X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=d07e0e1ddab91f3f8ee30b8d12dcebf171574890;hp=4e64c32648224417a0da13705b567fc20155b420;hb=2965766321c0bc9b8985b3760a624ea9ef8e44e5;hpb=56d8384fddc8e74f5327b28986f366927c3b2040 diff --git a/src/libgame/system.h b/src/libgame/system.h index 4e64c326..d07e0e1d 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -410,6 +410,11 @@ #define FADE_MODE_DEFAULT FADE_MODE_FADE +#define AUTO_DELAY_UNIT_MS 0 +#define AUTO_DELAY_UNIT_FRAMES 1 + +#define AUTO_DELAY_UNIT_DEFAULT AUTO_DELAY_UNIT_MS + // values for toon positions #define POS_UNDEFINED -1 #define POS_LEFT 0 @@ -469,6 +474,7 @@ y >= gfx.ey && y < gfx.ey + gfx.eysize) // values for mouse cursor +#define CURSOR_UNDEFINED -1 #define CURSOR_DEFAULT 0 #define CURSOR_NONE 1 #define CURSOR_PLAYFIELD 2 @@ -1010,6 +1016,7 @@ struct VideoSystemInfo int screen_rendering_mode; int vsync_mode; + unsigned int frame_counter; unsigned int frame_delay; unsigned int frame_delay_value; @@ -1121,6 +1128,8 @@ struct GfxInfo void (*draw_tile_cursor_function)(int); int cursor_mode; + int cursor_mode_override; + int cursor_mode_final; int mouse_x, mouse_y; }; @@ -1849,14 +1858,18 @@ void FreeBitmapTextures(Bitmap **); void ScaleBitmap(Bitmap **, int); void SetMouseCursor(int); +void UpdateRawMousePosition(int, int); +void UpdateMousePosition(void); void OpenAudio(void); void CloseAudio(void); void SetAudioMode(boolean); +void InitEventFilter(EventFilter); boolean PendingEvent(void); void WaitEvent(Event *event); void PeekEvent(Event *event); +void PumpEvents(void); void CheckQuitEvent(void); Key GetEventKey(KeyEvent *, boolean); KeyMod HandleKeyModState(Key, int);