X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsound.c;h=61644cda859874bddb68ce813da558ddb0174aa6;hp=144dd1ad5dccc26ee07e419f34b81fb7cd168ece;hb=884db54d739f5838243315f390d28634cb99a7d9;hpb=caed1f8c1a80db15b94da8a59bba3e95f7bd06db diff --git a/src/libgame/sound.c b/src/libgame/sound.c index 144dd1ad..61644cda 100644 --- a/src/libgame/sound.c +++ b/src/libgame/sound.c @@ -27,11 +27,17 @@ static SoundInfo **Sound = NULL; static MusicInfo **Music = NULL; static int num_sounds = 0, num_music = 0; +static char **sound_name; /* ========================================================================= */ /* THE STUFF BELOW IS ONLY USED BY THE SOUND SERVER CHILD PROCESS */ +static struct AudioFormatInfo afmt = +{ + TRUE, 0, DEFAULT_AUDIO_SAMPLE_RATE, DEFAULT_AUDIO_FRAGMENT_SIZE +}; + static int playing_sounds = 0; static struct SoundControl playlist[MAX_SOUNDS_PLAYING]; static struct SoundControl emptySoundControl = @@ -40,37 +46,35 @@ static struct SoundControl emptySoundControl = }; #if defined(PLATFORM_UNIX) -static int stereo_volume[PSND_MAX_LEFT2RIGHT+1]; -static char premix_first_buffer[SND_BLOCKSIZE]; +static int stereo_volume[PSND_MAX_LEFT2RIGHT + 1]; +static short premix_first_buffer[SND_BLOCKSIZE]; #if defined(AUDIO_STREAMING_DSP) -static short premix_second_buffer[SND_BLOCKSIZE]; static short premix_left_buffer[SND_BLOCKSIZE]; static short premix_right_buffer[SND_BLOCKSIZE]; static long premix_last_buffer[SND_BLOCKSIZE]; #endif -static short playing_buffer[SND_BLOCKSIZE]; +static byte playing_buffer[SND_BLOCKSIZE]; #endif /* forward declaration of internal functions */ #if defined(AUDIO_STREAMING_DSP) static void SoundServer_InsertNewSound(struct SoundControl); +static void InitAudioDevice_DSP(struct AudioFormatInfo *); +#elif defined(PLATFORM_HPUX) +static void InitAudioDevice_HPUX(struct AudioFormatInfo *); #elif defined(PLATFORM_UNIX) static unsigned char linear_to_ulaw(int); static int ulaw_to_linear(unsigned char); -#endif - -#if defined(AUDIO_LINUX_IOCTL) -static boolean InitAudioDevice_Linux(); -#elif defined(PLATFORM_NETBSD) -static boolean InitAudioDevice_NetBSD(); -#elif defined(PLATFORM_HPUX) -static boolean InitAudioDevice_HPUX(); #elif defined(PLATFORM_MSDOS) static void SoundServer_InsertNewSound(struct SoundControl); static void SoundServer_StopSound(struct SoundControl); static void SoundServer_StopAllSounds(); #endif +static void ReloadCustomSounds(); +static void ReloadCustomMusic(); +static void FreeSound(SoundInfo *); + #if defined(PLATFORM_UNIX) static int OpenAudioDevice(char *audio_device_name) { @@ -210,7 +214,7 @@ void SoundServer(void) (int)sqrt((float)(PSND_MAX_LEFT2RIGHT * PSND_MAX_LEFT2RIGHT - i * i)); #if defined(PLATFORM_HPUX) - InitAudioDevice_HPUX(); + InitAudioDevice_HPUX(&afmt); #endif FD_ZERO(&sound_fdset); @@ -278,12 +282,18 @@ void SoundServer(void) if (snd_ctrl.reload_sounds) { artwork.sounds_set_current = set_name; + ReloadCustomSounds(); +#if 0 audio.func_reload_sounds(); +#endif } else { artwork.music_set_current = set_name; + ReloadCustomMusic(); +#if 0 audio.func_reload_music(); +#endif } free(set_name); @@ -343,26 +353,13 @@ void SoundServer(void) if (playing_sounds || snd_ctrl.active) { - struct timeval delay = { 0, 0 }; - byte *sample_ptr; - long sample_size; - static int max_sample_size = 0; - static