X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=64f67a179593cbd844576d746892c5a9fc17d489;hp=dea7258d009e5cef1816ed53fd17742a5e98035b;hb=30eb586d06bc4d1ee7388dced1c20e530292aa93;hpb=c9308ba3e7ddea2d7e44b4d98f0dfbb19e18f04f diff --git a/src/libgame/system.c b/src/libgame/system.c index dea7258d..64f67a17 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -29,6 +29,7 @@ /* ========================================================================= */ struct ProgramInfo program; +struct NetworkInfo network; struct OptionInfo options; struct VideoSystemInfo video; struct AudioSystemInfo audio; @@ -44,6 +45,7 @@ LevelDirTree *leveldir_first = NULL; LevelDirTree *leveldir_current = NULL; int level_nr; +struct LevelSetInfo levelset; struct LevelStats level_stats[MAX_LEVELS]; DrawWindow *window = NULL; @@ -87,10 +89,10 @@ void InitProgramInfo(char *argv0, char *config_filename, char *userdata_subdir, program.cookie_prefix = cookie_prefix; + program.version_super = VERSION_SUPER(program_version); program.version_major = VERSION_MAJOR(program_version); program.version_minor = VERSION_MINOR(program_version); program.version_patch = VERSION_PATCH(program_version); - program.version_build = VERSION_BUILD(program_version); program.version_ident = program_version; program.version_string = program_version_string; @@ -103,13 +105,25 @@ void InitProgramInfo(char *argv0, char *config_filename, char *userdata_subdir, program.headless = FALSE; } -void InitScoresInfo() +void InitNetworkInfo(boolean enabled, boolean connected, boolean serveronly, + char *server_host, int server_port) +{ + network.enabled = enabled; + network.connected = connected; + network.serveronly = serveronly; + + network.server_host = server_host; + network.server_port = server_port; +} + +void InitScoresInfo(void) { char *global_scores_dir = getPath2(getCommonDataDir(), SCORES_DIRECTORY); program.global_scores = directoryExists(global_scores_dir); program.many_scores_per_name = !program.global_scores; +#if 0 if (options.debug) { if (program.global_scores) @@ -124,11 +138,12 @@ void InitScoresInfo() Error(ERR_DEBUG, "Using private, single-user scores directory."); } } +#endif free(global_scores_dir); } -void SetWindowTitle() +void SetWindowTitle(void) { program.window_title = program.window_title_function(); @@ -292,7 +307,7 @@ void InitGfxDrawTileCursorFunction(void (*draw_tile_cursor_function)(int)) gfx.draw_tile_cursor_function = draw_tile_cursor_function; } -void InitGfxCustomArtworkInfo() +void InitGfxCustomArtworkInfo(void) { gfx.override_level_graphics = FALSE; gfx.override_level_sounds = FALSE; @@ -301,15 +316,16 @@ void InitGfxCustomArtworkInfo() gfx.draw_init_text = TRUE; } -void InitGfxOtherSettings() +void InitGfxOtherSettings(void) { gfx.cursor_mode = CURSOR_DEFAULT; } -void InitTileCursorInfo() +void InitTileCursorInfo(void) { tile_cursor.enabled = FALSE; tile_cursor.active = FALSE; + tile_cursor.moving = FALSE; tile_cursor.xpos = 0; tile_cursor.ypos = 0; @@ -317,14 +333,32 @@ void InitTileCursorInfo() tile_cursor.y = 0; tile_cursor.target_x = 0; tile_cursor.target_y = 0; + + tile_cursor.sx = 0; + tile_cursor.sy = 0; } -void InitOverlayInfo() +void InitOverlayInfo(void) { + int nr = GRID_ACTIVE_NR(); + int x, y; + overlay.enabled = FALSE; overlay.active = FALSE; -#if defined(PLATFORM_ANDROID) + overlay.show_grid = FALSE; + + overlay.grid_xsize = setup.touch.grid_xsize[nr]; + overlay.grid_ysize = setup.touch.grid_ysize[nr]; + + for (x = 0; x < MAX_GRID_XSIZE; x++) + for (y = 0; y < MAX_GRID_YSIZE; y++) + overlay.grid_button[x][y] = setup.touch.grid_button[nr][x][y]; + + overlay.grid_button_highlight = CHAR_GRID_BUTTON_NONE; + overlay.grid_button_action = JOY_NO_ACTION; + +#if defined(USE_TOUCH_INPUT_OVERLAY) if (strEqual(setup.touch.control_type, TOUCH_CONTROL_VIRTUAL_BUTTONS)) overlay.enabled = TRUE; #endif @@ -347,8 +381,10 @@ void SetTileCursorTargetXY(int x, int y) tile_cursor.xpos = x; tile_cursor.ypos = y; - tile_cursor.target_x = gfx.sx + x * gfx.game_tile_size; - tile_cursor.target_y = gfx.sy + y * gfx.game_tile_size; + tile_cursor.target_x = tile_cursor.sx + x * gfx.game_tile_size; + tile_cursor.target_y = tile_cursor.sy + y * gfx.game_tile_size; + + tile_cursor.moving = TRUE; } void SetTileCursorXY(int x, int y) @@ -359,6 +395,14 @@ void SetTileCursorXY(int x, int y) tile_cursor.x = tile_cursor.target_x; tile_cursor.y = tile_cursor.target_y; + + tile_cursor.moving = FALSE; +} + +void SetTileCursorSXSY(int sx, int sy) +{ + tile_cursor.sx = sx; + tile_cursor.sy = sy; } void SetOverlayEnabled(boolean enabled) @@ -371,7 +415,17 @@ void SetOverlayActive(boolean active) overlay.active = active; } -boolean GetOverlayActive() +void SetOverlayShowGrid(boolean show_grid) +{ + overlay.show_grid = show_grid; + + SetOverlayActive(show_grid); + + if (show_grid) + SetOverlayEnabled(TRUE); +} + +boolean GetOverlayActive(void) { return overlay.active; } @@ -381,7 +435,7 @@ void SetDrawDeactivationMask(int draw_deactivation_mask) gfx.draw_deactivation_mask = draw_deactivation_mask; } -int GetDrawDeactivationMask() +int GetDrawDeactivationMask(void) { return gfx.draw_deactivation_mask; } @@ -391,7 +445,7 @@ void SetDrawBackgroundMask(int draw_background_mask) gfx.draw_background_mask = draw_background_mask; } -void SetBackgroundBitmap(Bitmap *background_bitmap_tile, int mask) +static void SetBackgroundBitmap(Bitmap *background_bitmap_tile, int mask) { if (background_bitmap_tile != NULL) gfx.background_bitmap_mask |= mask; @@ -605,9 +659,11 @@ void ReCreateBitmap(Bitmap **bitmap, int width, int height) } } -void CloseWindow(DrawWindow *window) +#if 0 +static void CloseWindow(DrawWindow *window) { } +#endif void SetRedrawMaskFromArea(int x, int y, int width, int height) { @@ -655,7 +711,7 @@ inline static boolean CheckDrawingArea(int x, int y, int width, int height, return FALSE; } -boolean DrawingDeactivatedField() +boolean DrawingDeactivatedField(void) { if (program.headless) return TRUE; @@ -964,8 +1020,8 @@ void DrawSimpleWhiteLine(Bitmap *bitmap, int from_x, int from_y, SDLDrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, WHITE_PIXEL); } -void DrawLine(Bitmap *bitmap, int from_x, int from_y, - int to_x, int to_y, Pixel pixel, int line_width) +static void DrawLine(Bitmap *bitmap, int from_x, int from_y, + int to_x, int to_y, Pixel pixel, int line_width) { int x, y; @@ -1066,7 +1122,7 @@ void SetVideoFrameDelay(unsigned int frame_delay_value) video.frame_delay_value = frame_delay_value; } -unsigned int GetVideoFrameDelay() +unsigned int GetVideoFrameDelay(void) { return video.frame_delay_value; } @@ -1334,7 +1390,13 @@ static void CreateScaledBitmaps(Bitmap **bitmaps, int zoom_factor, free_old_bitmap = FALSE; if (free_old_bitmap) + { + /* copy image filename from old to new standard sized bitmap */ + bitmaps[IMG_BITMAP_STANDARD]->source_filename = + getStringCopy(old_bitmap->source_filename); + FreeBitmap(old_bitmap); + } } else { @@ -1659,12 +1721,12 @@ KeyMod HandleKeyModState(Key key, int key_status) return current_modifiers; } -KeyMod GetKeyModState() +KeyMod GetKeyModState(void) { return (KeyMod)SDL_GetModState(); } -KeyMod GetKeyModStateFromEvents() +KeyMod GetKeyModStateFromEvents(void) { /* always use key modifier state as tracked from key events (this is needed if the modifier key event was injected into the event queue, but the key @@ -1691,7 +1753,7 @@ void StartTextInput(int x, int y, int width, int height) #endif } -void StopTextInput() +void StopTextInput(void) { #if defined(TARGET_SDL2) #if defined(HAS_SCREEN_KEYBOARD) @@ -1720,7 +1782,7 @@ boolean CheckCloseWindowEvent(ClientMessageEvent *event) /* joystick functions */ /* ========================================================================= */ -void InitJoysticks() +void InitJoysticks(void) { int i; @@ -1746,7 +1808,7 @@ boolean CheckJoystickOpened(int nr) return SDLCheckJoystickOpened(nr); } -void ClearJoystickState() +void ClearJoystickState(void) { SDLClearJoystickState(); }