X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=50dc573630763b6f3459a795a7f1b72e1898a217;hp=c7df978523968fd7427ad9f16aa6060cf687272c;hb=85019a08c195ac31e548b0549053fbc9f71b427f;hpb=81978d087d71b598d29647a007ae9f90077cab87 diff --git a/src/libgame/system.h b/src/libgame/system.h index c7df9785..50dc5736 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -119,8 +119,10 @@ #endif // values for drag-and-drop support (some parts not added before SDL 2.0.5) -#if SDL_VERSION_ATLEAST(2,0,5) -#define USE_DRAG_AND_DROP +#if !SDL_VERSION_ATLEAST(2,0,5) +#define SDL_DROPTEXT (SDL_DROPFILE + 1) +#define SDL_DROPBEGIN (SDL_DROPFILE + 2) +#define SDL_DROPCOMPLETE (SDL_DROPFILE + 3) #endif // default input keys @@ -940,6 +942,11 @@ struct NetworkInfo }; +struct RuntimeInfo +{ + boolean uses_touch_device; +}; + struct OptionInfo { char *server_host; @@ -1290,6 +1297,17 @@ struct SetupInternalInfo boolean choose_from_top_leveldir; boolean show_scaling_in_title; + + boolean menu_game; + boolean menu_editor; + boolean menu_graphics; + boolean menu_sound; + boolean menu_artwork; + boolean menu_input; + boolean menu_touch; + boolean menu_shortcuts; + boolean menu_exit; + boolean menu_save_and_exit; }; struct SetupDebugInfo @@ -1643,6 +1661,8 @@ struct TextPosInfo int tile_size; // special case for list of network players int border_size; // special case for list of preview players int vertical; // special case for list of preview players + + boolean redefined; // redefined by custom artwork }; struct MouseActionInfo @@ -1673,6 +1693,7 @@ struct LevelStats extern struct ProgramInfo program; extern struct NetworkInfo network; +extern struct RuntimeInfo runtime; extern struct OptionInfo options; extern struct VideoSystemInfo video; extern struct AudioSystemInfo audio; @@ -1711,6 +1732,7 @@ extern int FrameCounter; void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *, char *, int); void InitNetworkInfo(boolean, boolean, boolean, char *, int); +void InitRuntimeInfo(void); void InitScoresInfo(void); void SetWindowTitle(void);