int fragment_size = DEFAULT_AUDIO_FRAGMENT_SIZE; - int sample_rate = DEFAULT_AUDIO_SAMPLE_RATE; - static boolean stereo = TRUE; - if (playing_sounds || (audio.device_fd = OpenAudioDevice(audio.device_name)) >= 0) { + struct timeval delay = { 0, 0 }; + if (!playing_sounds) /* we just opened the audio device */ - { -#if defined(AUDIO_LINUX_IOCTL) - stereo = InitAudioDevice_Linux(fragment_size, sample_rate); -#elif defined(PLATFORM_NETBSD) - stereo = InitAudioDevice_NetBSD(fragment_size, sample_rate); -#endif - max_sample_size = fragment_size / ((stereo ? 2 : 1) * sizeof(short)); - } + InitAudioDevice_DSP(&afmt); if (snd_ctrl.active) /* new sound has arrived */ SoundServer_InsertNewSound(snd_ctrl); @@ -371,40 +368,69 @@ void SoundServer(void) select(audio.soundserver_pipe[0] + 1, &sound_fdset, NULL, NULL, &delay) < 1) { + int max_sample_size; + int fragment_size = afmt.fragment_size; + int sample_bytes = (afmt.format & AUDIO_FORMAT_U8 ? 1 : 2); + boolean stereo = afmt.stereo; + FD_SET(audio.soundserver_pipe[0], &sound_fdset); + max_sample_size = fragment_size / ((stereo ? 2 : 1) * sample_bytes); + /* first clear the last premixing buffer */ - memset(premix_last_buffer, 0, fragment_size * sizeof(short)); + memset(premix_last_buffer, 0, + max_sample_size * (stereo ? 2 : 1) * sizeof(long)); for(i=0; i= SOUND_FADING_VOLUME_THRESHOLD) @@ -413,8 +439,8 @@ void SoundServer(void) /* adjust volume of actual sound sample */ if (playlist[i].volume != PSND_MAX_VOLUME) for(j=0; j> PSND_MAX_VOLUME_BITS; /* fill the last mixing buffer with stereo or mono sound */ @@ -427,10 +453,10 @@ void SoundServer(void) for(j=0; j> PSND_MAX_LEFT2RIGHT_BITS; premix_right_buffer[j] = - (right_volume * premix_second_buffer[j]) + (right_volume * premix_first_buffer[j]) >> PSND_MAX_LEFT2RIGHT_BITS; premix_last_buffer[2 * j + 0] += premix_left_buffer[j]; @@ -440,7 +466,7 @@ void SoundServer(void) else { for(j=0; j 65535) - playing_buffer[i] = 32767; - else - playing_buffer[i] = (short)(premix_last_buffer[i] >> 1); + premix_last_buffer[i] = 65535; + + /* shift to 16 bit value */ + premix_last_buffer[i] >>= 1; + + if (afmt.format & AUDIO_FORMAT_U8) + { + playing_buffer[i] = (premix_last_buffer[i] >> 8) ^ 0x80; + } + else if (afmt.format & AUDIO_FORMAT_LE) /* 16 bit */ + { + playing_buffer[2 * i + 0] = premix_last_buffer[i] & 0xff; + playing_buffer[2 * i + 1] = premix_last_buffer[i] >> 8; + } + else /* big endian */ + { + playing_buffer[2 * i + 0] = premix_last_buffer[i] >> 8; + playing_buffer[2 * i + 1] = premix_last_buffer[i] & 0xff; + } } /* finally play the sound fragment */ @@ -702,6 +745,7 @@ static void SoundServer_InsertNewSound(struct SoundControl snd_ctrl) snd_ctrl.data_ptr = snd_info->data_ptr; snd_ctrl.data_len = snd_info->data_len; + snd_ctrl.format = snd_info->format; playlist[i] = snd_ctrl; playing_sounds++; @@ -793,17 +837,31 @@ static void SoundServer_StopAllSounds() /* ------------------------------------------------------------------------- */ #if defined(AUDIO_LINUX_IOCTL) -static boolean InitAudioDevice_Linux(int fragment_size, int sample_rate) +static void InitAudioDevice_Linux(struct AudioFormatInfo *afmt) { /* "ioctl()" expects pointer to 'int' value for stereo flag (boolean is defined as 'char', which will not work here) */ unsigned int fragment_spec = 0; - unsigned