X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsound.c;h=f1c4aaf7fb5e259678d54ac3e4e345edf06e2f69;hp=261428116aa7166ec5bea8e6d9af4b88c07b6e59;hb=abe44529b439ad39b4d8dbf19cbd67c9b9844279;hpb=983c38dbae8637ef26d8be356e04c9b64bf9fc1f diff --git a/src/libgame/sound.c b/src/libgame/sound.c index 26142811..f1c4aaf7 100644 --- a/src/libgame/sound.c +++ b/src/libgame/sound.c @@ -1,15 +1,13 @@ -/*********************************************************** -* Artsoft Retro-Game Library * -*----------------------------------------------------------* -* (c) 1994-2002 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* sound.c * -***********************************************************/ +// ============================================================================ +// Artsoft Retro-Game Library +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// sound.c +// ============================================================================ #include #include @@ -19,6 +17,7 @@ #include #include #include +#include #include "platform.h" @@ -70,32 +69,28 @@ #define SAME_SOUND_NR(x,y) ((x).nr == (y).nr) #define SAME_SOUND_DATA(x,y) ((x).data_ptr == (y).data_ptr) -#if 0 -struct SoundHeader_SUN -{ - unsigned long magic; - unsigned long hdr_size; - unsigned long data_size; - unsigned long encoding; - unsigned long sample_rate; - unsigned long channels; -}; +#define SOUND_VOLUME_FROM_PERCENT(v,p) ((p) < 0 ? SOUND_MIN_VOLUME : \ + (p) > 100 ? (v) : \ + (p) * (v) / 100) + +#define SOUND_VOLUME_SIMPLE(v) SOUND_VOLUME_FROM_PERCENT(v, setup.volume_simple) +#define SOUND_VOLUME_LOOPS(v) SOUND_VOLUME_FROM_PERCENT(v, setup.volume_loops) +#define SOUND_VOLUME_MUSIC(v) SOUND_VOLUME_FROM_PERCENT(v, setup.volume_music) + +#define SETUP_SOUND_VOLUME(v,s) ((s) == SND_CTRL_PLAY_MUSIC ? \ + SOUND_VOLUME_MUSIC(v) : \ + (s) == SND_CTRL_PLAY_LOOP ? \ + SOUND_VOLUME_LOOPS(v) : \ + SOUND_VOLUME_SIMPLE(v)) -struct SoundHeader_8SVX -{ - char magic_FORM[4]; - unsigned long chunk_size; - char magic_8SVX[4]; -}; -#endif #if defined(AUDIO_UNIX_NATIVE) struct SoundHeader_WAV { unsigned short compression_code; unsigned short num_channels; - unsigned long sample_rate; - unsigned long bytes_per_second; + unsigned int sample_rate; + unsigned int bytes_per_second; unsigned short block_align; unsigned short bits_per_sample; }; @@ -117,7 +112,7 @@ struct SampleInfo int type; int format; void *data_ptr; /* pointer to first sample (8 or 16 bit) */ - long data_len; /* number of samples, NOT number of bytes */ + int data_len; /* number of samples, NOT number of bytes */ int num_channels; /* mono: 1 channel, stereo: 2 channels */ }; typedef struct SampleInfo SoundInfo; @@ -133,34 +128,22 @@ struct SoundControl int state; - unsigned long playing_starttime; - unsigned long playing_pos; + unsigned int playing_starttime; + unsigned int playing_pos; int type; int format; void *data_ptr; /* pointer to first sample (8 or 16 bit) */ - long data_len; /* number of samples, NOT number of bytes */ + int data_len; /* number of samples, NOT number of bytes */ int num_channels; /* mono: 1 channel, stereo: 2 channels */ - -#if defined(TARGET_ALLEGRO) - int voice; -#endif }; typedef struct SoundControl SoundControl; static struct ArtworkListInfo *sound_info = NULL; static struct ArtworkListInfo *music_info = NULL; -#if 0 -static SoundInfo **Sound = NULL; -#endif - static MusicInfo **Music_NoConf = NULL; -#if 0 -static int num_sounds = 0; -#endif - static int num_music_noconf = 0; static int stereo_volume[SOUND_MAX_LEFT2RIGHT + 1]; @@ -237,7 +220,7 @@ static boolean TestAudioDevices(void) int i; /* look for available audio devices, starting with preferred ones */ - for (i=0; i= 0) break; @@ -271,11 +254,6 @@ static boolean ForkAudioProcess(void) if (audio.mixer_pid == 0) /* we are the child process */ audio.mixer_pid = getpid(); -#if 0 - printf("PID: %d [%s]\n", getpid(),(IS_CHILD_PROCESS() ? "child" : "parent")); - Delay(10000 * 0); -#endif - if (IS_CHILD_PROCESS()) Mixer_Main(); /* this function never returns */ else @@ -500,14 +478,14 @@ static void WriteReloadInfoToPipe(char *set_identifier, int type) SoundControl snd_ctrl; TreeInfo *ti = (type == SND_CTRL_RELOAD_SOUNDS ? artwork.snd_current : artwork.mus_current); - unsigned long str_size1 = strlen(leveldir_current->fullpath) + 1; - unsigned long str_size2 = strlen(leveldir_current->sounds_path) + 1; - unsigned long str_size3 = strlen(leveldir_current->music_path) + 1; - unsigned long str_size4 = strlen(ti->basepath) + 1; - unsigned long str_size5 = strlen(ti->fullpath) + 1; + unsigned int str_size1 = strlen(leveldir_current->fullpath) + 1; + unsigned int str_size2 = strlen(leveldir_current->sounds_path) + 1; + unsigned int str_size3 = strlen(leveldir_current->music_path) + 1; + unsigned int str_size4 = strlen(ti->basepath) + 1; + unsigned int str_size5 = strlen(ti->fullpath) + 1; boolean override_level_artwork = (type == SND_CTRL_RELOAD_SOUNDS ? - setup.override_level_sounds : - setup.override_level_music); + gfx.override_level_sounds : + gfx.override_level_music); if (IS_CHILD_PROCESS()) return; @@ -515,7 +493,7 @@ static void WriteReloadInfoToPipe(char *set_identifier, int type) if (leveldir_current == NULL) /* should never happen */ Error(ERR_EXIT, "leveldir_current == NULL"); - memset(&snd_ctrl, 0, sizeof(SoundControl)); /* to make valgrind happy */ + clear_mem(&snd_ctrl, sizeof(SoundControl)); /* to make valgrind happy */ snd_ctrl.active = FALSE; snd_ctrl.state = type; @@ -532,15 +510,15 @@ static void WriteReloadInfoToPipe(char *set_identifier, int type) write(audio.mixer_pipe[1], ti, sizeof(TreeInfo)) < 0 || write(audio.mixer_pipe[1], &str_size1, - sizeof(unsigned long)) < 0 || + sizeof(unsigned int)) < 0 || write(audio.mixer_pipe[1], &str_size2, - sizeof(unsigned long)) < 0 || + sizeof(unsigned int)) < 0 || write(audio.mixer_pipe[1], &str_size3, - sizeof(unsigned long)) < 0 || + sizeof(unsigned int)) < 0 || write(audio.mixer_pipe[1], &str_size4, - sizeof(unsigned long)) < 0 || + sizeof(unsigned int)) < 0 || write(audio.mixer_pipe[1], &str_size5, - sizeof(unsigned long)) < 0 || + sizeof(unsigned int)) < 0 || write(audio.mixer_pipe[1], leveldir_current->fullpath, str_size1) < 0 || write(audio.mixer_pipe[1], leveldir_current->sounds_path, @@ -563,14 +541,13 @@ static void ReadReloadInfoFromPipe(SoundControl *snd_ctrl) TreeInfo **ti_ptr = ((snd_ctrl->state & SND_CTRL_RELOAD_SOUNDS) ? &artwork.snd_current : &artwork.mus_current); TreeInfo *ti = *ti_ptr; - unsigned long str_size1, str_size2, str_size3, str_size4, str_size5; + unsigned int str_size1, str_size2, str_size3, str_size4, str_size5; static char *set_identifier = NULL; boolean *override_level_artwork = (snd_ctrl->state & SND_CTRL_RELOAD_SOUNDS ? - &setup.override_level_sounds : - &setup.override_level_music); + &gfx.override_level_sounds : + &gfx.override_level_music); - if (set_identifier) - free(set_identifier); + checked_free(set_identifier); set_identifier = checked_malloc(snd_ctrl->data_len); @@ -579,16 +556,12 @@ static void ReadReloadInfoFromPipe(SoundControl *snd_ctrl) if (ti == NULL) ti = *ti_ptr = checked_calloc(sizeof(TreeInfo)); - if (leveldir_current->fullpath != NULL) - free(leveldir_current->fullpath); - if (leveldir_current->sounds_path != NULL) - free(leveldir_current->sounds_path); - if (leveldir_current->music_path != NULL) - free(leveldir_current->music_path); - if (ti->basepath != NULL) - free(ti->basepath); - if (ti->fullpath != NULL) - free(ti->fullpath); + + checked_free(leveldir_current->fullpath); + checked_free(leveldir_current->sounds_path); + checked_free(leveldir_current->music_path); + checked_free(ti->basepath); + checked_free(ti->fullpath); if (read(audio.mixer_pipe[0], set_identifier, snd_ctrl->data_len) != snd_ctrl->data_len || @@ -599,15 +572,15 @@ static void ReadReloadInfoFromPipe(SoundControl *snd_ctrl) read(audio.mixer_pipe[0], ti, sizeof(TreeInfo)) != sizeof(TreeInfo) || read(audio.mixer_pipe[0], &str_size1, - sizeof(unsigned long)) != sizeof(unsigned long) || + sizeof(unsigned int)) != sizeof(unsigned int) || read(audio.mixer_pipe[0], &str_size2, - sizeof(unsigned long)) != sizeof(unsigned long) || + sizeof(unsigned int)) != sizeof(unsigned int) || read(audio.mixer_pipe[0], &str_size3, - sizeof(unsigned long)) != sizeof(unsigned long) || + sizeof(unsigned int)) != sizeof(unsigned int) || read(audio.mixer_pipe[0], &str_size4, - sizeof(unsigned long)) != sizeof(unsigned long) || + sizeof(unsigned int)) != sizeof(unsigned int) || read(audio.mixer_pipe[0], &str_size5, - sizeof(unsigned long)) != sizeof(unsigned long)) + sizeof(unsigned int)) != sizeof(unsigned int)) Error(ERR_EXIT_SOUND_SERVER, "broken pipe -- no sounds"); leveldir_current->fullpath = checked_calloc(str_size1); @@ -645,7 +618,7 @@ void Mixer_InitChannels() { int i; - for(i=0; i= num_music) /* invalid music */ @@ -862,7 +784,7 @@ static void Mixer_InsertSound(SoundControl snd_ctrl) if (num_music_noconf == 0) /* no fallback music available */ return; - snd_ctrl.nr = (-(snd_ctrl.nr + 1)) % num_music_noconf; + snd_ctrl.nr = UNMAP_NOCONF_MUSIC(snd_ctrl.nr) % num_music_noconf; snd_info = Music_NoConf[snd_ctrl.nr]; } else @@ -876,32 +798,6 @@ static void Mixer_InsertSound(SoundControl snd_ctrl) snd_info = getSoundInfoEntryFromSoundID(snd_ctrl.nr); } - /* - if (snd_ctrl.nr >= (IS_MUSIC(snd_ctrl) ? num_music : num_sounds)) - return; - */ -#else - if (IS_MUSIC(snd_ctrl)) - { - if (num_music_noconf == 0) - return; - - snd_ctrl.nr = snd_ctrl.nr % num_music_noconf; - } - else if (snd_ctrl.nr >= num_sounds) - return; -#endif - -#if 0 -#if 1 - snd_info = (IS_MUSIC(snd_ctrl) ? getMusicInfoEntryFromMusicID(snd_ctrl.nr) : - getSoundInfoEntryFromSoundID(snd_ctrl.nr)); -#else - snd_info = (IS_MUSIC(snd_ctrl) ? Music_NoConf[snd_ctrl.nr] : - getSoundInfoEntryFromSoundID(snd_ctrl.nr)); -#endif -#endif - if (snd_info == NULL) return; @@ -915,10 +811,6 @@ static void Mixer_InsertSound(SoundControl snd_ctrl) /* play music samples on a dedicated music channel */ if (IS_MUSIC(snd_ctrl)) { -#if 0 - printf("::: slot %d, ptr 0x%08x\n", snd_ctrl.nr, snd_ctrl.data_ptr); -#endif - Mixer_StopMusicChannel(); mixer[audio.music_channel] = snd_ctrl; @@ -928,25 +820,17 @@ static void Mixer_InsertSound(SoundControl snd_ctrl) } /* check if (and how often) this sound sample is already playing */ - for (k=0, i=audio.first_sound_channel; i 0 && IS_LOOP(snd_ctrl)) { - for(i=audio.first_sound_channel; i= 2) { - unsigned long playing_current = Counter(); + unsigned int playing_current = Counter(); int longest = 0, longest_nr = audio.first_sound_channel; /* look for oldest equal sound */ - for(i=audio.first_sound_channel; idata_len == 0) { @@ -1095,14 +962,14 @@ static void HandleSoundRequest(SoundControl snd_ctrl) #endif /* deactivate channels that have expired since the last request */ - for (i=0; idata_ptr + num_channels * sample_pos; - for (i=0; inum_channels == 1 ? 0 : i); - for (j=0; jdata_ptr + num_channels * sample_pos; - for (i=0; inum_channels == 1 ? 0 : i); - for (j=0; j= mixer[i].data_len) Mixer_StopChannel(i); - for(i=0; i> 8) ^ 0x80; /* finally play the sound fragment */ @@ -1449,7 +1315,7 @@ void Mixer_Main() FD_ZERO(&mixer_fdset); FD_SET(audio.mixer_pipe[0], &mixer_fdset); - while(1) /* wait for sound playing commands from client */ + while (1) /* wait for sound playing commands from client */ { struct timeval delay = { 0, 0 }; @@ -1643,10 +1509,6 @@ static void *Load_WAV(char *filename) if (!audio.sound_available) return NULL; -#if 0 - printf("loading WAV file '%s'\n", filename); -#endif - snd_info = checked_calloc(sizeof(SoundInfo)); #if defined(TARGET_SDL) @@ -1660,19 +1522,10 @@ static void *Load_WAV(char *filename) snd_info->data_len = ((Mix_Chunk *)snd_info->data_ptr)->alen; -#elif defined(TARGET_ALLEGRO) - - if ((snd_info->data_ptr = load_sample(filename)) == NULL) - { - Error(ERR_WARN, "cannot read sound file '%s'", filename); - free(snd_info); - return NULL; - } - - snd_info->data_len = ((SAMPLE *)snd_info->data_ptr)->len; - #else /* AUDIO_UNIX_NATIVE */ + clear_mem(&header, sizeof(struct SoundHeader_WAV)); /* to make gcc happy */ + if ((file = fopen(filename, MODE_READ)) == NULL) { Error(ERR_WARN, "cannot open sound file '%s'", filename); @@ -1682,7 +1535,7 @@ static void *Load_WAV(char *filename) /* read chunk id "RIFF" */ getFileChunkLE(file, chunk_name, &chunk_size); - if (strcmp(chunk_name, "RIFF") != 0) + if (!strEqual(chunk_name, "RIFF")) { Error(ERR_WARN, "missing 'RIFF' chunk of sound file '%s'", filename); fclose(file); @@ -1692,7 +1545,7 @@ static void *Load_WAV(char *filename) /* read "RIFF" type id "WAVE" */ getFileChunkLE(file, chunk_name, NULL); - if (strcmp(chunk_name, "WAVE") != 0) + if (!strEqual(chunk_name, "WAVE")) { Error(ERR_WARN, "missing 'WAVE' type ID of sound file '%s'", filename); fclose(file); @@ -1702,7 +1555,7 @@ static void *Load_WAV(char *filename) while (getFileChunkLE(file, chunk_name, &chunk_size)) { - if (strcmp(chunk_name, "fmt ") == 0) + if (strEqual(chunk_name, "fmt ")) { if (chunk_size < WAV_HEADER_SIZE) { @@ -1760,13 +1613,13 @@ static void *Load_WAV(char *filename) printf("WAV file: '%s'\n", filename); printf(" Compression code: %d'\n", header.compression_code); printf(" Number of channels: %d'\n", header.num_channels); - printf(" Sample rate: %ld'\n", header.sample_rate); - printf(" Average bytes per second: %ld'\n", header.bytes_per_second); + printf(" Sample rate: %d'\n", header.sample_rate); + printf(" Average bytes per second: %d'\n", header.bytes_per_second); printf(" Block