +#define ALIGN_LEFT (1 << 0) +#define ALIGN_RIGHT (1 << 1) +#define ALIGN_CENTER (1 << 2) +#define ALIGN_DEFAULT ALIGN_LEFT + +#define VALIGN_TOP (1 << 0) +#define VALIGN_BOTTOM (1 << 1) +#define VALIGN_MIDDLE (1 << 2) +#define VALIGN_DEFAULT VALIGN_TOP + +#define ALIGNED_XPOS(x,w,a) ((a) == ALIGN_CENTER ? (x) - (w) / 2 : \ + (a) == ALIGN_RIGHT ? (x) - (w) : (x)) +#define ALIGNED_YPOS(y,h,v) ((v) == VALIGN_MIDDLE ? (y) - (h) / 2 : \ + (v) == VALIGN_BOTTOM ? (y) - (h) : (y)) +#define ALIGNED_TEXT_XPOS(p) ALIGNED_XPOS((p)->x, (p)->width, (p)->align) +#define ALIGNED_TEXT_YPOS(p) ALIGNED_YPOS((p)->y, (p)->height, (p)->valign) + /* values for redraw_mask */ #define REDRAW_NONE (0) #define REDRAW_ALL (1 << 0) @@ -213,10 +287,6 @@ #define REDRAW_FPS (1 << 11) #define REDRAWTILES_THRESHOLD (SCR_FIELDX * SCR_FIELDY / 2) -#define FADE_MODE_FADE_IN 0 -#define FADE_MODE_FADE_OUT 1 -#define FADE_MODE_CROSSFADE 2 - #define IN_GFX_SCREEN(x, y) (x >= gfx.sx && x < gfx.sx + gfx.sxsize && \ y >= gfx.sy && y < gfx.sy + gfx.sysize) #define IN_GFX_DOOR(x, y) (x >= gfx.dx && x < gfx.dx + gfx.dxsize && \ @@ -226,13 +296,15 @@ /* values for mouse cursor */ #define CURSOR_DEFAULT 0 -#define CURSOR_PLAYFIELD 1 +#define CURSOR_NONE 1 +#define CURSOR_PLAYFIELD 2 /* fundamental game speed values */ #define ONE_SECOND_DELAY 1000 /* delay value for one second */ #define GAME_FRAME_DELAY 20 /* frame delay in milliseconds */ #define FFWD_FRAME_DELAY 10 /* 200% speed for fast forward */ #define FRAMES_PER_SECOND (ONE_SECOND_DELAY / GAME_FRAME_DELAY) +#define FRAMES_PER_SECOND_SP 35 /* maximum playfield size supported by libgame functions */ #define MAX_PLAYFIELD_WIDTH 128 @@ -289,6 +361,7 @@ #define TAPES_DIRECTORY "tapes" #define SCORES_DIRECTORY "scores" #define DOCS_DIRECTORY "docs" +#define CACHE_DIRECTORY "cache" #if !defined(PLATFORM_MSDOS) #define GFX_CLASSIC_SUBDIR "gfx_classic" @@ -300,6 +373,22 @@ #define MUS_CLASSIC_SUBDIR "mus_orig" #endif +#if defined(CREATE_SPECIAL_EDITION_RND_JUE) +#define GFX_DEFAULT_SUBDIR "jue0" +#define SND_DEFAULT_SUBDIR "jue0" +#define MUS_DEFAULT_SUBDIR "jue0" +#else +#define GFX_DEFAULT_SUBDIR GFX_CLASSIC_SUBDIR +#define SND_DEFAULT_SUBDIR SND_CLASSIC_SUBDIR +#define MUS_DEFAULT_SUBDIR MUS_CLASSIC_SUBDIR +#endif + +#if defined(CREATE_SPECIAL_EDITION) +#define GFX_FALLBACK_FILENAME "fallback.pcx" +#define SND_FALLBACK_FILENAME "fallback.wav" +#define MUS_FALLBACK_FILENAME "fallback.wav" +#endif + /* file names and filename extensions */ #if !defined(PLATFORM_MSDOS) #define LEVELSETUP_DIRECTORY "levelsetup" @@ -313,6 +402,7 @@ #define GRAPHICSINFO_FILENAME "graphicsinfo.conf" #define SOUNDSINFO_FILENAME "soundsinfo.conf" #define MUSICINFO_FILENAME "musicinfo.conf" +#define ARTWORKINFO_CACHE_FILE "artworkinfo.cache" #define LEVELFILE_EXTENSION "level" #define TAPEFILE_EXTENSION "tape" #define SCOREFILE_EXTENSION "score" @@ -328,11 +418,33 @@ #define GRAPHICSINFO_FILENAME "gfxinfo.cnf" #define SOUNDSINFO_FILENAME "sndinfo.cnf" #define MUSICINFO_FILENAME "musinfo.cnf" +#define ARTWORKINFO_CACHE_FILE "artinfo.cac" #define LEVELFILE_EXTENSION "lvl" #define TAPEFILE_EXTENSION "tap" #define SCOREFILE_EXTENSION "sco" #endif +#define ERROR_BASENAME "stderr.txt" + +#define CHAR_PATH_SEPARATOR_UNIX '/' +#define CHAR_PATH_SEPARATOR_DOS '\\' + +#define STRING_PATH_SEPARATOR_UNIX "/" +#define STRING_PATH_SEPARATOR_DOS "\\" + +#define STRING_NEWLINE_UNIX "\n" +#define STRING_NEWLINE_DOS "\r\n" + +#if defined(PLATFORM_WIN32) || defined(PLATFORM_MSDOS) +#define