X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=da86181fb716075dbf47d45f705b552f175c9c3e;hp=d9c1b002be000dcaaefd3ce61c451eaebc35d66c;hb=b641818c787e48bbf03ce2a0cd5b542c4c21e523;hpb=a8167a69b6d4a308f4501b55609ec66dd3082375 diff --git a/src/libgame/system.h b/src/libgame/system.h index d9c1b002..da86181f 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -4,7 +4,7 @@ // (c) 1995-2014 by Artsoft Entertainment // Holger Schemel // info@artsoft.org -// http://www.artsoft.org/ +// https://www.artsoft.org/ // ---------------------------------------------------------------------------- // system.h // ============================================================================ @@ -112,6 +112,7 @@ // values for special settings for mobile devices #if defined(PLATFORM_ANDROID) +#define HAS_TOUCH_DEVICE #define USE_TOUCH_INPUT_OVERLAY #define USE_COMPLETE_DISPLAY #define HAS_SCREEN_KEYBOARD @@ -347,8 +348,9 @@ #define STYLE_REVERSE (1 << 2) // values for special event handling style (used for global animation) -#define STYLE_PASSTHROUGH (1 << 3) -#define STYLE_MULTIPLE_ACTIONS (1 << 4) +#define STYLE_BLOCK (1 << 3) +#define STYLE_PASSTHROUGH (1 << 4) +#define STYLE_MULTIPLE_ACTIONS (1 << 5) #define STYLE_DEFAULT STYLE_NONE @@ -1329,6 +1331,7 @@ struct SetupInternalInfo boolean create_user_levelset; boolean menu_game; + boolean menu_engines; boolean menu_editor; boolean menu_graphics; boolean menu_sound; @@ -1385,6 +1388,7 @@ struct SetupInfo boolean quick_switch; boolean input_on_focus; boolean prefer_aga_graphics; + boolean prefer_lowpass_sounds; boolean game_speed_extended; int game_frame_delay; boolean sp_show_border_elements; @@ -1453,6 +1457,8 @@ struct TreeInfo char *graphics_set_ecs; // special EMC custom graphics set (ECS graphics) char *graphics_set_aga; // special EMC custom graphics set (AGA graphics) char *graphics_set; // optional custom graphics set (level tree only) + char *sounds_set_default; // default EMC custom sounds set + char *sounds_set_lowpass; // special EMC custom sounds set (lowpass filter) char *sounds_set; // optional custom sounds set (level tree only) char *music_set; // optional custom music set (level tree only) char *graphics_path; // path to optional custom graphics set (level only) @@ -1479,6 +1485,8 @@ struct TreeInfo boolean handicap; // level set has no handicap when set to "false" boolean skip_levels; // levels can be skipped when set to "true" + boolean use_emc_tiles;// use (swapped) V5/V6 EMC tiles when set to "true" + int color; // color to use on selection screen for this level char *class_desc; // description of level series class int handicap_level; // number of the lowest unsolved level @@ -1752,6 +1760,7 @@ extern int button_status; extern boolean motion_status; extern int wheel_steps; extern boolean keyrepeat_status; +extern boolean textinput_status; extern int redraw_mask;