X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=b5de8c9e6959ee11848072c3ec9599f0e52a9850;hp=0e7169f4d79c4eb4a339f2c22a63dc920684813c;hb=b10d40ccb1a79ec0053848080edf3bcab12b9b67;hpb=f7fcf0207e03bea13618e718f522c15d9120460c diff --git a/src/libgame/system.c b/src/libgame/system.c index 0e7169f4..b5de8c9e 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -33,6 +33,7 @@ struct OptionInfo options; struct VideoSystemInfo video; struct AudioSystemInfo audio; struct GfxInfo gfx; +struct OverlayInfo overlay; struct ArtworkInfo artwork; struct JoystickInfo joystick; struct SetupInfo setup; @@ -95,6 +96,33 @@ void InitProgramInfo(char *argv0, char *config_filename, char *userdata_subdir, program.log_filename[LOG_ERR_ID] = getLogFilename(LOG_ERR_BASENAME); program.log_file[LOG_OUT_ID] = program.log_file_default[LOG_OUT_ID] = stdout; program.log_file[LOG_ERR_ID] = program.log_file_default[LOG_ERR_ID] = stderr; + + program.headless = FALSE; +} + +void InitScoresInfo() +{ + char *global_scores_dir = getPath2(getCommonDataDir(), SCORES_DIRECTORY); + + program.global_scores = directoryExists(global_scores_dir); + program.many_scores_per_name = !program.global_scores; + + if (options.debug) + { + if (program.global_scores) + { + Error(ERR_DEBUG, "Using global, multi-user scores directory '%s'.", + global_scores_dir); + Error(ERR_DEBUG, "Remove to enable single-user scores directory."); + Error(ERR_DEBUG, "(This enables multipe score entries per user.)"); + } + else + { + Error(ERR_DEBUG, "Using private, single-user scores directory."); + } + } + + free(global_scores_dir); } void SetWindowTitle() @@ -270,6 +298,21 @@ void InitGfxOtherSettings() gfx.cursor_mode = CURSOR_DEFAULT; } +void InitOverlayInfo() +{ + overlay.active = FALSE; +} + +void SetOverlayActive(boolean active) +{ + overlay.active = active; +} + +boolean GetOverlayActive() +{ + return overlay.active; +} + void SetDrawDeactivationMask(int draw_deactivation_mask) { gfx.draw_deactivation_mask = draw_deactivation_mask; @@ -362,7 +405,13 @@ void LimitScreenUpdates(boolean enable) void InitVideoDisplay(void) { + if (program.headless) + return; + SDLInitVideoDisplay(); +#if defined(TARGET_SDL2) + SDLSetDisplaySize(); +#endif } void CloseVideoDisplay(void) @@ -378,6 +427,11 @@ void InitVideoBuffer(int width, int height, int depth, boolean fullscreen) video.height = height; video.depth = GetRealDepth(depth); + video.screen_width = width; + video.screen_height = height; + video.screen_xoffset = 0; + video.screen_yoffset = 0; + video.fullscreen_available = FULLSCREEN_STATUS; video.fullscreen_enabled = FALSE; @@ -386,6 +440,12 @@ void InitVideoBuffer(int width, int height, int depth, boolean fullscreen) video.frame_delay = 0; video.frame_delay_value = GAME_FRAME_DELAY; + video.shifted_up = FALSE; + video.shifted_up_pos = 0; + video.shifted_up_pos_last = 0; + video.shifted_up_delay = 0; + video.shifted_up_delay_value = ONE_SECOND_DELAY / 4; + SDLInitVideoBuffer(fullscreen); video.initialized = TRUE; @@ -581,6 +641,9 @@ void BlitBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap, int dst_x_unclipped = dst_x; int dst_y_unclipped = dst_y; + if (program.headless) + return; + if (src_bitmap == NULL || dst_bitmap == NULL) return; @@ -977,32 +1040,9 @@ void ReloadCustomImage(Bitmap *bitmap, char *basename) free(new_bitmap); } -static void SetMaskedBitmapSurface(Bitmap *bitmap) -{ - if (bitmap == NULL) - return; - - SDL_Surface *surface = bitmap->surface; - - if (bitmap->surface_masked) - SDL_FreeSurface(bitmap->surface_masked); - - SDL_SetColorKey(surface, SET_TRANSPARENT_PIXEL, - SDL_MapRGB(surface->format, 0x00, 0x00, 0x00)); - - if ((bitmap->surface_masked = SDLGetNativeSurface(surface)) == NULL) - Error(ERR_EXIT, "SDL_DisplayFormat() failed"); - - SDL_SetColorKey(surface, UNSET_TRANSPARENT_PIXEL, 0); -} - static Bitmap *ZoomBitmap(Bitmap *src_bitmap, int zoom_width, int zoom_height) { - Bitmap *dst_bitmap = SDLZoomBitmap(src_bitmap, zoom_width, zoom_height); - - SetMaskedBitmapSurface(dst_bitmap); - - return dst_bitmap; + return SDLZoomBitmap(src_bitmap, zoom_width, zoom_height); } void ReCreateGameTileSizeBitmap(Bitmap **bitmaps) @@ -1418,16 +1458,6 @@ void SetAudioMode(boolean enabled) /* event functions */ /* ========================================================================= */ -void InitEventFilter(EventFilter filter_function) -{ - /* set event filter to filter out certain events */ -#if defined(TARGET_SDL2) - SDL_SetEventFilter(filter_function, NULL); -#else - SDL_SetEventFilter(filter_function); -#endif -} - boolean PendingEvent(void) { return (SDL_PollEvent(NULL) ? TRUE : FALSE); @@ -1534,6 +1564,38 @@ KeyMod GetKeyModStateFromEvents() return HandleKeyModState(KSYM_UNDEFINED, 0); } +void StartTextInput(int x, int y, int width, int height) +{ +#if defined(TARGET_SDL2) + SDL_StartTextInput(); + +#if defined(HAS_SCREEN_KEYBOARD) + if (y + height > SCREEN_KEYBOARD_POS(video.height)) + { + video.shifted_up_pos = y + height - SCREEN_KEYBOARD_POS(video.height); + video.shifted_up_delay = SDL_GetTicks(); + video.shifted_up = TRUE; + } +#endif +#endif +} + +void StopTextInput() +{ +#if defined(TARGET_SDL2) + SDL_StopTextInput(); + +#if defined(HAS_SCREEN_KEYBOARD) + if (video.shifted_up) + { + video.shifted_up_pos = 0; + video.shifted_up_delay = SDL_GetTicks(); + video.shifted_up = FALSE; + } +#endif +#endif +} + boolean CheckCloseWindowEvent(ClientMessageEvent *event) { if (event->type != EVENT_CLIENTMESSAGE)