X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=532f079a5ca09a477cadf3955203e22696f7a8f0;hp=754ecc3be7397eb7be3f2a9026149f37f2bacbdc;hb=601cca5b35649856ff49e1bcb3806592b736662c;hpb=994cb017022c658f115e3c9fc927d8a0cc83832c diff --git a/src/libgame/system.h b/src/libgame/system.h index 754ecc3b..532f079a 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -71,7 +71,7 @@ #define MV_BIT_RIGHT 1 #define MV_BIT_UP 2 #define MV_BIT_DOWN 3 -#define NUM_MV_DIRECTIONS 4 +#define NUM_DIRECTIONS 4 #define MV_NO_MOVING 0 #define MV_LEFT (1 << MV_BIT_LEFT) @@ -138,14 +138,18 @@ /* default name for unknown player names */ #define ANONYMOUS_NAME "anonymous" +/* default name for new levels */ +#define NAMELESS_LEVEL_NAME "nameless level" + /* default text for non-existant artwork */ #define NOT_AVAILABLE "(not available)" /* default value for undefined filename */ #define UNDEFINED_FILENAME "[NONE]" -/* default name for new levels */ -#define NAMELESS_LEVEL_NAME "nameless level" +/* default values for undefined configuration file parameters */ +#define ARG_UNDEFINED "-1000000" +#define ARG_UNDEFINED_VALUE (atoi(ARG_UNDEFINED)) /* definitions for game sub-directories */ #ifndef RO_GAME_DIR @@ -202,8 +206,8 @@ #define VERSION_PATCH(x) ((x) % 100) /* functions for parent/child process identification */ -#define IS_PARENT_PROCESS(pid) ((pid) > 0) -#define IS_CHILD_PROCESS(pid) ((pid) == 0) +#define IS_PARENT_PROCESS() (audio.mixer_pid != getpid()) +#define IS_CHILD_PROCESS() (audio.mixer_pid == getpid()) /* type definitions */ @@ -301,6 +305,8 @@ struct GfxInfo Bitmap *background_bitmap; int background_bitmap_mask; + + boolean menu_main_hide_static_text; }; struct FontInfo @@ -312,6 +318,11 @@ struct FontInfo Bitmap *bitmap_tile; }; +struct AnimInfo +{ + int random_frame; +}; + struct JoystickInfo { int status; @@ -479,6 +490,7 @@ struct ConfigInfo { char *token; char *value; + int type; }; struct FileInfo @@ -488,8 +500,18 @@ struct FileInfo char *default_filename; char *filename; - int *default_parameter; /* array of file parameters */ - int *parameter; /* array of file parameters */ + char **default_parameter; /* array of file parameters */ + char **parameter; /* array of file parameters */ + + boolean redefined; +}; + +struct SetupFileList +{ + char *token; + char *value; + + struct SetupFileList *next; }; struct ListNodeInfo @@ -498,18 +520,48 @@ struct ListNodeInfo int num_references; }; +struct PropertyMapping +{ + int base_index; + int ext1_index; + int ext2_index; + int ext3_index; + + int artwork_index; +}; + struct ArtworkListInfo { int type; /* type of artwork */ int num_file_list_entries; - int num_suffix_list_entries; + int num_dynamic_file_list_entries; struct FileInfo *file_list; /* static artwork file array */ + struct FileInfo *dynamic_file_list; /* dynamic artwrk file array */ + + int num_suffix_list_entries; + struct ConfigInfo *suffix_list; /* parameter suffixes array */ - struct ListNodeInfo **artwork_list; /* static artwork node array */ + int num_base_prefixes; + int num_ext1_suffixes; + int num_ext2_suffixes; + int num_ext3_suffixes; + + char **base_prefixes; /* base token prefixes array */ + char **ext1_suffixes; /* property suffixes array 1 */ + char **ext2_suffixes; /* property suffixes array 2 */ + char **ext3_suffixes; /* property suffixes array 3 */ + + int num_property_mapping_entries; + + struct PropertyMapping *property_mapping; /* mapping token -> artwork */ + int sizeof_artwork_list_entry; + + struct ListNodeInfo **artwork_list; /* static artwork node array */ + struct ListNodeInfo **dynamic_artwork_list; /* dynamic artwrk node array */ struct ListNode *content_list; /* dynamic artwork node list */ void *(*load_artwork)(char *); /* constructor function */ @@ -527,6 +579,7 @@ extern struct VideoSystemInfo video; extern struct AudioSystemInfo audio; extern struct GfxInfo gfx; extern struct FontInfo font; +extern struct AnimInfo anim; extern struct ArtworkInfo artwork; extern struct JoystickInfo joystick; extern struct SetupInfo setup; @@ -605,6 +658,9 @@ Bitmap *LoadImage(char *); Bitmap *LoadCustomImage(char *); void ReloadCustomImage(Bitmap *, char *); +Bitmap *ZoomBitmap(Bitmap *, int, int); +void CreateBitmapWithSmallBitmaps(Bitmap *); + inline void OpenAudio(void); inline void CloseAudio(void); inline void SetAudioMode(boolean);