X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsound.h;h=c45736d35010496cbb97e0e4d89d3ddb20405bd3;hp=07e73550085431f76d563cc7913d33840fe1d980;hb=5eeeb4703415b1fbad7910c2a3bf2c5af13916f8;hpb=e849e67ceff4a2f5d457dedee8f18de1646b9dc3 diff --git a/src/libgame/sound.h b/src/libgame/sound.h index 07e73550..c45736d3 100644 --- a/src/libgame/sound.h +++ b/src/libgame/sound.h @@ -184,6 +184,8 @@ struct SoundControl boolean fade_sound; boolean stop_sound; boolean stop_all_sounds; + boolean reload_sounds; + boolean reload_music; int playingtime; long playingpos; long data_len; @@ -204,6 +206,8 @@ void StartSoundserver(void); void SoundServer(void); /* sound client functions */ +void ReloadSounds(void); +void ReloadMusic(void); boolean LoadSound(char *); boolean LoadMod(char *); int LoadMusic(void); @@ -219,6 +223,8 @@ void StopMusic(void); void StopSound(int); void StopSounds(void); void StopSoundExt(int, int); +void InitReloadSounds(char *); +void InitReloadMusic(char *); void FreeSounds(int); #endif