X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=e5105b44a9b7627f6ac1e9c2b7c7a517b28f8020;hp=9ac05663bfc373f59d4dd6d73756d65663a2a67c;hb=abe44529b439ad39b4d8dbf19cbd67c9b9844279;hpb=273ed881a8affb54ee8e2bd7489eb3d898e11c23 diff --git a/src/libgame/system.c b/src/libgame/system.c index 9ac05663..e5105b44 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -1,25 +1,19 @@ -/*********************************************************** -* Artsoft Retro-Game Library * -*----------------------------------------------------------* -* (c) 1994-2006 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* system.c * -***********************************************************/ +// ============================================================================ +// Artsoft Retro-Game Library +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// system.c +// ============================================================================ #include #include #include "platform.h" -#if defined(PLATFORM_MSDOS) -#include -#endif - #include "system.h" #include "image.h" #include "sound.h" @@ -75,10 +69,8 @@ int FrameCounter = 0; void InitProgramInfo(char *argv0, char *userdata_subdir, char *userdata_subdir_unix, - char *program_title, char *window_title, char *icon_title, - char *x11_icon_filename, char *x11_iconmask_filename, - char *sdl_icon_filename, char *msdos_cursor_filename, - char *cookie_prefix, char *filename_prefix, + char *program_title, char *icon_title, + char *sdl_icon_filename, char *cookie_prefix, int program_version) { program.command_basepath = getBasePath(argv0); @@ -89,25 +81,37 @@ void InitProgramInfo(char *argv0, program.userdata_path = getUserGameDataDir(); program.program_title = program_title; - program.window_title = window_title; + program.window_title = "(undefined)"; program.icon_title = icon_title; - program.x11_icon_filename = x11_icon_filename; - program.x11_iconmask_filename = x11_iconmask_filename; program.sdl_icon_filename = sdl_icon_filename; - program.msdos_cursor_filename = msdos_cursor_filename; program.cookie_prefix = cookie_prefix; - program.filename_prefix = filename_prefix; program.version_major = VERSION_MAJOR(program_version); program.version_minor = VERSION_MINOR(program_version); program.version_patch = VERSION_PATCH(program_version); + program.version_build = VERSION_BUILD(program_version); + program.version_ident = program_version; program.error_filename = getErrorFilename(ERROR_BASENAME); program.error_file = stderr; } +void SetWindowTitle() +{ + program.window_title = program.window_title_function(); + +#if defined(TARGET_SDL) + SDLSetWindowTitle(); +#endif +} + +void InitWindowTitleFunction(char *(*window_title_function)(void)) +{ + program.window_title_function = window_title_function; +} + void InitExitMessageFunction(void (*exit_message_function)(char *, va_list)) { program.exit_message_function = exit_message_function; @@ -132,10 +136,6 @@ void InitPlatformDependentStuff(void) // this is initialized in GetOptions(), but may already be used before options.verbose = TRUE; -#if defined(PLATFORM_MSDOS) - _fmode = O_BINARY; -#endif - #if defined(PLATFORM_MACOSX) updateUserGameDataDir(); #endif @@ -164,13 +164,9 @@ void InitPlatformDependentStuff(void) void ClosePlatformDependentStuff(void) { -#if defined(PLATFORM_WIN32) || defined(PLATFORM_MSDOS) +#if defined(PLATFORM_WIN32) closeErrorFile(); #endif - -#if defined(PLATFORM_MSDOS) - dumpErrorFile(); -#endif } void InitGfxFieldInfo(int sx, int sy, int sxsize, int sysize, @@ -198,6 +194,12 @@ void InitGfxFieldInfo(int sx, int sy, int sxsize, int sysize, SetDrawBackgroundMask(REDRAW_NONE); /* deactivate masked drawing */ } +void InitGfxTileSizeInfo(int game_tile_size, int standard_tile_size) +{ + gfx.game_tile_size = game_tile_size; + gfx.standard_tile_size = standard_tile_size; +} + void InitGfxDoor1Info(int dx, int dy, int dxsize, int dysize) { gfx.dx = dx; @@ -214,6 +216,14 @@ void InitGfxDoor2Info(int vx, int vy, int vxsize, int vysize) gfx.vysize = vysize; } +void InitGfxDoor3Info(int ex, int ey, int exsize, int eysize) +{ + gfx.ex = ex; + gfx.ey = ey; + gfx.exsize = exsize; + gfx.eysize = eysize; +} + void InitGfxWindowInfo(int win_xsize, int win_ysize) { gfx.win_xsize = win_xsize; @@ -391,24 +401,15 @@ inline static int GetRealDepth(int depth) inline static void sysFillRectangle(Bitmap *bitmap, int x, int y, int width, int height, Pixel color) { -#if defined(TARGET_SDL) SDLFillRectangle(bitmap, x, y, width, height, color); -#else - X11FillRectangle(bitmap, x, y, width, height, color); -#endif } inline static void sysCopyArea(Bitmap *src_bitmap, Bitmap *dst_bitmap, int src_x, int src_y, int width, int height, int dst_x, int dst_y, int mask_mode) { -#if defined(TARGET_SDL) SDLCopyArea(src_bitmap, dst_bitmap, src_x, src_y, width, height, dst_x, dst_y, mask_mode); -#else - X11CopyArea(src_bitmap, dst_bitmap, src_x, src_y, width, height, - dst_x, dst_y, mask_mode); -#endif } void LimitScreenUpdates(boolean enable) @@ -420,11 +421,7 @@ void LimitScreenUpdates(boolean enable) void InitVideoDisplay(void) { -#if defined(TARGET_SDL) SDLInitVideoDisplay(); -#else - X11InitVideoDisplay(); -#endif } void CloseVideoDisplay(void) @@ -459,11 +456,7 @@ void InitVideoBuffer(int width, int height, int depth, boolean fullscreen) video.window_scaling_available = WINDOW_SCALING_STATUS; -#if defined(TARGET_SDL) SDLInitVideoBuffer(&backbuffer, &window, fullscreen); -#else - X11InitVideoBuffer(&backbuffer, &window); -#endif drawto = backbuffer; } @@ -473,11 +466,7 @@ inline static void FreeBitmapPointers(Bitmap *bitmap) if (bitmap == NULL) return; -#if defined(TARGET_SDL) SDLFreeBitmapPointers(bitmap); -#else - X11FreeBitmapPointers(bitmap); -#endif checked_free(bitmap->source_filename); bitmap->source_filename = NULL; @@ -506,11 +495,7 @@ void FreeBitmap(Bitmap *bitmap) Bitmap *CreateBitmapStruct(void) { -#if defined(TARGET_SDL) return checked_calloc(sizeof(struct SDLSurfaceInfo)); -#else - return checked_calloc(sizeof(struct X11DrawableInfo)); -#endif } Bitmap *CreateBitmap(int width, int height, int depth) @@ -520,11 +505,7 @@ Bitmap *CreateBitmap(int width, int height, int depth) int real_height = MAX(1, height); /* prevent zero bitmap height */ int real_depth = GetRealDepth(depth); -#if defined(TARGET_SDL) SDLCreateBitmapContent(new_bitmap, real_width, real_height, real_depth); -#else - X11CreateBitmapContent(new_bitmap, real_width, real_height, real_depth); -#endif new_bitmap->width = real_width; new_bitmap->height = real_height; @@ -549,9 +530,6 @@ void ReCreateBitmap(Bitmap **bitmap, int width, int height, int depth) void CloseWindow(DrawWindow *window) { -#if defined(TARGET_X11) - X11CloseWindow(window); -#endif } inline static boolean CheckDrawingArea(int x, int y, int width, int height, @@ -563,6 +541,19 @@ inline static boolean CheckDrawingArea(int x, int y, int width, int height, if (draw_mask & REDRAW_ALL) return TRUE; +#if 1 + if ((draw_mask & REDRAW_FIELD) && IN_GFX_FIELD_FULL(x, y)) + return TRUE; + + if ((draw_mask & REDRAW_DOOR_1) && IN_GFX_DOOR_1(x, y)) + return TRUE; + + if ((draw_mask & REDRAW_DOOR_2) && IN_GFX_DOOR_2(x, y)) + return TRUE; + + if ((draw_mask & REDRAW_DOOR_3) && IN_GFX_DOOR_3(x, y)) + return TRUE; +#else if ((draw_mask & REDRAW_FIELD) && x >= gfx.real_sx && x < gfx.real_sx + gfx.full_sxsize) return TRUE; @@ -574,6 +565,7 @@ inline static boolean CheckDrawingArea(int x, int y, int width, int height, if ((draw_mask & REDRAW_DOOR_2) && x >= gfx.dx && y >= gfx.vy) return TRUE; +#endif return FALSE; } @@ -823,13 +815,8 @@ void FadeRectangle(Bitmap *bitmap_cross, int x, int y, int width, int height, return; #endif -#if defined(TARGET_SDL) SDLFadeRectangle(bitmap_cross, x, y, width, height, fade_mode, fade_delay, post_delay, draw_border_function); -#else - X11FadeRectangle(bitmap_cross, x, y, width, height, - fade_mode, fade_delay, post_delay, draw_border_function); -#endif } void FillRectangle(Bitmap *bitmap, int x, int y, int width, int height, @@ -873,24 +860,10 @@ void ClearRectangleOnBackground(Bitmap *bitmap, int x, int y, void SetClipMask(Bitmap *bitmap, GC clip_gc, Pixmap clip_pixmap) { -#if defined(TARGET_X11) - if (clip_gc) - { - bitmap->clip_gc = clip_gc; - XSetClipMask(display, bitmap->clip_gc, clip_pixmap); - } -#endif } void SetClipOrigin(Bitmap *bitmap, GC clip_gc, int clip_x, int clip_y) { -#if defined(TARGET_X11) - if (clip_gc) - { - bitmap->clip_gc = clip_gc; - XSetClipOrigin(display, bitmap->clip_gc, clip_x, clip_y); - } -#endif } void BlitBitmapMasked(Bitmap *src_bitmap, Bitmap *dst_bitmap, @@ -928,24 +901,15 @@ void BlitBitmapOnBackground(Bitmap *src_bitmap, Bitmap *dst_bitmap, void DrawSimpleBlackLine(Bitmap *bitmap, int from_x, int from_y, int to_x, int to_y) { -#if defined(TARGET_SDL) SDLDrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, BLACK_PIXEL); -#else - X11DrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, BLACK_PIXEL); -#endif } void DrawSimpleWhiteLine(Bitmap *bitmap, int from_x, int from_y, int to_x, int to_y) { -#if defined(TARGET_SDL) SDLDrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, WHITE_PIXEL); -#else - X11DrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, WHITE_PIXEL); -#endif } -#if !defined(TARGET_X11_NATIVE) void DrawLine(Bitmap *bitmap, int from_x, int from_y, int to_x, int to_y, Pixel pixel, int line_width) { @@ -964,21 +928,14 @@ void DrawLine(Bitmap *bitmap, int from_x, int from_y, (x == line_width - 1 && y == line_width - 1)) continue; -#if defined(TARGET_SDL) SDLDrawLine(bitmap, from_x + dx, from_y + dy, to_x + dx, to_y + dy, pixel); -#elif