X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=97acf9340534e210dc596a1f3ac760c2b7637e19;hp=1ad2f70956bc0fc70cb64eee63d42c04f0e9b22e;hb=2b783a2b7321f4a8d0b576a5e9a530c6ef320540;hpb=ec5b593331609b38b793231e43b0bf57ce309eb2 diff --git a/src/libgame/system.h b/src/libgame/system.h index 1ad2f709..97acf934 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -225,6 +225,7 @@ MV_NONE) /* values for animation mode (frame order and direction) */ +/* (stored in level files -- never change existing values) */ #define ANIM_NONE 0 #define ANIM_LOOP (1 << 0) #define ANIM_LINEAR (1 << 1) @@ -238,11 +239,13 @@ #define ANIM_OPAQUE_PLAYER (1 << 9) /* values for special (non game element) animation modes */ +/* (not stored in level files -- can be changed, if needed) */ #define ANIM_HORIZONTAL (1 << 10) #define ANIM_VERTICAL (1 << 11) #define ANIM_CENTERED (1 << 12) #define ANIM_STATIC_PANEL (1 << 13) #define ANIM_ALL (1 << 14) +#define ANIM_ONCE (1 << 15) #define ANIM_DEFAULT ANIM_LOOP