CHAR_PATH_SEPARATOR CHAR_PATH_SEPARATOR_DOS +#define STRING_PATH_SEPARATOR STRING_PATH_SEPARATOR_DOS +#define STRING_NEWLINE STRING_NEWLINE_DOS +#else +#define CHAR_PATH_SEPARATOR CHAR_PATH_SEPARATOR_UNIX +#define STRING_PATH_SEPARATOR STRING_PATH_SEPARATOR_UNIX +#define STRING_NEWLINE STRING_NEWLINE_UNIX +#endif + /* areas in bitmap PIX_DOOR */ /* meaning in PIX_DB_DOOR: (3 PAGEs) @@ -392,9 +504,28 @@ #define TREE_TYPE_SOUNDS_DIR ARTWORK_TYPE_SOUNDS #define TREE_TYPE_MUSIC_DIR ARTWORK_TYPE_MUSIC #define TREE_TYPE_LEVEL_DIR 3 - -#define NUM_TREE_TYPES 4 - +#define TREE_TYPE_LEVEL_NR 4 + +#define NUM_TREE_TYPES 5 + +#define INFOTEXT_UNDEFINED "" +#define INFOTEXT_GRAPHICS_DIR "Custom Graphics" +#define INFOTEXT_SOUNDS_DIR "Custom Sounds" +#define INFOTEXT_MUSIC_DIR "Custom Music" +#define INFOTEXT_LEVEL_DIR "Level Sets" +#define INFOTEXT_LEVEL_NR "Levels" + +#define TREE_INFOTEXT(t) ((t) == TREE_TYPE_LEVEL_NR ? \ + INFOTEXT_LEVEL_NR : \ + (t) == TREE_TYPE_LEVEL_DIR ? \ + INFOTEXT_LEVEL_DIR : \ + (t) == TREE_TYPE_GRAPHICS_DIR ? \ + INFOTEXT_GRAPHICS_DIR : \ + (t) == TREE_TYPE_SOUNDS_DIR ? \ + INFOTEXT_SOUNDS_DIR : \ + (t) == TREE_TYPE_MUSIC_DIR ? \ + INFOTEXT_MUSIC_DIR : \ + INFOTEXT_UNDEFINED) /* values for artwork handling */ #define LEVELDIR_ARTWORK_SET_PTR(leveldir, type) \ @@ -439,6 +570,13 @@ (setup).override_level_sounds : \ (setup).override_level_music) +#define GFX_OVERRIDE_ARTWORK(type) \ + ((type) == ARTWORK_TYPE_GRAPHICS ? \ + gfx.override_level_graphics : \ + (type) == ARTWORK_TYPE_SOUNDS ? \ + gfx.override_level_sounds : \ + gfx.override_level_music) + #define ARTWORK_FIRST_NODE(artwork, type) \ ((type) == ARTWORK_TYPE_GRAPHICS ? \ (artwork).gfx_first : \ @@ -484,6 +622,12 @@ (type) == ARTWORK_TYPE_MUSIC ? \ options.music_directory : "") +#define UPDATE_BUSY_STATE() \ +{ \ + if (gfx.draw_busy_anim_function != NULL) \ + gfx.draw_busy_anim_function(); \ +} + /* type definitions */ typedef int (*EventFilter)(const Event *); @@ -495,7 +639,10 @@ struct ProgramInfo { char *command_basepath; /* directory that contains the program */ char *command_basename; /* base filename of the program binary */ - char *userdata_directory; /* personal user data directory */ + + char *userdata_subdir; /* personal user game data directory */ + char *userdata_subdir_unix; /* personal user game data directory (Unix) */ + char *userdata_path; /* resulting full path to game data directory */ char *program_title; char *window_title; @@ -503,11 +650,15 @@ struct ProgramInfo char *x11_icon_filename; char *x11_iconmask_filename; + char *sdl_icon_filename; char *msdos_cursor_filename; char *cookie_prefix; char *filename_prefix; /* prefix to cut off from DOS filenames */ + char *error_filename; /* filename where to write error messages to */ + FILE *error_file; /* (used instead of 'stderr' on some systems) */ + int version_major; int version_minor; int version_patch; @@ -528,20 +679,32 @@ struct OptionInfo char *sounds_directory; char *music_directory; char *docs_directory; + char *execute_command; + char *special_flags; + boolean serveronly; boolean network; boolean verbose; boolean debug; + boolean debug_x11_sync; +}; + +struct ScreenModeInfo +{ + int width, height; }; struct VideoSystemInfo { int default_depth; int width, height, depth; + boolean fullscreen_available; boolean fullscreen_enabled; + struct ScreenModeInfo *fullscreen_modes; + char *fullscreen_mode_current; }; struct AudioSystemInfo @@ -595,6 +758,8 @@ struct GfxInfo int