X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=98ccd70cafb02341a04ba4f367c82bf0d5251621;hp=0e7169f4d79c4eb4a339f2c22a63dc920684813c;hb=bf9e47bb97f16c998644758a383209fa4d4fc87b;hpb=f7fcf0207e03bea13618e718f522c15d9120460c diff --git a/src/libgame/system.c b/src/libgame/system.c index 0e7169f4..98ccd70c 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -363,6 +363,7 @@ void LimitScreenUpdates(boolean enable) void InitVideoDisplay(void) { SDLInitVideoDisplay(); + SDLSetDisplaySize(); } void CloseVideoDisplay(void) @@ -378,6 +379,11 @@ void InitVideoBuffer(int width, int height, int depth, boolean fullscreen) video.height = height; video.depth = GetRealDepth(depth); + video.screen_width = width; + video.screen_height = height; + video.screen_xoffset = 0; + video.screen_yoffset = 0; + video.fullscreen_available = FULLSCREEN_STATUS; video.fullscreen_enabled = FALSE; @@ -386,6 +392,12 @@ void InitVideoBuffer(int width, int height, int depth, boolean fullscreen) video.frame_delay = 0; video.frame_delay_value = GAME_FRAME_DELAY; + video.shifted_up = FALSE; + video.shifted_up_pos = 0; + video.shifted_up_pos_last = 0; + video.shifted_up_delay = 0; + video.shifted_up_delay_value = ONE_SECOND_DELAY / 4; + SDLInitVideoBuffer(fullscreen); video.initialized = TRUE; @@ -977,32 +989,9 @@ void ReloadCustomImage(Bitmap *bitmap, char *basename) free(new_bitmap); } -static void SetMaskedBitmapSurface(Bitmap *bitmap) -{ - if (bitmap == NULL) - return; - - SDL_Surface *surface = bitmap->surface; - - if (bitmap->surface_masked) - SDL_FreeSurface(bitmap->surface_masked); - - SDL_SetColorKey(surface, SET_TRANSPARENT_PIXEL, - SDL_MapRGB(surface->format, 0x00, 0x00, 0x00)); - - if ((bitmap->surface_masked = SDLGetNativeSurface(surface)) == NULL) - Error(ERR_EXIT, "SDL_DisplayFormat() failed"); - - SDL_SetColorKey(surface, UNSET_TRANSPARENT_PIXEL, 0); -} - static Bitmap *ZoomBitmap(Bitmap *src_bitmap, int zoom_width, int zoom_height) { - Bitmap *dst_bitmap = SDLZoomBitmap(src_bitmap, zoom_width, zoom_height); - - SetMaskedBitmapSurface(dst_bitmap); - - return dst_bitmap; + return SDLZoomBitmap(src_bitmap, zoom_width, zoom_height); } void ReCreateGameTileSizeBitmap(Bitmap **bitmaps) @@ -1418,16 +1407,6 @@ void SetAudioMode(boolean enabled) /* event functions */ /* ========================================================================= */ -void InitEventFilter(EventFilter filter_function) -{ - /* set event filter to filter out certain events */ -#if defined(TARGET_SDL2) - SDL_SetEventFilter(filter_function, NULL); -#else - SDL_SetEventFilter(filter_function); -#endif -} - boolean PendingEvent(void) { return (SDL_PollEvent(NULL) ? TRUE : FALSE); @@ -1534,6 +1513,38 @@ KeyMod GetKeyModStateFromEvents() return HandleKeyModState(KSYM_UNDEFINED, 0); } +void StartTextInput(int x, int y, int width, int height) +{ +#if defined(TARGET_SDL2) + SDL_StartTextInput(); + +#if defined(HAS_SCREEN_KEYBOARD) + if (y + height > SCREEN_KEYBOARD_POS(video.height)) + { + video.shifted_up_pos = y + height - SCREEN_KEYBOARD_POS(video.height); + video.shifted_up_delay = SDL_GetTicks(); + video.shifted_up = TRUE; + } +#endif +#endif +} + +void StopTextInput() +{ +#if defined(TARGET_SDL2) + SDL_StopTextInput(); + +#if defined(HAS_SCREEN_KEYBOARD) + if (video.shifted_up) + { + video.shifted_up_pos = 0; + video.shifted_up_delay = SDL_GetTicks(); + video.shifted_up = FALSE; + } +#endif +#endif +} + boolean CheckCloseWindowEvent(ClientMessageEvent *event) { if (event->type != EVENT_CLIENTMESSAGE)