X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsound.h;h=9997e664b451b1a18f6315b8041cf2e6c1fcef60;hp=d50b4a22936e1aff3539f5dec703b6034c879ad5;hb=e788c9b6a44d9f2dea7aa048b48a11b14761229e;hpb=ff56a43aa3799aa3357f4deca4d6482fc25a6a41 diff --git a/src/libgame/sound.h b/src/libgame/sound.h index d50b4a22..9997e664 100644 --- a/src/libgame/sound.h +++ b/src/libgame/sound.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2000 Artsoft Entertainment * +* (c) 1994-2001 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -14,163 +14,143 @@ #ifndef SOUND_H #define SOUND_H -#include - #include "platform.h" -#if defined(PLATFORM_LINUX) -#include -#endif -#if defined(PLATFORM_LINUX) -#include -#elif defined(PLATFORM_FREEBSD) -#include -#elif defined(PLATFORM_HPUX) -#include +#if defined(PLATFORM_UNIX) && !defined(TARGET_SDL) +#define AUDIO_UNIX_NATIVE #endif -#include "system.h" - - #if defined(PLATFORM_LINUX) || defined(PLATFORM_FREEBSD) || defined(VOXWARE) -#define AUDIO_STREAMING_DSP +#define AUDIO_LINUX_IOCTL #endif -#if !defined(PLATFORM_MSDOS) -#define MAX_SOUNDS_PLAYING 16 -#else -#define MAX_SOUNDS_PLAYING 8 +#if defined(AUDIO_LINUX_IOCTL) || defined(PLATFORM_NETBSD) +#define AUDIO_STREAMING_DSP #endif -#if !defined(PLATFORM_HPUX) -#define SND_BLOCKSIZE 4096 +/* values for platform specific sound initialization */ +#define AUDIO_SAMPLE_RATE_8000 8000 +#define AUDIO_SAMPLE_RATE_22050 22050 + +#define AUDIO_FRAGMENT_SIZE_512 512 +#define AUDIO_FRAGMENT_SIZE_1024 1024 +#define AUDIO_FRAGMENT_SIZE_2048 2048 +#define AUDIO_FRAGMENT_SIZE_4096 4096 + +#define AUDIO_NUM_CHANNELS_MONO 1 +#define AUDIO_NUM_CHANNELS_STEREO 2 + +#define AUDIO_FORMAT_UNKNOWN (0) +#define AUDIO_FORMAT_U8 (1 << 0) +#define AUDIO_FORMAT_S16 (1 << 1) +#define AUDIO_FORMAT_LE (1 << 2) +#define AUDIO_FORMAT_BE (1 << 3) + +#if defined(AUDIO_UNIX_NATIVE) && !defined(AUDIO_STREAMING_DSP) +#define DEFAULT_AUDIO_SAMPLE_RATE AUDIO_SAMPLE_RATE_8000 #else -#define SND_BLOCKSIZE 32768 +#define DEFAULT_AUDIO_SAMPLE_RATE AUDIO_SAMPLE_RATE_22050 #endif -/* some values for PlaySound(), StopSound() and friends */ -#if !defined(PLATFORM_MSDOS) -#define PSND_SILENCE 0 -#define PSND_MAX_VOLUME_BITS 7 -#define PSND_MIN_VOLUME 0 -#define PSND_MAX_VOLUME (1 << PSND_MAX_VOLUME_BITS) -#define PSND_NO_LOOP 0 -#define PSND_LOOP 1 -#define PSND_MIDDLE 0 -#define PSND_MAX_STEREO_BITS 7 -#define PSND_MAX_STEREO (1 << PSND_MAX_STEREO_BITS) -#define PSND_MAX_LEFT (-PSND_MAX_STEREO) -#define PSND_MAX_RIGHT (+PSND_MAX_STEREO) -#define PSND_MAX_LEFT2RIGHT_BITS (PSND_MAX_STEREO_BITS+1) -#define PSND_MAX_LEFT2RIGHT (1 << PSND_MAX_LEFT2RIGHT_BITS) +#if defined(PLATFORM_WIN32) +#define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_2048 #else -#define PSND_SILENCE 0 -#define PSND_MIN_VOLUME 0 -#define PSND_MAX_VOLUME 255 -#define PSND_NO_LOOP 0 -#define PSND_LOOP 1 -#define PSND_MAX_LEFT 0 -#define PSND_MAX_RIGHT 255 -#define PSND_MIDDLE 128 +#define DEFAULT_AUDIO_FRAGMENT_SIZE AUDIO_FRAGMENT_SIZE_512 #endif -#define SSND_FADE_SOUND (1<<0) -#define SSND_FADE_ALL_SOUNDS (1<<1) -#define SSND_FADING(x) (x & (SSND_FADE_SOUND | SSND_FADE_ALL_SOUNDS)) -#define SSND_STOP_SOUND (1<<2) -#define SSND_STOP_ALL_SOUNDS (1<<3) -#define SSND_STOPPING(x) (x & (SSND_STOP_SOUND | SSND_STOP_ALL_SOUNDS)) -#define SSND_ALL(x) (x&(SSND_FADE_ALL_SOUNDS|SSND_STOP_ALL_SOUNDS)) - -/* settings for sound path, sound device, etc. */ -#ifndef SND_PATH -#define SND_PATH "./sounds" +#if defined(TARGET_SDL) +#define NUM_MIXER_CHANNELS MIX_CHANNELS +#else +#define NUM_MIXER_CHANNELS 8 #endif -#define DEVICENAME_DSP "/dev/dsp" -#define DEVICENAME_AUDIO "/dev/audio" -#define DEVICENAME_AUDIOCTL "/dev/audioCtl" - -#if 0 -#if defined(AUDIO_STREAMING_DSP) -#define AUDIO_DEVICE DEVICENAME_DSP +#define MUSIC_CHANNEL 0 +#define FIRST_SOUND_CHANNEL 1 + + +/* values for PlaySound(), StopSound() and friends */ +#define SND_CTRL_NONE (0) +#define SND_CTRL_MUSIC (1 << 0) +#define SND_CTRL_LOOP (1 << 1) +#define SND_CTRL_FADE (1 << 2) +#define SND_CTRL_STOP (1 << 3) +#define SND_CTRL_ALL_SOUNDS (1 << 4) +#define SND_CTRL_RELOAD_SOUNDS (1 << 5) +#define SND_CTRL_RELOAD_MUSIC (1 << 6) + +#define SND_CTRL_PLAY_SOUND (SND_CTRL_NONE) +#define SND_CTRL_PLAY_LOOP (SND_CTRL_LOOP) +#define SND_CTRL_PLAY_MUSIC (SND_CTRL_LOOP | SND_CTRL_MUSIC) + +#define SND_CTRL_FADE_SOUND (SND_CTRL_FADE) +#define SND_CTRL_FADE_MUSIC (SND_CTRL_FADE | SND_CTRL_MUSIC) +#define SND_CTRL_FADE_ALL (SND_CTRL_FADE | SND_CTRL_ALL_SOUNDS) + +#define SND_CTRL_STOP_SOUND (SND_CTRL_STOP) +#define SND_CTRL_STOP_MUSIC (SND_CTRL_STOP | SND_CTRL_MUSIC) +#define SND_CTRL_STOP_ALL (SND_CTRL_STOP | SND_CTRL_ALL_SOUNDS) + +#define IS_MUSIC(x) ((x).state & SND_CTRL_MUSIC) +#define IS_LOOP(x) ((x).state & SND_CTRL_LOOP) +#define IS_FADING(x) ((x).state & SND_CTRL_FADE) +#define IS_STOPPING(x) ((x).state & SND_CTRL_STOP) +#define IS_RELOADING(x) ((x).state & (SND_CTRL_RELOAD_SOUNDS |\ + SND_CTRL_RELOAD_MUSIC)) +#define ALL_SOUNDS(x) ((x).state & SND_CTRL_ALL_SOUNDS) + +#define SOUND_MIN_VOLUME 0 +#if defined(TARGET_SDL) +#define SOUND_MAX_VOLUME SDL_MIX_MAXVOLUME +#elif defined(TARGET_ALLEGRO) +#define SOUND_MAX_VOLUME 255 #else -#define AUDIO_DEVICE DEVICENAME_AUDIO -#endif +#define SOUND_MAX_VOLUME 128 #endif -struct SoundHeader_SUN -{ - unsigned long magic; - unsigned long hdr_size; - unsigned long data_size; - unsigned long encoding; - unsigned long sample_rate; - unsigned long channels; -}; - -struct SoundHeader_8SVX -{ - char magic_FORM[4]; - unsigned long chunk_size; - char magic_8SVX[4]; -}; - -struct SampleInfo -{ - char *name; - byte *data_ptr; - long data_len; +#define SOUND_MAX_LEFT 0 +#define SOUND_MAX_RIGHT 255 +#define SOUND_MAX_LEFT2RIGHT 255 +#define SOUND_MIDDLE (SOUND_MAX_LEFT2RIGHT / 2) -#if defined(PLATFORM_MSDOS) - SAMPLE *sample_ptr; -#endif +/* value for undefined sound effect filename */ +#define SND_FILE_UNDEFINED "NONE" -#if defined(TARGET_SDL) - Mix_Chunk *mix_chunk; -#endif -}; -struct SoundControl +struct SoundEffectInfo { - int nr; - int volume; - int stereo; - boolean active; - boolean loop; - boolean fade_sound; - boolean stop_sound; - boolean stop_all_sounds; - int playingtime; - long playingpos; - long data_len; - byte *data_ptr; - -#if defined(PLATFORM_MSDOS) - int voice; -#endif + char *text; + char *default_filename; + char *filename; }; + /* general sound functions */ -void UnixOpenAudio(struct AudioSystemInfo *); -void UnixCloseAudio(struct AudioSystemInfo *); +void UnixOpenAudio(void); +void UnixCloseAudio(void); -/* sound server functions */ -void SoundServer(void); +/* mixer functions */ +void Mixer_InitChannels(void); +void StartMixer(void); /* sound client functions */ -void AllocSoundArray(int); -boolean LoadSound(int, char *); +void PlayMusic(int); void PlaySound(int); void PlaySoundStereo(int, int); void PlaySoundLoop(int); -void PlaySoundExt(int, int, int, boolean); +void PlaySoundMusic(int); +void PlaySoundExt(int, int, int, int); +void FadeMusic(void); void FadeSound(int); void FadeSounds(void); +void StopMusic(void); void StopSound(int); void StopSounds(void); void StopSoundExt(int, int); -void FreeSounds(int); +void InitSoundList(struct SoundEffectInfo *, int); +void InitReloadSounds(char *); +void InitReloadMusic(char *); +void FreeAllSounds(void); +void FreeAllMusic(void); #endif