align: %d'\n", header.block_align); printf(" Significant bits per sample: %d'\n", header.bits_per_sample); #endif } - else if (strcmp(chunk_name, "data") == 0) + else if (strEqual(chunk_name, "data")) { data_byte_len = chunk_size; @@ -1822,11 +1675,11 @@ static void *Load_WAV(char *filename) int i; if (snd_ctrl->format == AUDIO_FORMAT_U8) - for (i=0; ibasename; + char *filename = NULL; + MusicInfo *mus_info = NULL; + boolean music_already_used = FALSE; + int i; + + /* skip all music files that are configured in music config file */ + for (i = 0; i < num_music; i++) + { + struct FileInfo *music = getMusicListEntry(i); + + if (strEqual(basename, music->filename)) + { + music_already_used = TRUE; + break; + } + } + + if (music_already_used) + continue; + + if (draw_init_text) + DrawInitText(basename, 150, FC_YELLOW); + + filename = getPath2(music_directory, basename); + + if (FileIsMusic(basename)) + mus_info = Load_WAV_or_MOD(filename); + + free(filename); + + if (mus_info) + { + num_music_noconf++; + Music_NoConf = checked_realloc(Music_NoConf, + num_music_noconf * sizeof(MusicInfo *)); + Music_NoConf[num_music_noconf - 1] = mus_info; + } + } + + closeDirectory(dir); + + draw_init_text = FALSE; } +#else + void LoadCustomMusic_NoConf(void) { static boolean draw_init_text = TRUE; /* only draw at startup */ @@ -1893,7 +1836,7 @@ void LoadCustomMusic_NoConf(void) return; if (last_music_directory != NULL && - strcmp(last_music_directory, music_directory) == 0) + strEqual(last_music_directory, music_directory)) return; /* old and new music directory are the same */ if (last_music_directory != NULL) @@ -1905,12 +1848,14 @@ void LoadCustomMusic_NoConf(void) if ((dir = opendir(music_directory)) == NULL) { Error(ERR_WARN, "cannot read music directory '%s'", music_directory); + audio.music_available = FALSE; + return; } if (draw_init_text) - DrawInitText("Loading music:", 120, FC_GREEN); + DrawInitText("Loading music", 120, FC_GREEN); while ((dir_entry = readdir(dir)) != NULL) /* loop until last dir entry */ { @@ -1920,11 +1865,12 @@ void LoadCustomMusic_NoConf(void) boolean music_already_used = FALSE; int i; - for (i=0; i < num_music; i++) + /* skip all music files that are configured in music config file */ + for (i = 0; i < num_music; i++) { struct FileInfo *music = getMusicListEntry(i); - if (strcmp(basename, music->filename) == 0) + if (strEqual(basename, music->filename)) { music_already_used = TRUE; break; @@ -1934,20 +1880,13 @@ void LoadCustomMusic_NoConf(void) if (music_already_used) continue; -#if 1 - if (FileIsSound(basename) || FileIsMusic(basename)) - printf("DEBUG: loading music '%s' ...\n", basename); -#endif - if (draw_init_text) DrawInitText(basename, 150, FC_YELLOW); filename = getPath2(music_directory, basename); - if (FileIsSound(basename)) - mus_info = Load_WAV(filename); - else if (FileIsMusic(basename)) - mus_info = Load_MOD(filename); + if (FileIsMusic(basename)) + mus_info = Load_WAV_or_MOD(filename); free(filename); @@ -1963,12 +1902,10 @@ void LoadCustomMusic_NoConf(void) closedir(dir); draw_init_text = FALSE; - - if (num_music_noconf == 0) - Error(ERR_WARN, "cannot find any valid music files in directory '%s'", - music_directory); } +#endif + int getSoundListSize() { return (sound_info->num_file_list_entries + @@ -2042,7 +1979,7 @@ struct PropertyMapping *getMusicListPropertyMapping() } void