int audio_format = 0; int fragment_size_query; int stereo = TRUE; + struct + { + int format_ioctl; + int format_result; + } + formats[] = + { + /* supported audio format in preferred order */ + { AFMT_S16_LE, AUDIO_FORMAT_S16 | AUDIO_FORMAT_LE }, + { AFMT_S16_BE, AUDIO_FORMAT_S16 | AUDIO_FORMAT_BE }, + { AFMT_U8, AUDIO_FORMAT_U8 }, + { -1, -1 } + }; + int i; /* determine logarithm (log2) of the fragment size */ - for (fragment_spec=0; (1 << fragment_spec) < fragment_size; fragment_spec++); + while ((1 << fragment_spec) < afmt->fragment_size) + fragment_spec++; /* use two fragments (play one fragment, prepare the other); one fragment would result in interrupted audio output, more @@ -819,27 +877,28 @@ static boolean InitAudioDevice_Linux(int fragment_size, int sample_rate) Error(ERR_EXIT_SOUND_SERVER, "cannot set fragment size of /dev/dsp -- no sounds"); - audio_format = AFMT_S16_LE; - if (ioctl(audio.device_fd, SNDCTL_DSP_SETFMT, &audio_format) < 0) + i = 0; + afmt->format = 0; + while (formats[i].format_result != -1) + { + unsigned int audio_format = formats[i].format_ioctl; + if (ioctl(audio.device_fd, SNDCTL_DSP_SETFMT, &audio_format) == 0) + { + afmt->format = formats[i].format_result; + break; + } + } + + if (afmt->format == 0) /* no supported audio format found */ Error(ERR_EXIT_SOUND_SERVER, "cannot set audio format of /dev/dsp -- no sounds"); /* try if we can use stereo sound */ + afmt->stereo = TRUE; if (ioctl(audio.device_fd, SNDCTL_DSP_STEREO, &stereo) < 0) - { -#ifdef DEBUG - static boolean reported = FALSE; + afmt->stereo = FALSE; - if (!reported) - { - Error(ERR_RETURN, "cannot get stereo sound on /dev/dsp"); - reported = TRUE; - } -#endif - stereo = FALSE; - } - - if (ioctl(audio.device_fd, SNDCTL_DSP_SPEED, &sample_rate) < 0) + if (ioctl(audio.device_fd, SNDCTL_DSP_SPEED, &afmt->sample_rate) < 0) Error(ERR_EXIT_SOUND_SERVER, "cannot set sample rate of /dev/dsp -- no sounds"); @@ -847,16 +906,14 @@ static boolean InitAudioDevice_Linux(int fragment_size, int sample_rate) if (ioctl(audio.device_fd, SNDCTL_DSP_GETBLKSIZE, &fragment_size_query) < 0) Error(ERR_EXIT_SOUND_SERVER, "cannot get fragment size of /dev/dsp -- no sounds"); - if (fragment_size_query != fragment_size) + if (fragment_size_query != afmt->fragment_size) Error(ERR_EXIT_SOUND_SERVER, "cannot set fragment size of /dev/dsp -- no sounds"); - - return (boolean)stereo; } #endif /* AUDIO_LINUX_IOCTL */ #if defined(PLATFORM_NETBSD) -static boolean InitAudioDevice_NetBSD(int fragment_size, int sample_rate) +static void InitAudioDevice_NetBSD(struct AudioFormatInfo *afmt) { audio_info_t a_info; boolean stereo = TRUE; @@ -868,23 +925,25 @@ static boolean InitAudioDevice_NetBSD(int fragment_size, int sample_rate) a_info.play.sample_rate = sample_rate; a_info.blocksize = fragment_size; + afmt->format = AUDIO_FORMAT_U8; + afmt->stereo = TRUE; + if (ioctl(audio.device_fd, AUDIO_SETINFO, &a_info) < 0) { /* try to disable stereo */ a_info.play.channels = 1; - stereo = FALSE; + + afmt->stereo = FALSE; if (ioctl(audio.device_fd, AUDIO_SETINFO, &a_info) < 0) Error(ERR_EXIT_SOUND_SERVER, "cannot set sample rate of /dev/audio -- no sounds"); } - - return stereo; } #endif /* PLATFORM_NETBSD */ #if defined(PLATFORM_HPUX) -static boolean InitAudioDevice_HPUX() +static void InitAudioDevice_HPUX(struct AudioFormatInfo *afmt) { struct audio_describe ainfo; int audio_ctl; @@ -902,12 +961,27 @@ static boolean InitAudioDevice_HPUX() ioctl(audio_ctl, AUDIO_SET_CHANNELS, 1); ioctl(audio_ctl, AUDIO_SET_SAMPLE_RATE, 8000); - close(audio_ctl); + afmt->format = AUDIO_FORMAT_U8; + afmt->stereo = FALSE; + afmt->sample_rate = 8000; - return TRUE; /* to provide common interface for InitAudioDevice_...