defined(TARGET_ALLEGRO) - AllegroDrawLine(bitmap->drawable, from_x + dx, from_y + dy, - to_x + dx, to_y + dy, pixel); -#endif } } } -#endif void DrawLines(Bitmap *bitmap, struct XY *points, int num_points, Pixel pixel) { -#if !defined(TARGET_X11_NATIVE) int line_width = 4; int i; @@ -989,11 +946,6 @@ void DrawLines(Bitmap *bitmap, struct XY *points, int num_points, Pixel pixel) /* SDLDrawLines(bitmap->surface, points, num_points, pixel); */ -#else - XSetForeground(display, bitmap->line_gc[1], pixel); - XDrawLines(display, bitmap->drawable, bitmap->line_gc[1], - (XPoint *)points, num_points, CoordModeOrigin); -#endif } Pixel GetPixel(Bitmap *bitmap, int x, int y) @@ -1002,25 +954,13 @@ Pixel GetPixel(Bitmap *bitmap, int x, int y) y < 0 || y >= bitmap->height) return BLACK_PIXEL; -#if defined(TARGET_SDL) return SDLGetPixel(bitmap, x, y); -#elif defined(TARGET_ALLEGRO) - return AllegroGetPixel(bitmap->drawable, x, y); -#else - return X11GetPixel(bitmap, x, y); -#endif } Pixel GetPixelFromRGB(Bitmap *bitmap, unsigned int color_r, unsigned int color_g, unsigned int color_b) { -#if defined(TARGET_SDL) return SDL_MapRGB(bitmap->surface->format, color_r, color_g, color_b); -#elif defined(TARGET_ALLEGRO) - return AllegroAllocColorCell(color_r << 8, color_g << 8, color_b << 8); -#else - return X11GetPixelFromRGB(color_r, color_g, color_b); -#endif } Pixel GetPixelFromRGBcompact(Bitmap *bitmap, unsigned int color) @@ -1035,17 +975,11 @@ Pixel GetPixelFromRGBcompact(Bitmap *bitmap, unsigned int color) /* execute all pending screen drawing operations */ void FlushDisplay(void) { -#if !defined(TARGET_SDL) - XFlush(display); -#endif } /* execute and wait for all pending screen drawing operations */ void SyncDisplay(void) { -#if !defined(TARGET_SDL) - XSync(display, FALSE); -#endif } void KeyboardAutoRepeatOn(void) @@ -1098,23 +1032,7 @@ boolean PointerInWindow(DrawWindow *window) boolean SetVideoMode(boolean fullscreen) { -#if defined(TARGET_SDL) return SDLSetVideoMode(&backbuffer, fullscreen); -#else - boolean success = TRUE; - - if (fullscreen && video.fullscreen_available) - { - Error(ERR_WARN, "fullscreen not available in X11 version"); - - /* display error message only once */ - video.fullscreen_available = FALSE; - - success = FALSE; - } - - return success; -#endif } boolean ChangeVideoModeIfNeeded(boolean fullscreen) @@ -1132,11 +1050,7 @@ Bitmap *LoadImage(char *filename) { Bitmap *new_bitmap; -#if defined(TARGET_SDL) new_bitmap = SDLLoadImage(filename); -#else - new_bitmap = X11LoadImage(filename); -#endif if (new_bitmap) new_bitmap->source_filename = getStringCopy(filename); @@ -1199,54 +1113,148 @@ void ReloadCustomImage(Bitmap *bitmap, char *basename) Bitmap *ZoomBitmap(Bitmap *src_bitmap, int zoom_width, int zoom_height) { +#if 0 + // !!! TEST ONLY !!! + Bitmap *dst_bitmap = CreateBitmap(zoom_width, zoom_height, DEFAULT_DEPTH); + print_timestamp_time("CreateBitmap"); + + SDL_Rect src_rect, dst_rect; + + src_rect.x = 0; + src_rect.y = 0; + src_rect.w = src_bitmap->width - 0; + src_rect.h = src_bitmap->height; + + dst_rect.x = 0; + dst_rect.y = 0; + dst_rect.w = dst_bitmap->width; + dst_rect.h = dst_bitmap->height; + + SDL_BlitScaled(src_bitmap->surface, &src_rect, + dst_bitmap->surface, &dst_rect); + print_timestamp_time("SDL_BlitScaled"); -#if defined(TARGET_SDL) - SDLZoomBitmap(src_bitmap, dst_bitmap); #else - X11ZoomBitmap(src_bitmap, dst_bitmap); + + Bitmap *dst_bitmap = SDLZoomBitmap(src_bitmap, zoom_width, zoom_height); #endif return dst_bitmap; } static void CreateScaledBitmaps(Bitmap *old_bitmap, int zoom_factor, - boolean create_small_bitmaps) + int tile_size, boolean create_small_bitmaps) { Bitmap swap_bitmap; Bitmap *new_bitmap; - Bitmap *tmp_bitmap_1; - Bitmap *tmp_bitmap_2; - Bitmap *tmp_bitmap_4; - Bitmap *tmp_bitmap_8; - Bitmap *tmp_bitmap_16; - Bitmap *tmp_bitmap_32; + Bitmap *tmp_bitmap_final = NULL; + Bitmap *tmp_bitmap_0 = NULL; + Bitmap *tmp_bitmap_1 = NULL; + Bitmap *tmp_bitmap_2 = NULL; + Bitmap *tmp_bitmap_4 = NULL; + Bitmap *tmp_bitmap_8 = NULL; + Bitmap *tmp_bitmap_16 = NULL; + Bitmap *tmp_bitmap_32 = NULL; + int width_final, height_final; + int width_0, height_0; int width_1, height_1; int width_2, height_2; int width_4, height_4; int width_8, height_8; int width_16, height_16; -#if 0 +#if 1 int width_32, height_32; #endif + int old_width, old_height; int new_width, new_height; - /* calculate new image dimensions for normal sized image */ - width_1 = old_bitmap->width * zoom_factor; - height_1 = old_bitmap->height * zoom_factor; + print_timestamp_init("CreateScaledBitmaps"); + + old_width = old_bitmap->width; + old_height = old_bitmap->height; + +#if 1 + /* calculate new image dimensions for final image size */ + width_final = old_width * zoom_factor; + height_final = old_height * zoom_factor; - /* get image with normal size (this might require scaling up) */ + /* get image with final size (this might require scaling up) */ + /* ("final" size may result in non-standard tile size image) */ + if (zoom_factor != 1) + tmp_bitmap_final = ZoomBitmap(old_bitmap, width_final, height_final); + else + tmp_bitmap_final = old_bitmap; + +#else + + /* calculate new image dimensions for final image size */ + width_1 = old_width * zoom_factor; + height_1 = old_height * zoom_factor; + + /* get image with final size (this might require scaling up) */ + /* ("final" size may result in non-standard tile size image) */ if (zoom_factor != 1) tmp_bitmap_1 = ZoomBitmap(old_bitmap, width_1, height_1); else tmp_bitmap_1 = old_bitmap; +#endif + + UPDATE_BUSY_STATE(); + + width_0 = width_1 = width_final; + height_0 = height_1 = height_final; + + tmp_bitmap_0 = tmp_bitmap_1 = tmp_bitmap_final; + +#if 1 + if (create_small_bitmaps) + { + /* check if we have a non-gameplay tile size image */ + if (tile_size != gfx.game_tile_size) + { + /* get image with gameplay tile size */ + width_0 = width_final * gfx.game_tile_size / tile_size; + height_0 = height_final * gfx.game_tile_size / tile_size; + + if (width_0 == old_width) + tmp_bitmap_0 = old_bitmap; + else if (width_0 == width_final) + tmp_bitmap_0 = tmp_bitmap_final; + else + { +#if 0 + if (old_width != width_0) + printf("::: %d, %d -> %d, %d\n", + old_width, old_height, width_0, height_0); +#endif + + tmp_bitmap_0 = ZoomBitmap(old_bitmap, width_0, height_0); + } + + UPDATE_BUSY_STATE(); + } - /* this is only needed to make compilers happy */ - tmp_bitmap_2 = NULL; - tmp_bitmap_4 = NULL; - tmp_bitmap_8 = NULL; - tmp_bitmap_16 = NULL; - tmp_bitmap_32 = NULL; + /* check if we have a non-standard tile size image */ + if (tile_size != gfx.standard_tile_size) + { + /* get image with standard tile size */ + width_1 = width_final * gfx.standard_tile_size / tile_size; + height_1 = height_final * gfx.standard_tile_size / tile_size; + + if (width_1 == old_width) + tmp_bitmap_1 = old_bitmap; + else if (width_1 == width_final) + tmp_bitmap_1 = tmp_bitmap_final; + else if (width_1 == width_0) + tmp_bitmap_1 = tmp_bitmap_0; + else + tmp_bitmap_1 = ZoomBitmap(old_bitmap, width_1, height_1); + + UPDATE_BUSY_STATE(); + } + } +#endif if (create_small_bitmaps) { @@ -1259,13 +1267,54 @@ static void CreateScaledBitmaps(Bitmap *old_bitmap, int zoom_factor, height_8 = height_1 / 8; width_16 = width_1 / 16; height_16 = height_1 / 16; -#if 0 +#if 1 width_32 = width_1 / 32; height_32 = height_1 / 32; #endif +#if 1 + /* get image with 1/2 of normal size (for use in the level editor) */ + if (width_2 == old_width) + tmp_bitmap_2 = old_bitmap; + else + tmp_bitmap_2 = ZoomBitmap(tmp_bitmap_1, width_2, height_2); + + UPDATE_BUSY_STATE(); + + /* get image with 1/4 of normal size (for use in the level editor) */ + if (width_4 == old_width) + tmp_bitmap_4 = old_bitmap; + else + tmp_bitmap_4 = ZoomBitmap(tmp_bitmap_2, width_4, height_4); + UPDATE_BUSY_STATE(); + /* get image with 1/8 of normal size (for use on the preview screen) */ + if (width_8 == old_width) + tmp_bitmap_8 = old_bitmap; + else + tmp_bitmap_8 = ZoomBitmap(tmp_bitmap_4, width_8, height_8); + + UPDATE_BUSY_STATE(); + + /* get image with 1/16 of normal size (for use on the preview screen) */ + if (width_16 == old_width) + tmp_bitmap_16 = old_bitmap; + else + tmp_bitmap_16 = ZoomBitmap(tmp_bitmap_8, width_16, height_16); + + UPDATE_BUSY_STATE(); + + /* get image with 1/32 of normal size (for use on the preview screen) */ + if (width_32 == old_width) + tmp_bitmap_32 = old_bitmap; + else + tmp_bitmap_32 = ZoomBitmap(tmp_bitmap_16, width_32, height_32); + + UPDATE_BUSY_STATE(); + +#else + /* get image with 1/2 of normal size (for use in the level editor) */ if (zoom_factor != 2) tmp_bitmap_2 = ZoomBitmap(tmp_bitmap_1, width_1 / 2, height_1 / 2); @@ -1305,21 +1354,13 @@ static void CreateScaledBitmaps(Bitmap *old_bitmap, int zoom_factor, tmp_bitmap_32 = old_bitmap; UPDATE_BUSY_STATE(); +#endif } #if 0 /* if image was scaled up, create new clipmask for normal size image */ if (zoom_factor != 1) { -#if defined(TARGET_X11) - if (old_bitmap->clip_mask) - XFreePixmap(display, old_bitmap->clip_mask); - - old_bitmap->clip_mask = - Pixmap_to_Mask(tmp_bitmap_1->drawable, width_1, height_1); - - XSetClipMask(display, old_bitmap->stored_clip_gc, old_bitmap->clip_mask); -#else SDL_Surface *tmp_surface_1 = tmp_bitmap_1->surface; if (old_bitmap->surface_masked) @@ -1330,7 +1371,6 @@ static void CreateScaledBitmaps(Bitmap *old_bitmap, int zoom_factor, if ((old_bitmap->surface_masked = SDL_DisplayFormat(tmp_surface_1)) ==NULL) Error(ERR_EXIT, "SDL_DisplayFormat() failed"); SDL_SetColorKey(tmp_surface_1, UNSET_TRANSPARENT_PIXEL, 0); -#endif } #endif @@ -1339,8 +1379,21 @@ static void CreateScaledBitmaps(Bitmap *old_bitmap, int zoom_factor, new_width = width_1; new_height = height_1 + (height_1 + 1) / 2; /* prevent odd height */ +#if 1 + if (width_0 != width_1) + { + new_width += width_0; + new_height = MAX(new_height, height_0); + } +#endif + new_bitmap = CreateBitmap(new_width, new_height, DEFAULT_DEPTH); +#if 1 + if (width_0 != width_1) + BlitBitmap(tmp_bitmap_0, new_bitmap, 0, 0, width_0, height_0, width_1, 0); +#endif + BlitBitmap(tmp_bitmap_1, new_bitmap, 0, 0, width_1, height_1, 0, 0); BlitBitmap(tmp_bitmap_2, new_bitmap, 0, 0, width_1 / 2, height_1 / 2, 0, height_1); @@ -1366,6 +1419,37 @@ static void CreateScaledBitmaps(Bitmap *old_bitmap, int zoom_factor, if (create_small_bitmaps) { /* if no small bitmaps created, tmp_bitmap_1 is used as new bitmap now */ + +#if 1 + if (tmp_bitmap_final != old_bitmap) + FreeBitmap(tmp_bitmap_final); + + if (tmp_bitmap_0 != old_bitmap && + tmp_bitmap_0 != tmp_bitmap_final) + FreeBitmap(tmp_bitmap_0); + + if (tmp_bitmap_1 != old_bitmap && + tmp_bitmap_1 != tmp_bitmap_final && + tmp_bitmap_1 != tmp_bitmap_0) + FreeBitmap(tmp_bitmap_1); + + if (tmp_bitmap_2 != old_bitmap) + FreeBitmap(tmp_bitmap_2); + + if (tmp_bitmap_4 != old_bitmap) + FreeBitmap(tmp_bitmap_4); + + if (tmp_bitmap_8 != old_bitmap) + FreeBitmap(tmp_bitmap_8); + + if (tmp_bitmap_16 != old_bitmap) + FreeBitmap(tmp_bitmap_16); + + if (tmp_bitmap_32 != old_bitmap) + FreeBitmap(tmp_bitmap_32); + +#else + if (zoom_factor != 1) FreeBitmap(tmp_bitmap_1); @@ -1383,6 +1467,7 @@ static void CreateScaledBitmaps(Bitmap *old_bitmap, int zoom_factor, if (zoom_factor != 32) FreeBitmap(tmp_bitmap_32); +#endif } /* replace image with extended image (containing 1/1, 1/2, 1/4, 1/8 size) */ @@ -1402,15 +1487,6 @@ static void CreateScaledBitmaps(Bitmap *old_bitmap, int zoom_factor, #if 1 /* this replaces all blit masks created when loading -- maybe optimize this */ { -#if defined(TARGET_X11) - if (old_bitmap->clip_mask) - XFreePixmap(display, old_bitmap->clip_mask); - - old_bitmap->clip_mask = - Pixmap_to_Mask(old_bitmap->drawable, new_width, new_height); - - XSetClipMask(display, old_bitmap->stored_clip_gc, old_bitmap->clip_mask); -#else SDL_Surface *old_surface = old_bitmap->surface; if (old_bitmap->surface_masked) @@ -1418,26 +1494,35 @@ static void CreateScaledBitmaps(Bitmap *old_bitmap, int zoom_factor, SDL_SetColorKey(old_surface, SET_TRANSPARENT_PIXEL, SDL_MapRGB(old_surface->format, 0x00, 0x00, 0x00)); - if ((old_bitmap->surface_masked = SDL_DisplayFormat(old_surface)) ==NULL) + +#if 1 + if ((old_bitmap->surface_masked = SDLGetNativeSurface(old_surface)) == NULL) + Error(ERR_EXIT, "SDL_DisplayFormat() failed"); +#else + if ((old_bitmap->surface_masked = SDL_DisplayFormat(old_surface)) == NULL) Error(ERR_EXIT, "SDL_DisplayFormat() failed"); - SDL_SetColorKey(old_surface, UNSET_TRANSPARENT_PIXEL, 0); #endif + + SDL_SetColorKey(old_surface, UNSET_TRANSPARENT_PIXEL, 0); } #endif UPDATE_BUSY_STATE(); FreeBitmap(new_bitmap); /* this actually frees the _old_ bitmap now */ + + print_timestamp_done("CreateScaledBitmaps"); } -void CreateBitmapWithSmallBitmaps(Bitmap *old_bitmap, int zoom_factor) +void CreateBitmapWithSmallBitmaps(Bitmap *old_bitmap, int zoom_factor, + int tile_size) { - CreateScaledBitmaps(old_bitmap, zoom_factor, TRUE); + CreateScaledBitmaps(old_bitmap, zoom_factor, tile_size, TRUE); } void ScaleBitmap(Bitmap *old_bitmap, int zoom_factor) { - CreateScaledBitmaps(old_bitmap, zoom_factor, FALSE); + CreateScaledBitmaps(old_bitmap, zoom_factor, 0, FALSE); } @@ -1445,8 +1530,8 @@ void ScaleBitmap(Bitmap *old_bitmap, int zoom_factor) /* mouse pointer functions */ /* ------------------------------------------------------------------------- */ -#if !defined(PLATFORM_MSDOS) #define USE_ONE_PIXEL_PLAYFIELD_MOUSEPOINTER 0 + /* XPM image definitions */ static const char *cursor_image_none[] = { @@ -1479,6 +1564,7 @@ static const char *cursor_image_none[] = /* hot spot */ "0,0" }; + #if USE_ONE_PIXEL_PLAYFIELD_MOUSEPOINTER static const char *cursor_image_dot[] = { @@ -1518,11 +1604,7 @@ static const char **cursor_image_playfield = cursor_image_dot; static const char **cursor_image_playfield = cursor_image_none; #endif -#if defined(TARGET_SDL) static const int cursor_bit_order = BIT_ORDER_MSB; -#elif defined(TARGET_X11_NATIVE) -static const int cursor_bit_order = BIT_ORDER_LSB; -#endif static struct MouseCursorInfo *get_cursor_from_image(const char **image) { @@ -1570,11 +1652,9 @@ static struct MouseCursorInfo *get_cursor_from_image(const char **image) return cursor; } -#endif /* !PLATFORM_MSDOS */ void SetMouseCursor(int mode) { -#if !defined(PLATFORM_MSDOS) static struct MouseCursorInfo *cursor_none = NULL; static struct MouseCursorInfo *cursor_playfield = NULL; struct MouseCursorInfo *cursor_new; @@ -1589,12 +1669,7 @@ void SetMouseCursor(int mode) mode == CURSOR_NONE ? cursor_none : mode == CURSOR_PLAYFIELD ? cursor_playfield : NULL); -#if defined(TARGET_SDL) SDLSetMouseCursor(cursor_new); -#elif defined(TARGET_X11_NATIVE) - X11SetMouseCursor(cursor_new); -#endif -#endif } @@ -1623,10 +1698,6 @@ void OpenAudio(void) #if defined(TARGET_SDL) SDLOpenAudio(); -#elif defined(PLATFORM_UNIX) - UnixOpenAudio(); -#elif defined(PLATFORM_MSDOS) - MSDOSOpenAudio(); #endif } @@ -1634,10 +1705,6 @@ void CloseAudio(void) { #if defined(TARGET_SDL) SDLCloseAudio(); -#elif defined(PLATFORM_UNIX) - UnixCloseAudio(); -#elif defined(PLATFORM_MSDOS) - MSDOSCloseAudio(); #endif audio.sound_enabled = FALSE; @@ -1811,10 +1878,6 @@ boolean CheckCloseWindowEvent(ClientMessageEvent *event) #if defined(TARGET_SDL) return TRUE; /* the only possible message here is SDL_QUIT */ -#elif defined(PLATFORM_UNIX) - if ((event->window == window->drawable) && - (event->data.l[0] == XInternAtom(display, "WM_DELETE_WINDOW", FALSE))) - return TRUE; #endif return FALSE; @@ -1840,10 +1903,6 @@ void InitJoysticks() #if defined(TARGET_SDL) SDLInitJoysticks(); -#elif defined(PLATFORM_UNIX) - UnixInitJoysticks(); -#elif defined(PLATFORM_MSDOS) - MSDOSInitJoysticks(); #endif #if 0 @@ -1856,9 +1915,5 @@ boolean ReadJoystick(int nr, int *x, int *y, boolean *b1, boolean *b2) { #if defined(TARGET_SDL) return SDLReadJoystick(nr, x, y, b1, b2); -#elif defined(PLATFORM_UNIX) - return UnixReadJoystick(nr, x, y, b1, b2); -#elif defined(PLATFORM_MSDOS) - return MSDOSReadJoystick(nr, x, y, b1, b2); #endif }