InitSoundList(struct ConfigInfo *config_list, int num_file_list_entries, - struct ConfigInfo *config_suffix_list, + struct ConfigTypeInfo *config_suffix_list, char **base_prefixes, char **ext1_suffixes, char **ext2_suffixes, char **ext3_suffixes, char **ignore_tokens) @@ -2063,7 +2000,7 @@ void InitSoundList(struct ConfigInfo *config_list, int num_file_list_entries, sound_info->dynamic_file_list = NULL; sound_info->num_suffix_list_entries = 0; - for (i=0; config_suffix_list[i].token != NULL; i++) + for (i = 0; config_suffix_list[i].token != NULL; i++) sound_info->num_suffix_list_entries++; sound_info->suffix_list = config_suffix_list; @@ -2071,23 +2008,23 @@ void InitSoundList(struct ConfigInfo *config_list, int num_file_list_entries, /* ---------- initialize base prefix and suffixes lists ---------- */ sound_info->num_base_prefixes = 0; - for (i=0; base_prefixes[i] != NULL; i++) + for (i = 0; base_prefixes[i] != NULL; i++) sound_info->num_base_prefixes++; sound_info->num_ext1_suffixes = 0; - for (i=0; ext1_suffixes[i] != NULL; i++) + for (i = 0; ext1_suffixes[i] != NULL; i++) sound_info->num_ext1_suffixes++; sound_info->num_ext2_suffixes = 0; - for (i=0; ext2_suffixes[i] != NULL; i++) + for (i = 0; ext2_suffixes[i] != NULL; i++) sound_info->num_ext2_suffixes++; sound_info->num_ext3_suffixes = 0; - for (i=0; ext3_suffixes[i] != NULL; i++) + for (i = 0; ext3_suffixes[i] != NULL; i++) sound_info->num_ext3_suffixes++; sound_info->num_ignore_tokens = 0; - for (i=0; ignore_tokens[i] != NULL; i++) + for (i = 0; ignore_tokens[i] != NULL; i++) sound_info->num_ignore_tokens++; sound_info->base_prefixes = base_prefixes; @@ -2114,15 +2051,10 @@ void InitSoundList(struct ConfigInfo *config_list, int num_file_list_entries, sound_info->load_artwork = Load_WAV; sound_info->free_artwork = FreeSound; - -#if 0 - num_sounds = sound_info->num_file_list_entries; - Sound = (SoundInfo **)sound_info->artwork_list; -#endif } void InitMusicList(struct ConfigInfo *config_list, int num_file_list_entries, - struct ConfigInfo *config_suffix_list, + struct ConfigTypeInfo *config_suffix_list, char **base_prefixes, char **ext1_suffixes, char **ext2_suffixes, char **ext3_suffixes, char **ignore_tokens) @@ -2143,7 +2075,7 @@ void InitMusicList(struct ConfigInfo *config_list, int num_file_list_entries, music_info->dynamic_file_list = NULL; music_info->num_suffix_list_entries = 0; - for (i=0; config_suffix_list[i].token != NULL; i++) + for (i = 0; config_suffix_list[i].token != NULL; i++) music_info->num_suffix_list_entries++; music_info->suffix_list = config_suffix_list; @@ -2151,23 +2083,23 @@ void InitMusicList(struct ConfigInfo *config_list, int num_file_list_entries, /* ---------- initialize base prefix and suffixes lists ---------- */ music_info->num_base_prefixes = 0; - for (i=0; base_prefixes[i] != NULL; i++) + for (i = 0; base_prefixes[i] != NULL; i++) music_info->num_base_prefixes++; music_info->num_ext1_suffixes = 0; - for (i=0; ext1_suffixes[i] != NULL; i++) + for (i = 0; ext1_suffixes[i] != NULL; i++) music_info->num_ext1_suffixes++; music_info->num_ext2_suffixes = 0; - for (i=0; ext2_suffixes[i] != NULL; i++) + for (i = 0; ext2_suffixes[i] != NULL; i++) music_info->num_ext2_suffixes++; music_info->num_ext3_suffixes = 0; - for (i=0; ext3_suffixes[i] != NULL; i++) + for (i = 0; ext3_suffixes[i] != NULL; i++) music_info->num_ext3_suffixes++; music_info->num_ignore_tokens = 0; - for (i=0; ignore_tokens[i] != NULL; i++) + for (i = 0; ignore_tokens[i] != NULL; i++) music_info->num_ignore_tokens++; music_info->base_prefixes = base_prefixes; @@ -2206,21 +2138,33 @@ void PlayMusic(int nr) void PlaySound(int nr) { + if (!setup.sound_simple) + return; + PlaySoundExt(nr, SOUND_MAX_VOLUME, SOUND_MIDDLE, SND_CTRL_PLAY_SOUND); } void PlaySoundStereo(int nr, int stereo_position) { + if (!setup.sound_simple) + return; + PlaySoundExt(nr, SOUND_MAX_VOLUME, stereo_position, SND_CTRL_PLAY_SOUND); } void PlaySoundLoop(int nr) { + if (!setup.sound_loops) + return; + PlaySoundExt(nr, SOUND_MAX_VOLUME, SOUND_MIDDLE, SND_CTRL_PLAY_LOOP); } void PlaySoundMusic(int nr) { + if (!setup.sound_music) + return; + PlaySoundExt(nr, SOUND_MAX_VOLUME, SOUND_MIDDLE, SND_CTRL_PLAY_MUSIC); } @@ -2233,6 +2177,8 @@ void PlaySoundExt(int nr, int volume, int stereo_position, int state) audio.sound_deactivated) return; + volume = SETUP_SOUND_VOLUME(volume, state); + if (volume < SOUND_MIN_VOLUME) volume = SOUND_MIN_VOLUME; else if (volume > SOUND_MAX_VOLUME) @@ -2243,7 +2189,7 @@ void PlaySoundExt(int nr, int volume, int stereo_position, int state) else if (stereo_position > SOUND_MAX_RIGHT) stereo_position = SOUND_MAX_RIGHT; - memset(&snd_ctrl, 0, sizeof(SoundControl)); /* to make valgrind happy */ + clear_mem(&snd_ctrl, sizeof(SoundControl)); /* to make valgrind happy */ snd_ctrl.active = TRUE; snd_ctrl.nr = nr; @@ -2304,7 +2250,7 @@ void StopSoundExt(int nr, int state) if (!audio.sound_available) return; - memset(&snd_ctrl, 0, sizeof(SoundControl)); /* to make valgrind happy */ + clear_mem(&snd_ctrl, sizeof(SoundControl)); /* to make valgrind happy */ snd_ctrl.active = FALSE; snd_ctrl.nr = nr; @@ -2316,30 +2262,24 @@ void StopSoundExt(int nr, int state) static void ReloadCustomSounds() { #if 0 - printf("DEBUG: reloading sounds '%s' ...\n", artwork.snd_current_identifier); + printf("::: reloading sounds '%s' ...\n", artwork.snd_current_identifier); #endif LoadArtworkConfig(sound_info); ReloadCustomArtworkList(sound_info); - -#if 0 - num_sounds = getSoundListSize(); -#endif } static void ReloadCustomMusic() { #if 0 - printf("DEBUG: reloading music '%s' ...\n", artwork.mus_current_identifier); + printf("::: reloading music '%s' ...\n", artwork.mus_current_identifier); #endif LoadArtworkConfig(music_info); ReloadCustomArtworkList(music_info); -#if 1 /* load all music files from directory not defined in "musicinfo.conf" */ LoadCustomMusic_NoConf(); -#endif } void InitReloadCustomSounds(char *set_identifier) @@ -2379,15 +2319,12 @@ void FreeSound(void *ptr) { #if defined(TARGET_SDL) Mix_FreeChunk(sound->data_ptr); -#elif defined(TARGET_ALLEGRO) - destroy_sample(sound->data_ptr); #else /* AUDIO_UNIX_NATIVE */ free(sound->data_ptr); #endif } - if (sound->source_filename) - free(sound->source_filename); + checked_free(sound->source_filename); free(sound); } @@ -2406,8 +2343,6 @@ void FreeMusic(void *ptr) Mix_FreeMusic(music->data_ptr); else Mix_FreeChunk(music->data_ptr); -#elif defined(TARGET_ALLEGRO) - destroy_sample(music->data_ptr); #else /* AUDIO_UNIX_NATIVE */ free(music->data_ptr); #endif @@ -2423,7 +2358,7 @@ static void FreeAllMusic_NoConf() if (Music_NoConf == NULL) return; - for(i=0; i < num_music_noconf; i++) + for (i = 0; i < num_music_noconf; i++) FreeMusic(Music_NoConf[i]); free(Music_NoConf);