X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsound.h;h=e2d2054ae404fae4454885738b2fc9b4f93b9c56;hp=e6a8a20a352b3ca7f8480f4370451b2e17f011c4;hb=39fb4fecfb8d4647d3563bdb18ce0065f6129522;hpb=2e99b0c26d334eb287486b8933b52b5048c6cc0c diff --git a/src/libgame/sound.h b/src/libgame/sound.h index e6a8a20a..e2d2054a 100644 --- a/src/libgame/sound.h +++ b/src/libgame/sound.h @@ -1,15 +1,13 @@ -/*********************************************************** -* Artsoft Retro-Game Library * -*----------------------------------------------------------* -* (c) 1994-2006 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* sound.h * -***********************************************************/ +// ============================================================================ +// Artsoft Retro-Game Library +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// sound.h +// ============================================================================ #ifndef SOUND_H #define SOUND_H @@ -17,16 +15,7 @@ #include "system.h" -#if defined(PLATFORM_LINUX) || defined(PLATFORM_FREEBSD) || defined(VOXWARE) -#define AUDIO_LINUX_IOCTL -#endif - -#if defined(AUDIO_LINUX_IOCTL) || defined(PLATFORM_NETBSD) -#define AUDIO_STREAMING_DSP -#endif - /* values for platform specific sound initialization */ -#define AUDIO_SAMPLE_RATE_8000 8000 #define AUDIO_SAMPLE_RATE_22050 22050 #define AUDIO_FRAGMENT_SIZE_512 512 @@ -44,25 +33,15 @@ #define AUDIO_FORMAT_LE (1 << 2) #define AUDIO_FORMAT_BE (1 << 3) -#if defined(AUDIO_UNIX_NATIVE) && !defined(AUDIO_STREAMING_DSP) -#define DEFAULT_AUDIO_SAMPLE_RATE AUDIO_SAMPLE_RATE_8000 -#else #define DEFAULT_AUDIO_SAMPLE_RATE AUDIO_SAMPLE_RATE_22050 -#endif -#if defined(PLATFORM_HPUX) -#define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_32768 -#elif defined(PLATFORM_WIN32) +#if defined(PLATFORM_WIN32) #define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_1024 #else #define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_512 #endif -#if defined(TARGET_SDL) #define NUM_MIXER_CHANNELS MIX_CHANNELS -#else -#define NUM_MIXER_CHANNELS 8 -#endif #define MUSIC_CHANNEL 0 #define FIRST_SOUND_CHANNEL 1 @@ -77,10 +56,12 @@ #define SND_CTRL_ALL_SOUNDS (1 << 4) #define SND_CTRL_RELOAD_SOUNDS (1 << 5) #define SND_CTRL_RELOAD_MUSIC (1 << 6) +#define SND_CTRL_EXPIRE_LOOPS (1 << 7) #define SND_CTRL_PLAY_SOUND (SND_CTRL_NONE) #define SND_CTRL_PLAY_LOOP (SND_CTRL_LOOP) -#define SND_CTRL_PLAY_MUSIC (SND_CTRL_LOOP | SND_CTRL_MUSIC) +#define SND_CTRL_PLAY_MUSIC (SND_CTRL_MUSIC) +#define SND_CTRL_PLAY_MUSIC_LOOP (SND_CTRL_MUSIC | SND_CTRL_LOOP) #define SND_CTRL_FADE_SOUND (SND_CTRL_FADE) #define SND_CTRL_FADE_MUSIC (SND_CTRL_FADE | SND_CTRL_MUSIC) @@ -97,17 +78,14 @@ #define IS_RELOADING(x) ((x).state & (SND_CTRL_RELOAD_SOUNDS |\ SND_CTRL_RELOAD_MUSIC)) #define ALL_SOUNDS(x) ((x).state & SND_CTRL_ALL_SOUNDS) +#define SET_EXPIRE_LOOPS(x) ((x).state & SND_CTRL_EXPIRE_LOOPS) #define MAP_NOCONF_MUSIC(x) (-((x) + 1)) #define UNMAP_NOCONF_MUSIC(x) MAP_NOCONF_MUSIC(x) #define SOUND_MIN_VOLUME 0 -#if defined(TARGET_SDL) #define SOUND_MAX_VOLUME SDL_MIX_MAXVOLUME -#else -#define SOUND_MAX_VOLUME 128 -#endif #define SOUND_MAX_LEFT 0 #define SOUND_MAX_RIGHT 255 @@ -125,10 +103,12 @@ void StartMixer(void); /* sound client functions */ void PlayMusic(int); +void PlayMusicLoop(int); void PlaySound(int); void PlaySoundStereo(int, int); void PlaySoundLoop(int); void PlaySoundMusic(int); +void PlaySoundMusicLoop(int); void PlaySoundExt(int, int, int, int); void FadeMusic(void); void FadeSound(int); @@ -138,11 +118,14 @@ void StopMusic(void); void StopSound(int); void StopSounds(void); void StopSoundExt(int, int); +void ExpireSoundLoops(boolean); int getSoundListSize(); int getMusicListSize(); struct FileInfo *getSoundListEntry(int); struct FileInfo *getMusicListEntry(int); +char *getMusicInfoEntryFilename(int); +char *getCurrentlyPlayingMusicFilename(); int getSoundListPropertyMappingSize(); int getMusicListPropertyMappingSize(); struct PropertyMapping *getSoundListPropertyMapping();