X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsound.h;h=939e5a0045bfc718bdeb2ff9b99f90bc350db22f;hp=0c4f141a67a3da8c87ab6479f161122b4a2b976d;hb=868a1c69992bb641676a9e6eee5e7308cd02ecde;hpb=df8111be2dc97172f30c7162eca4641d027e2aa4 diff --git a/src/libgame/sound.h b/src/libgame/sound.h index 0c4f141a..939e5a00 100644 --- a/src/libgame/sound.h +++ b/src/libgame/sound.h @@ -51,7 +51,7 @@ #if defined(TARGET_SDL) /* one second fading interval == 1000 ticks (milliseconds) */ #define SOUND_FADING_INTERVAL 1000 -#define SOUND_MAX_VOLUME (SDL_MIX_MAXVOLUME / 4) +#define SOUND_MAX_VOLUME SDL_MIX_MAXVOLUME #endif #if defined(AUDIO_STREAMING_DSP)