X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsystem.c;h=264a3366832f24750ff3de0a2a9d3527ed2b9377;hp=656d97f90d732e5e988b65e7d1fe838786072b93;hb=c0c5862d9ee59c70412b1c35e558101b109a8ec9;hpb=0ae305660baec1a7568ac7df7f296b695904d59a diff --git a/src/libgame/system.c b/src/libgame/system.c index 656d97f9..264a3366 100644 --- a/src/libgame/system.c +++ b/src/libgame/system.c @@ -21,6 +21,7 @@ #endif #include "system.h" +#include "image.h" #include "sound.h" #include "setup.h" #include "joystick.h" @@ -40,6 +41,7 @@ struct ArtworkInfo artwork; struct JoystickInfo joystick; struct SetupInfo setup; +LevelDirTree *leveldir_first_all = NULL; LevelDirTree *leveldir_first = NULL; LevelDirTree *leveldir_current = NULL; int level_nr; @@ -67,22 +69,27 @@ int FrameCounter = 0; /* ========================================================================= */ void InitProgramInfo(char *argv0, - char *userdata_directory, char *program_title, - char *window_title, char *icon_title, + char *userdata_subdir, char *userdata_subdir_unix, + char *program_title, char *window_title, char *icon_title, char *x11_icon_filename, char *x11_iconmask_filename, - char *msdos_cursor_filename, + char *sdl_icon_filename, char *msdos_cursor_filename, char *cookie_prefix, char *filename_prefix, int program_version) { - program.command_basename = - (strrchr(argv0, '/') ? strrchr(argv0, '/') + 1 : argv0); + program.command_basepath = getBasePath(argv0); + program.command_basename = getBaseName(argv0); + + program.userdata_subdir = userdata_subdir; + program.userdata_subdir_unix = userdata_subdir_unix; + program.userdata_path = getUserGameDataDir(); - program.userdata_directory = userdata_directory; program.program_title = program_title; program.window_title = window_title; program.icon_title = icon_title; + program.x11_icon_filename = x11_icon_filename; program.x11_iconmask_filename = x11_iconmask_filename; + program.sdl_icon_filename = sdl_icon_filename; program.msdos_cursor_filename = msdos_cursor_filename; program.cookie_prefix = cookie_prefix; @@ -91,6 +98,9 @@ void InitProgramInfo(char *argv0, program.version_major = VERSION_MAJOR(program_version); program.version_minor = VERSION_MINOR(program_version); program.version_patch = VERSION_PATCH(program_version); + + program.error_filename = getErrorFilename(ERROR_BASENAME); + program.error_file = stderr; } void InitExitFunction(void (*exit_function)(int)) @@ -111,17 +121,30 @@ void InitPlatformDependentStuff(void) { #if defined(PLATFORM_MSDOS) _fmode = O_BINARY; - initErrorFile(); +#endif + +#if defined(PLATFORM_MACOSX) + updateUserGameDataDir(); +#endif + +#if !defined(PLATFORM_UNIX) || defined(PLATFORM_MACOSX) + openErrorFile(); #endif #if defined(TARGET_SDL) if (SDL_Init(SDL_INIT_EVENTTHREAD | SDL_INIT_NOPARACHUTE) < 0) Error(ERR_EXIT, "SDL_Init() failed: %s", SDL_GetError()); + + SDLNet_Init(); #endif } void ClosePlatformDependentStuff(void) { +#if defined(PLATFORM_WIN32) || defined(PLATFORM_MSDOS) + closeErrorFile(); +#endif + #if defined(PLATFORM_MSDOS) dumpErrorFile(); #endif @@ -210,27 +233,7 @@ static void DrawBitmapFromTile(Bitmap *bitmap, Bitmap *tile, void SetBackgroundBitmap(Bitmap *background_bitmap_tile, int mask) { - static Bitmap *main_bitmap_tile = NULL; - static Bitmap *door_bitmap_tile = NULL; - - if (mask == REDRAW_FIELD) - { - if (background_bitmap_tile == main_bitmap_tile) - return; /* main background tile has not changed */ - - main_bitmap_tile = background_bitmap_tile; - } - else if (mask == REDRAW_DOOR_1) - { - if (background_bitmap_tile == door_bitmap_tile) - return; /* main background tile has not changed */ - - door_bitmap_tile = background_bitmap_tile; - } - else /* should not happen */ - return; - - if (background_bitmap_tile) + if (background_bitmap_tile != NULL) gfx.background_bitmap_mask |= mask; else gfx.background_bitmap_mask &= ~mask; @@ -246,10 +249,12 @@ void SetBackgroundBitmap(Bitmap *background_bitmap_tile, int mask) DrawBitmapFromTile(gfx.background_bitmap, background_bitmap_tile, gfx.real_sx, gfx.real_sy, gfx.full_sxsize, gfx.full_sysize); - else + else if (mask == REDRAW_DOOR_1) + { DrawBitmapFromTile(gfx.background_bitmap, background_bitmap_tile, gfx.dx, gfx.dy, gfx.dxsize, gfx.dysize); + } } void SetMainBackgroundBitmap(Bitmap *background_bitmap_tile) @@ -295,7 +300,7 @@ inline static void sysCopyArea(Bitmap *src_bitmap, Bitmap *dst_bitmap, #endif } -inline void InitVideoDisplay(void) +void InitVideoDisplay(void) { #if defined(TARGET_SDL) SDLInitVideoDisplay(); @@ -304,7 +309,7 @@ inline void InitVideoDisplay(void) #endif } -inline void CloseVideoDisplay(void) +void CloseVideoDisplay(void) { KeyboardAutoRepeatOn(); @@ -316,15 +321,17 @@ inline void CloseVideoDisplay(void) #endif } -inline void InitVideoBuffer(DrawBuffer **backbuffer, DrawWindow **window, - int width, int height, int depth, - boolean fullscreen) +void InitVideoBuffer(DrawBuffer **backbuffer, DrawWindow **window, + int width, int height, int depth, boolean fullscreen) { video.width = width; video.height = height; video.depth = GetRealDepth(depth); + video.fullscreen_available = FULLSCREEN_STATUS; video.fullscreen_enabled = FALSE; + video.fullscreen_modes = NULL; + video.fullscreen_mode_current = NULL; #if defined(TARGET_SDL) SDLInitVideoBuffer(backbuffer, window, fullscreen); @@ -333,7 +340,7 @@ inline void InitVideoBuffer(DrawBuffer **backbuffer, DrawWindow **window, #endif } -inline Bitmap *CreateBitmapStruct(void) +Bitmap *CreateBitmapStruct(void) { #if defined(TARGET_SDL) return checked_calloc(sizeof(struct SDLSurfaceInfo)); @@ -342,7 +349,7 @@ inline Bitmap *CreateBitmapStruct(void) #endif } -inline Bitmap *CreateBitmap(int width, int height, int depth) +Bitmap *CreateBitmap(int width, int height, int depth) { Bitmap *new_bitmap = CreateBitmapStruct(); int real_depth = GetRealDepth(depth); @@ -385,7 +392,7 @@ inline static void TransferBitmapPointers(Bitmap *src_bitmap, *dst_bitmap = *src_bitmap; } -inline void FreeBitmap(Bitmap *bitmap) +void FreeBitmap(Bitmap *bitmap) { if (bitmap == NULL) return; @@ -395,7 +402,7 @@ inline void FreeBitmap(Bitmap *bitmap) free(bitmap); } -inline void CloseWindow(DrawWindow *window) +void CloseWindow(DrawWindow *window) { #if defined(TARGET_X11) if (window->drawable) @@ -408,7 +415,7 @@ inline void CloseWindow(DrawWindow *window) #endif } -static inline boolean CheckDrawingArea(int x, int y, int width, int height, +inline static boolean CheckDrawingArea(int x, int y, int width, int height, int draw_mask) { if (draw_mask == REDRAW_NONE) @@ -429,20 +436,20 @@ static inline boolean CheckDrawingArea(int x, int y, int width, int height, return FALSE; } -inline boolean DrawingDeactivated(int x, int y, int width, int height) +boolean DrawingDeactivated(int x, int y, int width, int height) { return CheckDrawingArea(x, y, width, height, gfx.draw_deactivation_mask); } -inline boolean DrawingOnBackground(int x, int y) +boolean DrawingOnBackground(int x, int y) { - return ((gfx.draw_background_mask & gfx.background_bitmap_mask) && + return (CheckDrawingArea(x, y, 1, 1, gfx.background_bitmap_mask) && CheckDrawingArea(x, y, 1, 1, gfx.draw_background_mask)); } -inline void BlitBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap, - int src_x, int src_y, int width, int height, - int dst_x, int dst_y) +void BlitBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap, + int src_x, int src_y, int width, int height, + int dst_x, int dst_y) { if (DrawingDeactivated(dst_x, dst_y, width, height)) return; @@ -451,8 +458,20 @@ inline void BlitBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap, dst_x, dst_y, BLIT_OPAQUE); } -inline void FillRectangle(Bitmap *bitmap, int x, int y, int width, int height, - Pixel color) +void FadeRectangle(Bitmap *bitmap_cross, int x, int y, int width, int height, + int fade_mode, int fade_delay, int post_delay) +{ +#if defined(TARGET_SDL) + SDLFadeRectangle(bitmap_cross, x, y, width, height, + fade_mode, fade_delay, post_delay); +#else + X11FadeRectangle(bitmap_cross, x, y, width, height, + fade_mode, fade_delay, post_delay); +#endif +} + +void FillRectangle(Bitmap *bitmap, int x, int y, int width, int height, + Pixel color) { if (DrawingDeactivated(x, y, width, height)) return; @@ -460,13 +479,13 @@ inline void FillRectangle(Bitmap *bitmap, int x, int y, int width, int height, sysFillRectangle(bitmap, x, y, width, height, color); } -inline void ClearRectangle(Bitmap *bitmap, int x, int y, int width, int height) +void ClearRectangle(Bitmap *bitmap, int x, int y, int width, int height) { FillRectangle(bitmap, x, y, width, height, BLACK_PIXEL); } -inline void ClearRectangleOnBackground(Bitmap *bitmap, int x, int y, - int width, int height) +void ClearRectangleOnBackground(Bitmap *bitmap, int x, int y, + int width, int height) { if (DrawingOnBackground(x, y)) BlitBitmap(gfx.background_bitmap, bitmap, x, y, width, height, x, y); @@ -474,13 +493,7 @@ inline void ClearRectangleOnBackground(Bitmap *bitmap, int x, int y, ClearRectangle(bitmap, x, y, width, height); } -#if 0 -#ifndef TARGET_SDL -static GC last_clip_gc = 0; /* needed for XCopyArea() through clip mask */ -#endif -#endif - -inline void SetClipMask(Bitmap *bitmap, GC clip_gc, Pixmap clip_pixmap) +void SetClipMask(Bitmap *bitmap, GC clip_gc, Pixmap clip_pixmap) { #if defined(TARGET_X11) if (clip_gc) @@ -488,13 +501,10 @@ inline void SetClipMask(Bitmap *bitmap, GC clip_gc, Pixmap clip_pixmap) bitmap->clip_gc = clip_gc; XSetClipMask(display, bitmap->clip_gc, clip_pixmap); } -#if 0 - last_clip_gc = clip_gc; -#endif #endif } -inline void SetClipOrigin(Bitmap *bitmap, GC clip_gc, int clip_x, int clip_y) +void SetClipOrigin(Bitmap *bitmap, GC clip_gc, int clip_x, int clip_y) { #if defined(TARGET_X11) if (clip_gc) @@ -502,16 +512,12 @@ inline void SetClipOrigin(Bitmap *bitmap, GC clip_gc, int clip_x, int clip_y) bitmap->clip_gc = clip_gc; XSetClipOrigin(display, bitmap->clip_gc, clip_x, clip_y); } -#if 0 - last_clip_gc = clip_gc; -#endif #endif } -inline void BlitBitmapMasked(Bitmap *src_bitmap, Bitmap *dst_bitmap, - int src_x, int src_y, - int width, int height, - int dst_x, int dst_y) +void BlitBitmapMasked(Bitmap *src_bitmap, Bitmap *dst_bitmap, + int src_x, int src_y, int width, int height, + int dst_x, int dst_y) { if (DrawingDeactivated(dst_x, dst_y, width, height)) return; @@ -520,10 +526,9 @@ inline void BlitBitmapMasked(Bitmap *src_bitmap, Bitmap *dst_bitmap, dst_x, dst_y, BLIT_MASKED); } -inline void BlitBitmapOnBackground(Bitmap *src_bitmap, Bitmap *dst_bitmap, - int src_x, int src_y, - int width, int height, - int dst_x, int dst_y) +void BlitBitmapOnBackground(Bitmap *src_bitmap, Bitmap *dst_bitmap, + int src_x, int src_y, int width, int height, + int dst_x, int dst_y) { if (DrawingOnBackground(dst_x, dst_y)) { @@ -542,8 +547,18 @@ inline void BlitBitmapOnBackground(Bitmap *src_bitmap, Bitmap *dst_bitmap, dst_x, dst_y); } -inline void DrawSimpleWhiteLine(Bitmap *bitmap, int from_x, int from_y, - int to_x, int to_y) +void DrawSimpleBlackLine(Bitmap *bitmap, int from_x, int from_y, + int to_x, int to_y) +{ +#if defined(TARGET_SDL) + SDLDrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, BLACK_PIXEL); +#else + X11DrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, BLACK_PIXEL); +#endif +} + +void DrawSimpleWhiteLine(Bitmap *bitmap, int from_x, int from_y, + int to_x, int to_y) { #if defined(TARGET_SDL) SDLDrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, WHITE_PIXEL); @@ -553,8 +568,8 @@ inline void DrawSimpleWhiteLine(Bitmap *bitmap, int from_x, int from_y, } #if !defined(TARGET_X11_NATIVE) -inline void DrawLine(Bitmap *bitmap, int from_x, int from_y, - int to_x, int to_y, Pixel pixel, int line_width) +void DrawLine(Bitmap *bitmap, int from_x, int from_y, + int to_x, int to_y, Pixel pixel, int line_width) { int x, y; @@ -583,8 +598,7 @@ inline void DrawLine(Bitmap *bitmap, int from_x, int from_y, } #endif -inline void DrawLines(Bitmap *bitmap, struct XY *points, int num_points, - Pixel pixel) +void DrawLines(Bitmap *bitmap, struct XY *points, int num_points, Pixel pixel) { #if !defined(TARGET_X11_NATIVE) int line_width = 4; @@ -604,7 +618,7 @@ inline void DrawLines(Bitmap *bitmap, struct XY *points, int num_points, #endif } -inline Pixel GetPixel(Bitmap *bitmap, int x, int y) +Pixel GetPixel(Bitmap *bitmap, int x, int y) { if (x < 0 || x >= bitmap->width || y < 0 || y >= bitmap->height) @@ -619,8 +633,8 @@ inline Pixel GetPixel(Bitmap *bitmap, int x, int y) #endif } -inline Pixel GetPixelFromRGB(Bitmap *bitmap, unsigned int color_r, - unsigned int color_g, unsigned int color_b) +Pixel GetPixelFromRGB(Bitmap *bitmap, unsigned int color_r, + unsigned int color_g, unsigned int color_b) { #if defined(TARGET_SDL) return SDL_MapRGB(bitmap->surface->format, color_r, color_g, color_b); @@ -631,7 +645,7 @@ inline Pixel GetPixelFromRGB(Bitmap *bitmap, unsigned int color_r, #endif } -inline Pixel GetPixelFromRGBcompact(Bitmap *bitmap, unsigned int color) +Pixel GetPixelFromRGBcompact(Bitmap *bitmap, unsigned int color) { unsigned int color_r = (color >> 16) & 0xff; unsigned int color_g = (color >> 8) & 0xff; @@ -641,7 +655,7 @@ inline Pixel GetPixelFromRGBcompact(Bitmap *bitmap, unsigned int color) } /* execute all pending screen drawing operations */ -inline void FlushDisplay(void) +void FlushDisplay(void) { #ifndef TARGET_SDL XFlush(display); @@ -649,14 +663,14 @@ inline void FlushDisplay(void) } /* execute and wait for all pending screen drawing operations */ -inline void SyncDisplay(void) +void SyncDisplay(void) { #ifndef TARGET_SDL XSync(display, FALSE); #endif } -inline void KeyboardAutoRepeatOn(void) +void KeyboardAutoRepeatOn(void) { #if defined(TARGET_SDL) SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY / 2, @@ -668,7 +682,7 @@ inline void KeyboardAutoRepeatOn(void) #endif } -inline void KeyboardAutoRepeatOff(void) +void KeyboardAutoRepeatOff(void) { #if defined(TARGET_SDL) SDL_EnableKeyRepeat(0, SDL_DEFAULT_REPEAT_INTERVAL); @@ -679,7 +693,7 @@ inline void KeyboardAutoRepeatOff(void) #endif } -inline boolean PointerInWindow(DrawWindow *window) +boolean PointerInWindow(DrawWindow *window) { #if defined(TARGET_SDL) return TRUE; @@ -696,7 +710,7 @@ inline boolean PointerInWindow(DrawWindow *window) #endif } -inline boolean SetVideoMode(boolean fullscreen) +boolean SetVideoMode(boolean fullscreen) { #if defined(TARGET_SDL) return SDLSetVideoMode(&backbuffer, fullscreen); @@ -717,7 +731,7 @@ inline boolean SetVideoMode(boolean fullscreen) #endif } -inline boolean ChangeVideoModeIfNeeded(boolean fullscreen) +boolean ChangeVideoModeIfNeeded(boolean fullscreen) { #if defined(TARGET_SDL) if ((fullscreen && !video.fullscreen_enabled && video.fullscreen_available)|| @@ -769,7 +783,7 @@ void ReloadCustomImage(Bitmap *bitmap, char *basename) return; } - if (strcmp(filename, bitmap->source_filename) == 0) + if (strEqual(filename, bitmap->source_filename)) { /* The old and new image are the same (have the same filename and path). This usually means that this image does not exist in this graphic set @@ -810,45 +824,145 @@ Bitmap *ZoomBitmap(Bitmap *src_bitmap, int zoom_width, int zoom_height) return dst_bitmap; } -void CreateBitmapWithSmallBitmaps(Bitmap *src_bitmap) +static void CreateScaledBitmaps(Bitmap *old_bitmap, int zoom_factor, + boolean create_small_bitmaps) { - Bitmap *tmp_bitmap, *tmp_bitmap_2, *tmp_bitmap_8; - int src_width, src_height; - int tmp_width, tmp_height; + Bitmap swap_bitmap; + Bitmap *new_bitmap, *tmp_bitmap_1, *tmp_bitmap_2, *tmp_bitmap_4,*tmp_bitmap_8; + int width_1, height_1, width_2, height_2, width_4, height_4, width_8,height_8; + int