X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsound.c;h=2124343dccdc0fa54f4dec302ec163e2d971dfe5;hp=e44d2dcd14c2471667367191b6b89401d33dc42a;hb=fffaec4e69e54c74cf5eea689191e81b8c19b85a;hpb=727c32da2353e1f688c4636b86a1ab6e8a71f8d6 diff --git a/src/libgame/sound.c b/src/libgame/sound.c index e44d2dcd..2124343d 100644 --- a/src/libgame/sound.c +++ b/src/libgame/sound.c @@ -1721,7 +1721,7 @@ static void *Load_WAV(char *filename) return snd_info; } -void InitSoundList(struct ArtworkConfigInfo *config_list, int num_list_entries) +void InitSoundList(struct FileInfo *file_list, int num_list_entries) { if (sound_info == NULL) sound_info = checked_calloc(sizeof(struct ArtworkListInfo)); @@ -1732,8 +1732,8 @@ void InitSoundList(struct ArtworkConfigInfo *config_list, int num_list_entries) sound_info->type = ARTWORK_TYPE_SOUNDS; sound_info->num_list_entries = num_list_entries; - sound_info->config_list = config_list; - sound_info->file_list = NULL; + sound_info->file_list = file_list; + sound_info->content_list = NULL; sound_info->load_artwork = Load_WAV; sound_info->free_artwork = FreeSound;