X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsystem.h;h=2ca0021fb6d224ad9bbe5a7466fef9d1304daea2;hp=72a0754e1b5b5e5ab54904abce54b023eb03d760;hb=4a1cf573aae3a92b4ca910482d425e8b789b32eb;hpb=aa77ac7ad31e0a9ab20bb85b51e429cd45f12455 diff --git a/src/libgame/system.h b/src/libgame/system.h index 72a0754e..2ca0021f 100644 --- a/src/libgame/system.h +++ b/src/libgame/system.h @@ -321,6 +321,7 @@ #define STYLE_NONE 0 #define STYLE_ACCURATE_BORDERS (1 << 0) #define STYLE_INNER_CORNERS (1 << 1) +#define STYLE_REVERSE (1 << 2) #define STYLE_DEFAULT STYLE_NONE @@ -498,6 +499,7 @@ #define SCORES_DIRECTORY "scores" #define DOCS_DIRECTORY "docs" #define CACHE_DIRECTORY "cache" +#define CONF_DIRECTORY "conf" #define GFX_CLASSIC_SUBDIR "gfx_classic" #define SND_CLASSIC_SUBDIR "snd_classic" @@ -516,6 +518,7 @@ /* file names and filename extensions */ #define LEVELSETUP_DIRECTORY "levelsetup" #define SETUP_FILENAME "setup.conf" +#define AUTOSETUP_FILENAME "autosetup.conf" #define LEVELSETUP_FILENAME "levelsetup.conf" #define EDITORSETUP_FILENAME "editorsetup.conf" #define EDITORCASCADE_FILENAME "editorcascade.conf" @@ -778,6 +781,8 @@ struct ProgramInfo int version_build; int version_ident; + char *version_string; + char *(*window_title_function)(void); void (*exit_message_function)(char *, va_list); void (*exit_function)(int); @@ -800,6 +805,7 @@ struct OptionInfo char *sounds_directory; char *music_directory; char *docs_directory; + char *conf_directory; char *execute_command; @@ -941,13 +947,14 @@ struct GfxInfo struct OverlayInfo { - boolean active; + boolean enabled; /* overlay generally enabled or disabled */ + boolean active; /* overlay activated (depending on game mode) */ }; struct JoystickInfo { int status; - int fd[MAX_PLAYERS]; /* file descriptor of player's joystick */ + int nr[MAX_PLAYERS]; /* joystick number for each player */ }; struct SetupJoystickInfo @@ -989,6 +996,10 @@ struct SetupEditorInfo boolean el_supaplex; boolean el_diamond_caves; boolean el_dx_boulderdash; + + boolean el_mirror_magic; + boolean el_deflektor; + boolean el_chars; boolean el_steel_chars; @@ -1007,6 +1018,11 @@ struct SetupEditorInfo boolean use_template_for_new_levels; }; +struct SetupAutoSetupInfo +{ + int editor_zoom_tilesize; +}; + struct SetupEditorCascadeInfo { boolean el_bd; @@ -1017,6 +1033,8 @@ struct SetupEditorCascadeInfo boolean el_sp; boolean el_dc; boolean el_dx; + boolean el_mm; + boolean el_df; boolean el_chars; boolean el_steel_chars; boolean el_ce; @@ -1062,6 +1080,7 @@ struct SetupSystemInfo struct SetupInternalInfo { char *program_title; + char *program_version; char *program_author; char *program_email; char *program_website; @@ -1084,6 +1103,7 @@ struct SetupInternalInfo int default_window_height; boolean choose_from_top_leveldir; + boolean show_scaling_in_title; }; struct SetupDebugInfo @@ -1092,6 +1112,7 @@ struct SetupDebugInfo Key frame_delay_key[10]; boolean frame_delay_use_mod_key; boolean frame_delay_game_only; + boolean show_frames_per_second; }; struct SetupInfo @@ -1141,6 +1162,7 @@ struct SetupInfo int volume_loops; int volume_music; + struct SetupAutoSetupInfo auto_setup; struct SetupEditorInfo editor; struct SetupEditorCascadeInfo editor_cascade; struct SetupShortcutInfo shortcut; @@ -1394,6 +1416,10 @@ struct TextPosInfo boolean draw_player; /* special case for network player buttons */ int sort_priority; /* also used for suffix ".draw_order" */ int id; + + int direction; /* needed for panel time/health graphics */ + int class; /* needed for panel time/health graphics */ + int style; /* needed for panel time/health graphics */ }; struct LevelStats @@ -1444,7 +1470,7 @@ extern int FrameCounter; /* function definitions */ void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *, - int); + char *, int); void InitScoresInfo(); void SetWindowTitle(); @@ -1469,9 +1495,11 @@ void InitGfxDrawGlobalBorderFunction(void (*draw_global_border_function)(int)); void InitGfxCustomArtworkInfo(); void InitGfxOtherSettings(); void InitOverlayInfo(); +void SetOverlayEnabled(boolean); void SetOverlayActive(boolean); boolean GetOverlayActive(); void SetDrawDeactivationMask(int); +int GetDrawDeactivationMask(void); void SetDrawBackgroundMask(int); void SetWindowBackgroundBitmap(Bitmap *); void SetMainBackgroundBitmap(Bitmap *); @@ -1495,6 +1523,7 @@ void FillRectangle(Bitmap *, int, int, int, int, Pixel); void ClearRectangle(Bitmap *, int, int, int, int); void ClearRectangleOnBackground(Bitmap *, int, int, int, int); void BlitBitmapMasked(Bitmap *, Bitmap *, int, int, int, int, int, int); +boolean DrawingDeactivatedField(void); boolean DrawingDeactivated(int, int, int, int); boolean DrawingOnBackground(int, int); boolean DrawingAreaChanged(); @@ -1534,8 +1563,9 @@ void CloseAudio(void); void SetAudioMode(boolean); boolean PendingEvent(void); -void NextEvent(Event *event); +void WaitEvent(Event *event); void PeekEvent(Event *event); +void CheckQuitEvent(void); Key GetEventKey(KeyEvent *, boolean); KeyMod HandleKeyModState(Key, int); KeyMod GetKeyModState(); @@ -1547,5 +1577,6 @@ boolean CheckCloseWindowEvent(ClientMessageEvent *); void InitJoysticks(); boolean ReadJoystick(int, int *, int *, boolean *, boolean *); boolean CheckJoystickOpened(int); +void ClearJoystickState(); #endif /* SYSTEM_H */