new_width, new_height; - src_width = src_bitmap->width; - src_height = src_bitmap->height; + /* calculate new image dimensions for normal sized image */ + width_1 = old_bitmap->width * zoom_factor; + height_1 = old_bitmap->height * zoom_factor; - tmp_width = src_width; - tmp_height = src_height + (src_height + 1) / 2; /* prevent odd height */ + /* get image with normal size (this might require scaling up) */ + if (zoom_factor != 1) + tmp_bitmap_1 = ZoomBitmap(old_bitmap, width_1, height_1); + else + tmp_bitmap_1 = old_bitmap; - tmp_bitmap = CreateBitmap(tmp_width, tmp_height, DEFAULT_DEPTH); + /* this is only needed to make compilers happy */ + tmp_bitmap_2 = tmp_bitmap_4 = tmp_bitmap_8 = NULL; - tmp_bitmap_2 = ZoomBitmap(src_bitmap, src_width / 2, src_height / 2); - tmp_bitmap_8 = ZoomBitmap(src_bitmap, src_width / 8, src_height / 8); + if (create_small_bitmaps) + { + /* calculate new image dimensions for small images */ + width_2 = width_1 / 2; + height_2 = height_1 / 2; + width_4 = width_1 / 4; + height_4 = height_1 / 4; + width_8 = width_1 / 8; + height_8 = height_1 / 8; + + /* get image with 1/2 of normal size (for use in the level editor) */ + if (zoom_factor != 2) + tmp_bitmap_2 = ZoomBitmap(tmp_bitmap_1, width_1 / 2, height_1 / 2); + else + tmp_bitmap_2 = old_bitmap; - BlitBitmap(src_bitmap, tmp_bitmap, 0, 0, src_width, src_height, 0, 0); - BlitBitmap(tmp_bitmap_2, tmp_bitmap, 0, 0, src_width / 2, src_height / 2, - 0, src_height); - BlitBitmap(tmp_bitmap_8, tmp_bitmap, 0, 0, src_width / 8, src_height / 8, - 3 * src_width / 4, src_height); + /* get image with 1/4 of normal size (for use in the level editor) */ + if (zoom_factor != 4) + tmp_bitmap_4 = ZoomBitmap(tmp_bitmap_2, width_2 / 2, height_2 / 2); + else + tmp_bitmap_4 = old_bitmap; - FreeBitmap(tmp_bitmap_2); - FreeBitmap(tmp_bitmap_8); + /* get image with 1/8 of normal size (for use on the preview screen) */ + if (zoom_factor != 8) + tmp_bitmap_8 = ZoomBitmap(tmp_bitmap_4, width_4 / 2, height_4 / 2); + else + tmp_bitmap_8 = old_bitmap; + } + + /* if image was scaled up, create new clipmask for normal size image */ + if (zoom_factor != 1) + { +#if defined(TARGET_X11) + if (old_bitmap->clip_mask) + XFreePixmap(display, old_bitmap->clip_mask); + + old_bitmap->clip_mask = + Pixmap_to_Mask(tmp_bitmap_1->drawable, width_1, height_1); + + XSetClipMask(display, old_bitmap->stored_clip_gc, old_bitmap->clip_mask); +#else + SDL_Surface *tmp_surface_1 = tmp_bitmap_1->surface; + + if (old_bitmap->surface_masked) + SDL_FreeSurface(old_bitmap->surface_masked); + + SDL_SetColorKey(tmp_surface_1, SDL_SRCCOLORKEY, + SDL_MapRGB(tmp_surface_1->format, 0x00, 0x00, 0x00)); + if ((old_bitmap->surface_masked = SDL_DisplayFormat(tmp_surface_1)) ==NULL) + Error(ERR_EXIT, "SDL_DisplayFormat() failed"); + SDL_SetColorKey(tmp_surface_1, 0, 0); /* reset transparent pixel */ +#endif + } + + if (create_small_bitmaps) + { + new_width = width_1; + new_height = height_1 + (height_1 + 1) / 2; /* prevent odd height */ + + new_bitmap = CreateBitmap(new_width, new_height, DEFAULT_DEPTH); + + BlitBitmap(tmp_bitmap_1, new_bitmap, 0, 0, width_1, height_1, 