X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=d0584d4b922d331048d2cbea3ca265ccdb8fe928;hp=0e67600c6b478fa589f5c80ff850790aa7d66a97;hb=897c46a2720672a49ce6d0803b08eed23fd2dd90;hpb=05f79aac9452f5666ee6dc712637adc1d9ae6b7a diff --git a/src/libgame/system.h b/src/libgame/system.h index 0e67600c..d0584d4b 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -118,6 +118,13 @@ #define SCREEN_KEYBOARD_POS(h) ((h) / 2) #endif +// values for drag-and-drop support (some parts not added before SDL 2.0.5) +#if !SDL_VERSION_ATLEAST(2,0,5) +#define SDL_DROPTEXT (SDL_DROPFILE + 1) +#define SDL_DROPBEGIN (SDL_DROPFILE + 2) +#define SDL_DROPCOMPLETE (SDL_DROPFILE + 3) +#endif + // default input keys #define DEFAULT_KEY_LEFT KSYM_Left #define DEFAULT_KEY_RIGHT KSYM_Right @@ -346,10 +353,14 @@ #define STYLE_DEFAULT STYLE_NONE // values for special global animation events +#define ANIM_EVENT_UNDEFINED -1 #define ANIM_EVENT_NONE 0 #define ANIM_EVENT_SELF (1 << 16) #define ANIM_EVENT_ANY (1 << 17) +#define ANIM_EVENT_CLICK (1 << 18) +// anim number: bits 0-7 +// part number: bits 8-15 #define ANIM_EVENT_ANIM_BIT 0 #define ANIM_EVENT_PART_BIT 8 @@ -711,6 +722,7 @@ #define TREE_TYPE_LEVEL_DIR 3 #define TREE_TYPE_LEVEL_NR 4 +#define NUM_BASE_TREE_TYPES 4 #define NUM_TREE_TYPES 5 #define INFOTEXT_UNDEFINED "" @@ -732,6 +744,36 @@ INFOTEXT_MUSIC_DIR : \ INFOTEXT_UNDEFINED) +#define TREE_USERDIR(t) ((t) == TREE_TYPE_LEVEL_DIR ? \ + getUserLevelDir(NULL) : \ + (t) == TREE_TYPE_GRAPHICS_DIR ? \ + getUserGraphicsDir() : \ + (t) == TREE_TYPE_SOUNDS_DIR ? \ + getUserSoundsDir() : \ + (t) == TREE_TYPE_MUSIC_DIR ? \ + getUserMusicDir() : \ + NULL) + +#define TREE_FIRST_NODE_PTR(t) ((t) == TREE_TYPE_LEVEL_DIR ? \ + &leveldir_first : \ + (t) == TREE_TYPE_GRAPHICS_DIR ? \ + &artwork.gfx_first : \ + (t) == TREE_TYPE_SOUNDS_DIR ? \ + &artwork.snd_first : \ + (t) == TREE_TYPE_MUSIC_DIR ? \ + &artwork.mus_first : \ + NULL) + +#define TREE_FIRST_NODE(t) ((t) == TREE_TYPE_LEVEL_DIR ? \ + leveldir_first : \ + (t) == TREE_TYPE_GRAPHICS_DIR ? \ + artwork.gfx_first : \ + (t) == TREE_TYPE_SOUNDS_DIR ? \ + artwork.snd_first : \ + (t) == TREE_TYPE_MUSIC_DIR ? \ + artwork.mus_first : \ + NULL) + // values for artwork handling #define LEVELDIR_ARTWORK_SET_PTR(leveldir, type) \ ((type) == ARTWORK_TYPE_GRAPHICS ? \ @@ -827,6 +869,21 @@ (type) == ARTWORK_TYPE_MUSIC ? \ options.music_directory : "") +#define USER_ARTWORK_DIRECTORY(type) \ + ((type) == ARTWORK_TYPE_GRAPHICS ? \ + getUserGraphicsDir() : \ + (type) == ARTWORK_TYPE_SOUNDS ? \ + getUserSoundsDir() : \ + (type) == ARTWORK_TYPE_MUSIC ? \ + getUserMusicDir() : "") + +#define ARTWORK_DEFAULT_SUBDIR(type) \ + ((type) == ARTWORK_TYPE_GRAPHICS ? \ + GFX_DEFAULT_SUBDIR : \ + (type) == ARTWORK_TYPE_SOUNDS ? \ + SND_DEFAULT_SUBDIR : \ + MUS_DEFAULT_SUBDIR) + #define UPDATE_BUSY_STATE() \ { \ if (gfx.draw_busy_anim_function != NULL) \ @@ -889,6 +946,11 @@ struct NetworkInfo }; +struct RuntimeInfo +{ + boolean uses_touch_device; +}; + struct OptionInfo { char *server_host; @@ -1239,6 +1301,17 @@ struct SetupInternalInfo boolean choose_from_top_leveldir; boolean show_scaling_in_title; + + boolean menu_game; + boolean menu_editor; + boolean menu_graphics; + boolean menu_sound; + boolean menu_artwork; + boolean menu_input; + boolean menu_touch; + boolean menu_shortcuts; + boolean menu_exit; + boolean menu_save_and_exit; }; struct SetupDebugInfo @@ -1592,6 +1665,8 @@ struct TextPosInfo int tile_size; // special case for list of network players int border_size; // special case for list of preview players int vertical; // special case for list of preview players + + boolean redefined; // redefined by custom artwork }; struct MouseActionInfo @@ -1622,6 +1697,7 @@ struct LevelStats extern struct ProgramInfo program; extern struct NetworkInfo network; +extern struct RuntimeInfo runtime; extern struct OptionInfo options; extern struct VideoSystemInfo video; extern struct AudioSystemInfo audio; @@ -1660,6 +1736,7 @@ extern int FrameCounter; void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *, char *, int); void InitNetworkInfo(boolean, boolean, boolean, char *, int); +void InitRuntimeInfo(void); void InitScoresInfo(void); void SetWindowTitle(void);