X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=264a3366832f24750ff3de0a2a9d3527ed2b9377;hp=7d0351a6f804a0a823f3d8dafb936b147294a4fa;hb=c0c5862d9ee59c70412b1c35e558101b109a8ec9;hpb=b124c56f1cf069a6c77802919b1a9cbbedb77029 diff --git a/src/libgame/system.c b/src/libgame/system.c index 7d0351a6..264a3366 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -69,22 +69,27 @@ int FrameCounter = 0; /* ========================================================================= */ void InitProgramInfo(char *argv0, - char *userdata_directory, char *program_title, - char *window_title, char *icon_title, + char *userdata_subdir, char *userdata_subdir_unix, + char *program_title, char *window_title, char *icon_title, char *x11_icon_filename, char *x11_iconmask_filename, - char *msdos_cursor_filename, + char *sdl_icon_filename, char *msdos_cursor_filename, char *cookie_prefix, char *filename_prefix, int program_version) { program.command_basepath = getBasePath(argv0); program.command_basename = getBaseName(argv0); - program.userdata_directory = userdata_directory; + program.userdata_subdir = userdata_subdir; + program.userdata_subdir_unix = userdata_subdir_unix; + program.userdata_path = getUserGameDataDir(); + program.program_title = program_title; program.window_title = window_title; program.icon_title = icon_title; + program.x11_icon_filename = x11_icon_filename; program.x11_iconmask_filename = x11_iconmask_filename; + program.sdl_icon_filename = sdl_icon_filename; program.msdos_cursor_filename = msdos_cursor_filename; program.cookie_prefix = cookie_prefix; @@ -93,6 +98,9 @@ void InitProgramInfo(char *argv0, program.version_major = VERSION_MAJOR(program_version); program.version_minor = VERSION_MINOR(program_version); program.version_patch = VERSION_PATCH(program_version); + + program.error_filename = getErrorFilename(ERROR_BASENAME); + program.error_file = stderr; } void InitExitFunction(void (*exit_function)(int)) @@ -113,7 +121,14 @@ void InitPlatformDependentStuff(void) { #if defined(PLATFORM_MSDOS) _fmode = O_BINARY; - initErrorFile(); +#endif + +#if defined(PLATFORM_MACOSX) + updateUserGameDataDir(); +#endif + +#if !defined(PLATFORM_UNIX) || defined(PLATFORM_MACOSX) + openErrorFile(); #endif #if defined(TARGET_SDL) @@ -126,6 +141,10 @@ void InitPlatformDependentStuff(void) void ClosePlatformDependentStuff(void) { +#if defined(PLATFORM_WIN32) || defined(PLATFORM_MSDOS) + closeErrorFile(); +#endif + #if defined(PLATFORM_MSDOS) dumpErrorFile(); #endif @@ -308,8 +327,11 @@ void InitVideoBuffer(DrawBuffer **backbuffer, DrawWindow **window, video.width = width; video.height = height; video.depth = GetRealDepth(depth); + video.fullscreen_available = FULLSCREEN_STATUS; video.fullscreen_enabled = FALSE; + video.fullscreen_modes = NULL; + video.fullscreen_mode_current = NULL; #if defined(TARGET_SDL) SDLInitVideoBuffer(backbuffer, window, fullscreen); @@ -436,13 +458,15 @@ void BlitBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap, dst_x, dst_y, BLIT_OPAQUE); } -void FadeScreen(Bitmap *bitmap_cross, int fade_mode, int fade_delay, - int post_delay) +void FadeRectangle(Bitmap *bitmap_cross, int x, int y, int width, int height, + int fade_mode, int fade_delay, int post_delay) { #if defined(TARGET_SDL) - SDLFadeScreen(bitmap_cross, fade_mode, fade_delay, post_delay); + SDLFadeRectangle(bitmap_cross, x, y, width, height, + fade_mode, fade_delay, post_delay); #else - X11FadeScreen(bitmap_cross, fade_mode, fade_delay, post_delay); + X11FadeRectangle(bitmap_cross, x, y, width, height, + fade_mode, fade_delay, post_delay); #endif } @@ -804,8 +828,8 @@ static void CreateScaledBitmaps(Bitmap *old_bitmap, int zoom_factor, boolean create_small_bitmaps) { Bitmap swap_bitmap; - Bitmap *new_bitmap, *tmp_bitmap_1, *tmp_bitmap_2, *tmp_bitmap_8; - int width_1, height_1, width_2, height_2, width_8, height_8; + Bitmap *new_bitmap, *tmp_bitmap_1, *tmp_bitmap_2, *tmp_bitmap_4,*tmp_bitmap_8; + int width_1, height_1, width_2, height_2, width_4, height_4, width_8,height_8; int new_width, new_height; /* calculate new image dimensions for normal sized image */ @@ -818,11 +842,16 @@ static void CreateScaledBitmaps(Bitmap *old_bitmap, int zoom_factor, else tmp_bitmap_1 = old_bitmap; + /* this is only needed to make compilers happy */ + tmp_bitmap_2 = tmp_bitmap_4 = tmp_bitmap_8 = NULL; + if (create_small_bitmaps) { /* calculate new image dimensions for small images */ width_2 = width_1 / 2; height_2 = height_1 / 2; + width_4 = width_1 / 4; + height_4 = height_1 / 4; width_8 = width_1 / 8; height_8 = height_1 / 8; @@ -832,9 +861,15 @@ static void CreateScaledBitmaps(Bitmap *old_bitmap, int zoom_factor, else tmp_bitmap_2 = old_bitmap; + /* get image with 1/4 of normal size (for use in the level editor) */ + if (zoom_factor != 4) + tmp_bitmap_4 = ZoomBitmap(tmp_bitmap_2, width_2 / 2, height_2 / 2); + else + tmp_bitmap_4 = old_bitmap; + /* get image with 1/8 of normal size (for use on the preview screen) */ if (zoom_factor != 8) - tmp_bitmap_8 = ZoomBitmap(tmp_bitmap_1, width_1 / 8, height_1 / 8); + tmp_bitmap_8 = ZoomBitmap(tmp_bitmap_4, width_4 / 2, height_4 / 2); else tmp_bitmap_8 = old_bitmap; } @@ -874,6 +909,8 @@ static void CreateScaledBitmaps(Bitmap *old_bitmap, int zoom_factor, BlitBitmap(tmp_bitmap_1, new_bitmap, 0, 0, width_1, height_1, 0, 0); BlitBitmap(tmp_bitmap_2, new_bitmap, 0, 0, width_1 / 2, height_1 / 2, 0, height_1); + BlitBitmap(tmp_bitmap_4, new_bitmap, 0, 0, width_1 / 4, height_1 / 4, + width_1 / 2, height_1); BlitBitmap(tmp_bitmap_8, new_bitmap, 0, 0, width_1 / 8, height_1 / 8, 3 * width_1 / 4, height_1); } @@ -894,11 +931,14 @@ static void CreateScaledBitmaps(Bitmap *old_bitmap, int zoom_factor, if (zoom_factor != 2) FreeBitmap(tmp_bitmap_2); + if (zoom_factor != 4) + FreeBitmap(tmp_bitmap_4); + if (zoom_factor != 8) FreeBitmap(tmp_bitmap_8); } - /* replace image with extended image (containing normal, 1/2 and 1/8 size) */ + /* replace image with extended image (containing 1/1, 1/2, 1/4, 1/8 size) */ #if defined(TARGET_SDL) swap_bitmap.surface = old_bitmap->surface; old_bitmap->surface = new_bitmap->surface; @@ -1193,7 +1233,6 @@ KeyMod HandleKeyModState(Key key, int key_status) { static KeyMod current_modifiers = KMOD_None; -#if !defined(TARGET_SDL) if (key != KSYM_UNDEFINED) /* new key => check for modifier key change */ { KeyMod new_modifier = KMOD_None; @@ -1233,7 +1272,6 @@ KeyMod HandleKeyModState(Key key, int key_status) else current_modifiers &= ~new_modifier; } -#endif return current_modifiers; } @@ -1247,6 +1285,17 @@ KeyMod GetKeyModState() #endif } +KeyMod GetKeyModStateFromEvents() +{ + /* always use key modifier state as tracked from key events (this is needed + if the modifier key event was injected into the event queue, but the key + was not really pressed on keyboard -- SDL_GetModState() seems to directly + query the keys as held pressed on the keyboard) -- this case is currently + only used to filter out clipboard insert events from "True X-Mouse" tool */ + + return HandleKeyModState(KSYM_UNDEFINED, 0); +} + boolean CheckCloseWindowEvent(ClientMessageEvent *event) { if (event->type != EVENT_CLIENTMESSAGE)