0, 0); + BlitBitmap(tmp_bitmap_2, new_bitmap, 0, 0, width_1 / 2, height_1 / 2, + 0, height_1); + BlitBitmap(tmp_bitmap_4, new_bitmap, 0, 0, width_1 / 4, height_1 / 4, + width_1 / 2, height_1); + BlitBitmap(tmp_bitmap_8, new_bitmap, 0, 0, width_1 / 8, height_1 / 8, + 3 * width_1 / 4, height_1); + } + else + { + new_width = width_1; + new_height = height_1; + + new_bitmap = tmp_bitmap_1; /* directly use tmp_bitmap_1 as new bitmap */ + } + + if (create_small_bitmaps) + { + /* if no small bitmaps created, tmp_bitmap_1 is used as new bitmap now */ + if (zoom_factor != 1) + FreeBitmap(tmp_bitmap_1); + if (zoom_factor != 2) + FreeBitmap(tmp_bitmap_2); + + if (zoom_factor != 4) + FreeBitmap(tmp_bitmap_4); + + if (zoom_factor != 8) + FreeBitmap(tmp_bitmap_8); + } + + /* replace image with extended image (containing 1/1, 1/2, 1/4, 1/8 size) */ #if defined(TARGET_SDL) - /* !!! what about the old src_bitmap->surface ??? FIX ME !!! */ - src_bitmap->surface = tmp_bitmap->surface; - tmp_bitmap->surface = NULL; + swap_bitmap.surface = old_bitmap->surface; + old_bitmap->surface = new_bitmap->surface; + new_bitmap->surface = swap_bitmap.surface; #else - /* !!! see above !!! */ - src_bitmap->drawable = tmp_bitmap->drawable; - tmp_bitmap->drawable = None; + swap_bitmap.drawable = old_bitmap->drawable; + old_bitmap->drawable = new_bitmap->drawable; + new_bitmap->drawable = swap_bitmap.drawable; #endif - src_bitmap->height = tmp_bitmap->height; + old_bitmap->width = new_bitmap->width; + old_bitmap->height = new_bitmap->height; - FreeBitmap(tmp_bitmap); + FreeBitmap(new_bitmap); /* this actually frees the _old_ bitmap now */ +} + +void CreateBitmapWithSmallBitmaps(Bitmap *old_bitmap, int zoom_factor) +{ + CreateScaledBitmaps(old_bitmap, zoom_factor, TRUE); +} + +void ScaleBitmap(Bitmap *old_bitmap, int zoom_factor) +{ + CreateScaledBitmaps(old_bitmap, zoom_factor, FALSE); } @@ -892,7 +1006,9 @@ static const char *cursor_image_playfield[] = /* hot spot */ "0,0" + #else + /* pixels */ " X ", "X.X ", @@ -991,7 +1107,7 @@ void SetMouseCursor(int mode) /* audio functions */ /* ========================================================================= */ -inline void OpenAudio(void) +void OpenAudio(void) { /* always start with reliable default values */ audio.sound_available = FALSE; @@ -1019,7 +1135,7 @@ inline void OpenAudio(void) #endif } -inline void CloseAudio(void) +void CloseAudio(void) { #if defined(TARGET_SDL) SDLCloseAudio(); @@ -1032,7 +1148,7 @@ inline void CloseAudio(void) audio.sound_enabled = FALSE; } -inline void SetAudioMode(boolean enabled) +void SetAudioMode(boolean enabled) { if (!audio.sound_available) return; @@ -1045,7 +1161,7 @@ inline void SetAudioMode(boolean enabled) /* event functions */ /* ========================================================================= */ -inline void InitEventFilter(EventFilter filter_function) +void InitEventFilter(EventFilter filter_function) { #if defined(TARGET_SDL) /* set event filter to filter out certain events */ @@ -1053,7 +1169,7 @@ inline void InitEventFilter(EventFilter filter_function) #endif } -inline boolean