X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsound.c;h=b80cccab57ca3636078e1d8af1e23fb376d2f97e;hp=fc187139f9164b83e0ff4ab2d4c6e8f89624560d;hb=5ae3fc5d27076677a95153162abcf527c6dc8e63;hpb=d663c0b66b0fbf7aaca97890c756d97fa02c8ba1 diff --git a/src/libgame/sound.c b/src/libgame/sound.c index fc187139..b80cccab 100644 --- a/src/libgame/sound.c +++ b/src/libgame/sound.c @@ -1559,6 +1559,8 @@ static void *Load_WAV(char *filename) #else /* AUDIO_UNIX_NATIVE */ + clear_mem(&header, sizeof(struct SoundHeader_WAV)); /* to make gcc happy */ + if ((file = fopen(filename, MODE_READ)) == NULL) { Error(ERR_WARN, "cannot open sound file '%s'", filename);