() */ + close(audio_ctl); } #endif /* PLATFORM_HPUX */ +#if defined(PLATFORM_UNIX) +static void InitAudioDevice_DSP(struct AudioFormatInfo *afmt) +{ +#if defined(AUDIO_LINUX_IOCTL) + InitAudioDevice_Linux(afmt); +#elif defined(PLATFORM_NETBSD) + InitAudioDevice_NetBSD(afmt); +#elif defined(PLATFORM_HPUX) + InitAudioDevice_HPUX(afmt); +#endif +} +#endif /* PLATFORM_UNIX */ + #if defined(PLATFORM_UNIX) && !defined(AUDIO_STREAMING_DSP) /* these two are stolen from "sox"... :) */ @@ -1037,6 +1111,10 @@ static SoundInfo *Load_WAV(char *filename) if (!audio.sound_available) return NULL; +#if 1 + printf("loading WAV file '%s'\n", filename); +#endif + snd_info = checked_calloc(sizeof(SoundInfo)); #if defined(TARGET_SDL) @@ -1130,8 +1208,7 @@ static SoundInfo *Load_WAV(char *filename) return NULL; } - for (i=0; idata_len; i++) - ((byte *)snd_info->data_ptr)[i] ^= 0x80; + snd_info->format = AUDIO_FORMAT_U8; #endif /* PLATFORM_UNIX */ @@ -1141,22 +1218,37 @@ static SoundInfo *Load_WAV(char *filename) return snd_info; } -SoundInfo *LoadCustomSound(char *basename) +static void LoadCustomSound(SoundInfo **snd_info, char *basename) { char *filename = getCustomSoundFilename(basename); - if (filename == NULL) + if (filename == NULL) /* (should never happen) */ { Error(ERR_WARN, "cannot find sound file '%s'", basename); - return FALSE; + return; } - return Load_WAV(filename); + if (*snd_info && strcmp(filename, (*snd_info)->source_filename) == 0) + { + /* The old and new sound are the same (have the same filename and path). + This usually means that this sound does not exist in this sound set + and a fallback to the existing sound is done. */ + + return; + } + + if (*snd_info) + FreeSound(*snd_info); + + *snd_info = Load_WAV(filename); } -void InitSoundList(int num_list_entries) +void InitSoundList(char *sound_name_list[], int num_list_entries) { - Sound = checked_calloc(num_list_entries * sizeof(SoundInfo *)); + if (Sound == NULL) + Sound = checked_calloc(num_list_entries * sizeof(SoundInfo *)); + + sound_name = sound_name_list; num_sounds = num_list_entries; } @@ -1165,10 +1257,7 @@ void LoadSoundToList(char *basename, int list_pos) if (Sound == NULL || list_pos >= num_sounds) return; - if (Sound[list_pos]) - FreeSound(Sound[list_pos]); - - Sound[list_pos] = LoadCustomSound(basename); + LoadCustomSound(&Sound[list_pos], basename); } static MusicInfo *Load_MOD(char *filename) @@ -1315,6 +1404,7 @@ void PlaySoundExt(int nr, int volume, int stereo, boolean loop_type) snd_ctrl.active = TRUE; #if 0 + /* now only used internally in sound server child process */ snd_ctrl.data_ptr = Sound[nr].data_ptr; snd_ctrl.data_len = Sound[nr].data_len; #endif @@ -1444,6 +1534,31 @@ void StopSoundExt(int nr, int method) #endif } +static void ReloadCustomSounds() +{ + int i; + +#if 1 + printf("DEBUG: reloading sounds '%s' ...\n", artwork.sounds_set_current); +#endif + + LoadSoundsInfo(); + + for(i=0; i