PendingEvent(void) +boolean PendingEvent(void) { #if defined(TARGET_SDL) return (SDL_PollEvent(NULL) ? TRUE : FALSE); @@ -1062,7 +1178,7 @@ inline boolean PendingEvent(void) #endif } -inline void NextEvent(Event *event) +void NextEvent(Event *event) { #if defined(TARGET_SDL) SDLNextEvent(event); @@ -1071,9 +1187,19 @@ inline void NextEvent(Event *event) #endif } -inline Key GetEventKey(KeyEvent *event, boolean with_modifiers) +void PeekEvent(Event *event) { #if defined(TARGET_SDL) + SDL_PeepEvents(event, 1, SDL_PEEKEVENT, SDL_ALLEVENTS); +#else + XPeekEvent(display, event); +#endif +} + +Key GetEventKey(KeyEvent *event, boolean with_modifiers) +{ +#if defined(TARGET_SDL) + #if 0 printf("unicode == '%d', sym == '%d', mod == '0x%04x'\n", (int)event->keysym.unicode, @@ -1087,7 +1213,9 @@ inline Key GetEventKey(KeyEvent *event, boolean with_modifiers) return event->keysym.unicode; else return event->keysym.sym; + #else + #if 0 printf("with modifiers == '0x%04x', without modifiers == '0x%04x'\n", (int)XLookupKeysym(event, event->state), @@ -1101,11 +1229,10 @@ inline Key GetEventKey(KeyEvent *event, boolean with_modifiers) #endif } -inline KeyMod HandleKeyModState(Key key, int key_status) +KeyMod HandleKeyModState(Key key, int key_status) { static KeyMod current_modifiers = KMOD_None; -#if !defined(TARGET_SDL) if (key != KSYM_UNDEFINED) /* new key => check for modifier key change */ { KeyMod new_modifier = KMOD_None; @@ -1145,12 +1272,11 @@ inline KeyMod HandleKeyModState(Key key, int key_status) else current_modifiers &= ~new_modifier; } -#endif return current_modifiers; } -inline KeyMod GetKeyModState() +KeyMod GetKeyModState() { #if defined(TARGET_SDL) return (KeyMod)SDL_GetModState(); @@ -1159,7 +1285,18 @@ inline KeyMod GetKeyModState() #endif } -inline boolean CheckCloseWindowEvent(ClientMessageEvent *event) +KeyMod GetKeyModStateFromEvents() +{ + /* always use key modifier state as tracked from key events (this is needed + if the modifier key event was injected into the event queue, but the key + was not really pressed on keyboard -- SDL_GetModState() seems to directly + query the keys as held pressed on the keyboard) -- this case is currently + only used to filter out clipboard insert events from "True X-Mouse" tool */ + + return HandleKeyModState(KSYM_UNDEFINED, 0); +} + +boolean CheckCloseWindowEvent(ClientMessageEvent *event) { if (event->type != EVENT_CLIENTMESSAGE) return FALSE; @@ -1180,7 +1317,7 @@ inline boolean CheckCloseWindowEvent(ClientMessageEvent *event) /* joystick functions */ /* ========================================================================= */ -inline void InitJoysticks() +void InitJoysticks() { int i; @@ -1200,9 +1337,14 @@ inline void InitJoysticks() #elif defined(PLATFORM_MSDOS) MSDOSInitJoysticks(); #endif + +#if 0 + for (i = 0; i < MAX_PLAYERS; i++) + printf("::: Joystick for player %d: %d\n", i, joystick.fd[i]); +#endif } -inline boolean ReadJoystick(int nr, int *x, int *y, boolean *b1, boolean *b2) +boolean ReadJoystick(int nr, int *x, int *y, boolean *b1, boolean *b2) { #if defined(TARGET_SDL) return SDLReadJoystick(nr, x, y, b1, b2);