vx, vy; int vxsize, vysize; + int win_xsize, win_ysize; + int draw_deactivation_mask; int draw_background_mask; @@ -603,11 +768,24 @@ struct GfxInfo Bitmap *background_bitmap; int background_bitmap_mask; + boolean clipping_enabled; + int clip_x, clip_y; + int clip_width, clip_height; + + boolean override_level_graphics; + boolean override_level_sounds; + boolean override_level_music; + + boolean draw_init_text; + int num_fonts; struct FontBitmapInfo *font_bitmap_info; int (*select_font_function)(int); + int (*get_font_from_token_function)(char *); int anim_random_frame; + + void (*draw_busy_anim_function)(void); }; struct JoystickInfo @@ -649,12 +827,16 @@ struct SetupEditorInfo boolean el_diamond_caves; boolean el_dx_boulderdash; boolean el_chars; + boolean el_steel_chars; boolean el_custom; boolean el_user_defined; boolean el_dynamic; boolean el_headlines; + boolean el_by_game; + boolean el_by_type; + boolean show_element_token; }; @@ -669,8 +851,10 @@ struct SetupEditorCascadeInfo boolean el_dc; boolean el_dx; boolean el_chars; + boolean el_steel_chars; boolean el_ce; boolean el_ge; + boolean el_ref; boolean el_user; boolean el_dynamic; }; @@ -683,10 +867,27 @@ struct SetupShortcutInfo Key focus_player[MAX_PLAYERS]; Key focus_player_all; + + Key tape_eject; + Key tape_extra; + Key tape_stop; + Key tape_pause; + Key tape_record; + Key tape_play; + + Key sound_simple; + Key sound_loops; + Key sound_music; + + Key snap_left; + Key snap_right; + Key snap_up; + Key snap_down; }; struct SetupSystemInfo { + char *sdl_videodriver; char *sdl_audiodriver; int audio_fragment_size; }; @@ -700,11 +901,10 @@ struct SetupInfo boolean sound_music; boolean sound_simple; boolean toons; - boolean double_buffering; - boolean direct_draw; /* !double_buffering (redundant!) */ boolean scroll_delay; + boolean scroll_delay_value; boolean soft_scrolling; - boolean fading; + boolean fade_screens; boolean autorecord; boolean show_titlescreen; boolean quick_doors; @@ -713,18 +913,22 @@ struct SetupInfo boolean skip_levels; boolean time_limit; boolean fullscreen; + char *fullscreen_mode; boolean ask_on_escape; boolean ask_on_escape_editor; boolean quick_switch; boolean input_on_focus; boolean prefer_aga_graphics; + int game_frame_delay; + boolean sp_show_border_elements; + boolean small_game_graphics; char *graphics_set; char *sounds_set; char *music_set; - boolean override_level_graphics; - boolean override_level_sounds; - boolean override_level_music; + int override_level_graphics; /* not boolean -- can also be "AUTO" */ + int override_level_sounds; /* not boolean -- can also be "AUTO" */ + int override_level_music; /* not boolean -- can also be "AUTO" */ struct SetupEditorInfo editor; struct SetupEditorCascadeInfo editor_cascade; @@ -755,8 +959,10 @@ struct TreeInfo char *name; /* tree info name, as displayed in selection menues */ char *name_sorting; /* optional sorting name for correct name sorting */ char *author; /* level or artwork author name */ + char *year; /* optional year of creation for levels or artwork */ char *imported_from; /* optional comment for imported levels or artwork */ char *imported_by; /* optional comment for imported levels or artwork */ + char *tested_by; /* optional comment to name people who tested a set */ char *graphics_set_ecs; /* special EMC custom graphics set (ECS graphics) */ char *graphics_set_aga; /* special EMC custom graphics set (AGA graphics) */ @@ -770,6 +976,8 @@ struct TreeInfo char *level_filename; /* filename of level