X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsetup.h;h=59700cf9cf70011ed01b71ed1e224d313ccc85e6;hp=9a8f2d5f0237bf8cadcc41ff4eae77c72c652b31;hb=HEAD;hpb=b641818c787e48bbf03ce2a0cd5b542c4c21e523 diff --git a/src/libgame/setup.h b/src/libgame/setup.h index 9a8f2d5f..59700cf9 100644 --- a/src/libgame/setup.h +++ b/src/libgame/setup.h @@ -114,6 +114,11 @@ typedef struct hashtable SetupFileHash; } \ +// sort priorities of special tree entries +#define LEVELCLASS_TOP 0 +#define LEVELCLASS_PARENT 1 +#define LEVELCLASS_LAST_PLAYED_LEVEL 2 + // sort priorities of level series (also used as level series classes) #define LEVELCLASS_TUTORIAL_START 10 #define LEVELCLASS_TUTORIAL_END 99 @@ -227,6 +232,30 @@ typedef struct hashtable SetupFileHash; IS_ARTWORKCLASS_LEVEL(n) ? ARTWORKCLASS_LEVEL : \ ARTWORKCLASS_UNDEFINED) +#define TREE_SORTING_DIR(ti) \ + (((ti)->parent_link ? 0 : \ + (ti)->in_user_dir ? 4 * 200 : \ + (ti)->sort_priority >= LEVELCLASS_CLASSICS_START ? 3 * 200 + \ + (ti)->sort_priority % 100 : \ + (ti)->sort_priority >= LEVELCLASS_TUTORIAL_START ? 2 * 200 + \ + (ti)->sort_priority % 100 : \ + 1 * 200) + \ + ((ti)->level_group ? 0 : 100)) + +#define TREE_COLOR_DIR(ti, active) \ + ((active) ? FC_YELLOW : \ + TREE_SORTING(ti) / 200 == 4 ? FC_GREEN : \ + TREE_SORTING(ti) / 200 == 2 ? FC_BLUE : \ + FC_RED) + +#define TREE_SORTING(ti) \ + (TREE_TYPE_IS_DIR((ti)->type) ? TREE_SORTING_DIR(ti) : \ + (ti)->sort_priority) + +#define TREE_COLOR(ti, active) \ + (TREE_TYPE_IS_DIR((ti)->type) ? TREE_COLOR_DIR(ti, active) : \ + (ti)->color) + char *getUserGraphicsDir(void); char *getUserSoundsDir(void); @@ -235,15 +264,25 @@ char *setLevelArtworkDir(TreeInfo *); char *getProgramMainDataPath(char *, char *); char *getProgramConfigFilename(char *); char *getTapeFilename(int); +char *getTemporaryTapeFilename(void); +char *getDefaultSolutionTapeFilename(int); +char *getSokobanSolutionTapeFilename(int); char *getSolutionTapeFilename(int); char *getScoreFilename(int); +char *getScoreCacheFilename(int); +char *getScoreTapeBasename(char *); +char *getScoreTapeFilename(char *, int); +char *getScoreCacheTapeFilename(char *, int); char *getSetupFilename(void); char *getDefaultSetupFilename(void); +char *getPlatformSetupFilename(void); char *getEditorSetupFilename(void); char *getHelpAnimFilename(void); char *getHelpTextFilename(void); -char *getLevelSetInfoFilename(void); +char *getLevelSetInfoFilename(int); char *getLevelSetTitleMessageFilename(int, boolean); +char *getCreditsFilename(int, boolean); +char *getProgramInfoFilename(int); char *getImageFilename(char *); char *getCustomImageFilename(char *); char *getCustomSoundFilename(char *); @@ -252,9 +291,18 @@ char *getCustomArtworkFilename(char *, int); char *getCustomArtworkConfigFilename(int); char *getCustomArtworkLevelConfigFilename(int); char *getCustomMusicDirectory(void); +char *getCustomMusicDirectory_NoConf(void); +void MarkTapeDirectoryUploadsAsComplete(char *); +void MarkTapeDirectoryUploadsAsIncomplete(char *); +boolean CheckTapeDirectoryUploadsComplete(char *); + +void InitMissingFileHash(void); void InitTapeDirectory(char *); void InitScoreDirectory(char *); +void InitScoreCacheDirectory(char *); +void InitScoreTapeDirectory(char *, int); +void InitScoreCacheTapeDirectory(char *, int); void InitUserLevelDirectory(char *); void InitNetworkLevelDirectory(char *); void InitLevelSetupDirectory(char *); @@ -262,24 +310,28 @@ void InitLevelSetupDirectory(char *); TreeInfo *newTreeInfo(void); TreeInfo *newTreeInfo_setDefaults(int); void pushTreeInfo(TreeInfo **, TreeInfo *); +void removeTreeInfo(TreeInfo **); int numTreeInfo(TreeInfo *); boolean validLevelSeries(TreeInfo *); +TreeInfo *getValidLevelSeries(TreeInfo *, TreeInfo *); TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *); +TreeInfo *getNextValidTreeInfoEntry(TreeInfo *); TreeInfo *getTreeInfoFirstGroupEntry(TreeInfo *); int numTreeInfoInGroup(TreeInfo *); -int posTreeInfo(TreeInfo *); +int getPosFromTreeInfo(TreeInfo *); TreeInfo *getTreeInfoFromPos(TreeInfo *, int); TreeInfo *getTreeInfoFromIdentifier(TreeInfo *, char *); -void dumpTreeInfo(TreeInfo *, int); +int dumpTreeInfo(TreeInfo *, int); void sortTreeInfoBySortFunction(TreeInfo **, int (*compare_function)(const void *, const void *)); void sortTreeInfo(TreeInfo **); void freeTreeInfo(TreeInfo *); +TreeInfo *addTopTreeInfoNode(TreeInfo *); char *getHomeDir(void); -char *getCommonDataDir(void); char *getPersonalDataDir(void); +char *getMainUserGameDataDir(void); char *getUserGameDataDir(void); char *getSetupDir(void); char *getLevelDirFromTreeInfo(TreeInfo *); @@ -287,12 +339,13 @@ char *getUserLevelDir(char *); char *getNetworkLevelDir(char *); char *getCurrentLevelDir(void); char *getNewUserLevelSubdir(void); +char *getTapeDir(char *); -void createDirectory(char *, char *, int); +void createDirectory(char *, char *); +void InitMainUserDataDirectory(void); void InitUserDataDirectory(void); void SetFilePermissions(char *, int); -char *getCookie(char *); void fprintFileHeader(FILE *, char *); int getFileVersionFromCookieString(const char *); boolean checkCookieString(const char *, const char *); @@ -319,6 +372,7 @@ char *getSetupValue(int, void *); char *getSetupLine(struct TokenInfo *, char *, int); unsigned int get_hash_from_key(void *); +int hash_keys_are_equal(void *, void *); int GetZipFileTreeType(char *); char *ExtractZipFileIntoDirectory(char *, char *, int); @@ -326,6 +380,9 @@ char *ExtractZipFileIntoDirectory(char *, char *, int); boolean AdjustGraphicsForEMC(void); boolean AdjustSoundsForEMC(void); +void SetCurrentArtwork(int); +void ChangeCurrentArtworkIfNeeded(int); + void LoadLevelInfo(void); void LoadArtworkInfo(void); void LoadLevelArtworkInfo(void); @@ -338,6 +395,12 @@ void AddTreeSetToTreeInfo(TreeInfo *, char *, char *, int); boolean UpdateUserLevelSet(char *, char *, char *, int); boolean CreateUserLevelSet(char *, char *, char *, int, boolean); +void UpdateLastPlayedLevels_TreeInfo(void); +void StoreLastPlayedLevels(TreeInfo *); +void ForcedStoreLastPlayedLevels(TreeInfo *); +void RestoreLastPlayedLevels(TreeInfo **); +boolean CheckLastPlayedLevels(void); + void LoadLevelSetup_LastSeries(void); void SaveLevelSetup_LastSeries(void); void SaveLevelSetup_LastSeries_Deactivate(void); @@ -351,4 +414,7 @@ void LevelStats_setSolved(int, int); void LevelStats_incPlayed(int); void LevelStats_incSolved(int); +void LoadUserSetup(void); +void SaveUserSetup(void); + #endif // MISC_H