X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsound.h;h=deb4e38ecfe69cf014a2daf38e8e11e70797fc1d;hp=fc111e9ba6697ecd36f01361620cd848417e5450;hb=64e7c54dce6ea8c063f04198c64c5057d751c928;hpb=e05dda5c8cc6687dcbc59e182a81aed627e262d0 diff --git a/src/libgame/sound.h b/src/libgame/sound.h index fc111e9b..deb4e38e 100644 --- a/src/libgame/sound.h +++ b/src/libgame/sound.h @@ -1,15 +1,13 @@ -/*********************************************************** -* Artsoft Retro-Game Library * -*----------------------------------------------------------* -* (c) 1994-2006 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* sound.h * -***********************************************************/ +// ============================================================================ +// Artsoft Retro-Game Library +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// sound.h +// ============================================================================ #ifndef SOUND_H #define SOUND_H @@ -17,20 +15,7 @@ #include "system.h" -#if defined(PLATFORM_UNIX) && !defined(TARGET_SDL) -#define AUDIO_UNIX_NATIVE -#endif - -#if defined(PLATFORM_LINUX) || defined(PLATFORM_FREEBSD) || defined(VOXWARE) -#define AUDIO_LINUX_IOCTL -#endif - -#if defined(AUDIO_LINUX_IOCTL) || defined(PLATFORM_NETBSD) -#define AUDIO_STREAMING_DSP -#endif - -/* values for platform specific sound initialization */ -#define AUDIO_SAMPLE_RATE_8000 8000 +// values for platform specific sound initialization #define AUDIO_SAMPLE_RATE_22050 22050 #define AUDIO_FRAGMENT_SIZE_512 512 @@ -48,31 +33,21 @@ #define AUDIO_FORMAT_LE (1 << 2) #define AUDIO_FORMAT_BE (1 << 3) -#if defined(AUDIO_UNIX_NATIVE) && !defined(AUDIO_STREAMING_DSP) -#define DEFAULT_AUDIO_SAMPLE_RATE AUDIO_SAMPLE_RATE_8000 -#else #define DEFAULT_AUDIO_SAMPLE_RATE AUDIO_SAMPLE_RATE_22050 -#endif -#if defined(PLATFORM_HPUX) -#define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_32768 -#elif defined(PLATFORM_WIN32) +#if defined(PLATFORM_WIN32) #define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_1024 #else #define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_512 #endif -#if defined(TARGET_SDL) #define NUM_MIXER_CHANNELS MIX_CHANNELS -#else -#define NUM_MIXER_CHANNELS 8 -#endif #define MUSIC_CHANNEL 0 #define FIRST_SOUND_CHANNEL 1 -/* values for PlaySound(), StopSound() and friends */ +// values for PlaySound(), StopSound() and friends #define SND_CTRL_NONE (0) #define SND_CTRL_MUSIC (1 << 0) #define SND_CTRL_LOOP (1 << 1) @@ -81,10 +56,12 @@ #define SND_CTRL_ALL_SOUNDS (1 << 4) #define SND_CTRL_RELOAD_SOUNDS (1 << 5) #define SND_CTRL_RELOAD_MUSIC (1 << 6) +#define SND_CTRL_EXPIRE_LOOPS (1 << 7) #define SND_CTRL_PLAY_SOUND (SND_CTRL_NONE) #define SND_CTRL_PLAY_LOOP (SND_CTRL_LOOP) -#define SND_CTRL_PLAY_MUSIC (SND_CTRL_LOOP | SND_CTRL_MUSIC) +#define SND_CTRL_PLAY_MUSIC (SND_CTRL_MUSIC) +#define SND_CTRL_PLAY_MUSIC_LOOP (SND_CTRL_MUSIC | SND_CTRL_LOOP) #define SND_CTRL_FADE_SOUND (SND_CTRL_FADE) #define SND_CTRL_FADE_MUSIC (SND_CTRL_FADE | SND_CTRL_MUSIC) @@ -101,19 +78,14 @@ #define IS_RELOADING(x) ((x).state & (SND_CTRL_RELOAD_SOUNDS |\ SND_CTRL_RELOAD_MUSIC)) #define ALL_SOUNDS(x) ((x).state & SND_CTRL_ALL_SOUNDS) +#define SET_EXPIRE_LOOPS(x) ((x).state & SND_CTRL_EXPIRE_LOOPS) #define MAP_NOCONF_MUSIC(x) (-((x) + 1)) #define UNMAP_NOCONF_MUSIC(x) MAP_NOCONF_MUSIC(x) #define SOUND_MIN_VOLUME 0 -#if defined(TARGET_SDL) #define SOUND_MAX_VOLUME SDL_MIX_MAXVOLUME -#elif defined(TARGET_ALLEGRO) -#define SOUND_MAX_VOLUME 255 -#else -#define SOUND_MAX_VOLUME 128 -#endif #define SOUND_MAX_LEFT 0 #define SOUND_MAX_RIGHT 255 @@ -121,20 +93,22 @@ #define SOUND_MIDDLE (SOUND_MAX_LEFT2RIGHT / 2) -/* general sound functions */ +// general sound functions void UnixOpenAudio(void); void UnixCloseAudio(void); -/* mixer functions */ +// mixer functions void Mixer_InitChannels(void); void StartMixer(void); -/* sound client functions */ +// sound client functions void PlayMusic(int); +void PlayMusicLoop(int); void PlaySound(int); void PlaySoundStereo(int, int); void PlaySoundLoop(int); void PlaySoundMusic(int); +void PlaySoundMusicLoop(int); void PlaySoundExt(int, int, int, int); void FadeMusic(void); void FadeSound(int); @@ -144,15 +118,18 @@ void StopMusic(void); void StopSound(int); void StopSounds(void); void StopSoundExt(int, int); +void ExpireSoundLoops(boolean); -int getSoundListSize(); -int getMusicListSize(); +int getSoundListSize(void); +int getMusicListSize(void); struct FileInfo *getSoundListEntry(int); struct FileInfo *getMusicListEntry(int); -int getSoundListPropertyMappingSize(); -int getMusicListPropertyMappingSize(); -struct PropertyMapping *getSoundListPropertyMapping(); -struct PropertyMapping *getMusicListPropertyMapping(); +char *getMusicInfoEntryFilename(int); +char *getCurrentlyPlayingMusicFilename(void); +int getSoundListPropertyMappingSize(void); +int getMusicListPropertyMappingSize(void); +struct PropertyMapping *getSoundListPropertyMapping(void); +struct PropertyMapping *getMusicListPropertyMapping(void); void InitSoundList(struct ConfigInfo *, int, struct ConfigTypeInfo *, char **, char **, char **, char **, char **); void InitMusicList(struct ConfigInfo *, int, struct ConfigTypeInfo *,