file (for packed level file) */ char *level_filetype; /* type of levels in level directory or level file */ + char *special_flags; /* flags for special actions performed on level file */ + int levels; /* number of levels in level series */ int first_level; /* first level number (to allow start with 0 or 1) */ int last_level; /* last level number (automatically calculated) */ @@ -788,6 +996,8 @@ struct TreeInfo int color; /* color to use on selection screen for this level */ char *class_desc; /* description of level series class */ int handicap_level; /* number of the lowest unsolved level */ + + char *infotext; /* optional text to describe the tree type (headline) */ }; typedef struct TreeInfo TreeInfo; @@ -848,6 +1058,7 @@ struct FileInfo boolean redefined; boolean fallback_to_default; + boolean default_is_cloned; }; struct SetupFileList @@ -911,6 +1122,43 @@ struct ArtworkListInfo void (*free_artwork)(void *); /* destructor function */ }; +struct XY +{ + int x, y; +}; + +struct Rect +{ + int x, y; + int width, height; +}; + +struct RectWithBorder +{ + int x, y; + int width, height; + int border_size; +}; + +struct MenuPosInfo +{ + int x, y; + int width, height; + int align, valign; +}; + +struct TextPosInfo +{ + int x, y; + int width, height; + int align, valign; + int size; + int font, font_alt; + boolean draw_masked; + int sort_priority; + int id; +}; + /* ========================================================================= */ /* exported variables */ @@ -952,7 +1200,7 @@ extern int FrameCounter; /* function definitions */ void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *, - char *, char *, char *, int); + char *, char *, char *, char *, char *, int); void InitExitFunction(void (*exit_function)(int)); void InitPlatformDependentStuff(void); @@ -961,20 +1209,28 @@ void ClosePlatformDependentStuff(void); void InitGfxFieldInfo(int, int, int, int, int, int, int, int, Bitmap *); void InitGfxDoor1Info(int, int, int, int); void InitGfxDoor2Info(int, int, int, int); +void InitGfxWindowInfo(int, int); void InitGfxScrollbufferInfo(int, int); +void InitGfxClipRegion(boolean, int, int, int, int); +void InitGfxDrawBusyAnimFunction(void (*draw_busy_anim_function)(void)); +void InitGfxCustomArtworkInfo(); void SetDrawDeactivationMask(int); void SetDrawBackgroundMask(int); +void SetWindowBackgroundBitmap(Bitmap *); void SetMainBackgroundBitmap(Bitmap *); void SetDoorBackgroundBitmap(Bitmap *); void InitVideoDisplay(void); void CloseVideoDisplay(void); -void InitVideoBuffer(DrawBuffer **,DrawWindow **, int,int,int, boolean); +void InitVideoBuffer(int, int, int, boolean); Bitmap *CreateBitmapStruct(void); Bitmap *CreateBitmap(int, int, int); +void ReCreateBitmap(Bitmap **, int, int, int); void FreeBitmap(Bitmap *); void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int); -void FadeScreen(Bitmap *bitmap, int, int, int); +void BlitBitmapTiled(Bitmap *, Bitmap *, int, int, int, int, int, int, int,int); +void FadeRectangle(Bitmap *bitmap, int, int, int, int, int, int, int, + void (*draw_border_function)(void)); void FillRectangle(Bitmap *, int, int, int, int, Pixel); void ClearRectangle(Bitmap *, int, int, int, int); void ClearRectangleOnBackground(Bitmap *, int, int, int, int); @@ -1019,6 +1275,7 @@ void PeekEvent(Event *event); Key GetEventKey(KeyEvent *, boolean); KeyMod HandleKeyModState(Key, int); KeyMod GetKeyModState(); +KeyMod GetKeyModStateFromEvents(); boolean CheckCloseWindowEvent(ClientMessageEvent *); void InitJoysticks();