X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsetup.c;h=e69e592657c70979008231ba9dd493c87922dfed;hp=add159b92932fe9cce781c31b748c1523bb30366;hb=87f531efe267aa3d6a27cc3a68c68c1a4df7b18b;hpb=838825e11f7e4af0947bf9d40061defd4e499017 diff --git a/src/libgame/setup.c b/src/libgame/setup.c index add159b9..e69e5926 100644 --- a/src/libgame/setup.c +++ b/src/libgame/setup.c @@ -297,6 +297,49 @@ static char *getUserMusicDir() return usermusic_dir; } +static char *getSetupArtworkDir(TreeInfo *ti) +{ + static char *artwork_dir = NULL; + + if (artwork_dir != NULL) + free(artwork_dir); + + artwork_dir = getPath2(ti->basepath, ti->fullpath); + + return artwork_dir; +} + +char *getLevelArtworkDir(TreeInfo *ti) +{ + char *artwork_path, *artwork_set; + + if (ti == NULL || leveldir_current == NULL) + return NOT_AVAILABLE; + + artwork_path = + (ti->type == TREE_TYPE_GRAPHICS_DIR ? leveldir_current->graphics_path : + ti->type == TREE_TYPE_SOUNDS_DIR ? leveldir_current->sounds_path : + ti->type == TREE_TYPE_MUSIC_DIR ? leveldir_current->music_path : NULL); + + if (artwork_path != NULL) + return artwork_path; + + artwork_set = + (ti->type == TREE_TYPE_GRAPHICS_DIR ? leveldir_current->graphics_set : + ti->type == TREE_TYPE_SOUNDS_DIR ? leveldir_current->sounds_set : + ti->type == TREE_TYPE_MUSIC_DIR ? leveldir_current->music_set : NULL); + + if (artwork_set != NULL) + { + TreeInfo *level_artwork = getTreeInfoFromIdentifier(ti, artwork_set); + + if (level_artwork != NULL) + return getSetupArtworkDir(level_artwork); + } + + return NOT_AVAILABLE; +} + char *getLevelFilename(int nr) { static char *filename = NULL; @@ -351,18 +394,6 @@ char *getSetupFilename() return filename; } -static char *getSetupArtworkDir(TreeInfo *ti) -{ - static char *artwork_dir = NULL; - - if (artwork_dir != NULL) - free(artwork_dir); - - artwork_dir = getPath2(ti->basepath, ti->fullpath); - - return artwork_dir; -} - static char *getCorrectedImageBasename(char *basename) { char *result = basename; @@ -400,23 +431,28 @@ char *getCustomImageFilename(char *basename) if (!setup.override_level_graphics) { - /* 1st try: look for special artwork in current level series directory */ + /* 1st try: look for special artwork configured in level series config */ + filename = getPath2(getLevelArtworkDir(artwork.gfx_first), basename); + if (fileExists(filename)) + return filename; + + /* 2nd try: look for special artwork in current level series directory */ filename = getPath3(getCurrentLevelDir(), GRAPHICS_DIRECTORY, basename); if (fileExists(filename)) return filename; } - /* 2nd try: look for special artwork in configured artwork directory */ + /* 3rd try: look for special artwork in configured artwork directory */ filename = getPath2(getSetupArtworkDir(artwork.gfx_current), basename); if (fileExists(filename)) return filename; - /* 3rd try: look for default artwork in new default artwork directory */ + /* 4th try: look for default artwork in new default artwork directory */ filename = getPath2(getDefaultGraphicsDir(GRAPHICS_SUBDIR), basename); if (fileExists(filename)) return filename; - /* 4th try: look for default artwork in old default artwork directory */ + /* 5th try: look for default artwork in old default artwork directory */ filename = getPath2(options.graphics_directory, basename); if (fileExists(filename)) return filename; @@ -433,23 +469,30 @@ char *getCustomSoundFilename(char *basename) if (!setup.override_level_sounds) { - /* 1st try: look for special artwork in current level series directory */ +#if 1 + /* 1st try: look for special artwork configured in level series config */ + filename = getPath2(getLevelArtworkDir(artwork.snd_first), basename); + if (fileExists(filename)) + return filename; +#endif + + /* 2nd try: look for special artwork in current level series directory */ filename = getPath3(getCurrentLevelDir(), SOUNDS_DIRECTORY, basename); if (fileExists(filename)) return filename; } - /* 2nd try: look for special artwork in configured artwork directory */ + /* 3rd try: look for special artwork in configured artwork directory */ filename = getPath2(getSetupArtworkDir(artwork.snd_current), basename); if (fileExists(filename)) return filename; - /* 3rd try: look for default artwork in new default artwork directory */ + /* 4th try: look for default artwork in new default artwork directory */ filename = getPath2(getDefaultSoundsDir(SOUNDS_SUBDIR), basename); if (fileExists(filename)) return filename; - /* 4th try: look for default artwork in old default artwork directory */ + /* 5th try: look for default artwork in old default artwork directory */ filename = getPath2(options.sounds_directory, basename); if (fileExists(filename)) return filename; @@ -471,23 +514,35 @@ char *getCustomMusicDirectory(void) if (!setup.override_level_music) { - /* 1st try: look for special artwork in current level series directory */ +#if 1 + /* 1st try: look for special artwork configured in level series config */ + directory = getStringCopy(getLevelArtworkDir(artwork.mus_first)); + if (fileExists(directory)) + return directory; +#endif + + /* 2nd try: look for special artwork in current level series directory */ directory = getPath2(getCurrentLevelDir(), MUSIC_DIRECTORY); if (fileExists(directory)) return directory; } - /* 2nd try: look for special artwork in configured artwork directory */ + /* 3rd try: look for special artwork in configured artwork directory */ directory = getStringCopy(getSetupArtworkDir(artwork.mus_current)); + +#if 1 + printf("DEBUG: checking directory '%s' ...\n", directory); +#endif + if (fileExists(directory)) return directory; - /* 3rd try: look for default artwork in new default artwork directory */ + /* 4th try: look for default artwork in new default artwork directory */ directory = getStringCopy(getDefaultMusicDir(MUSIC_SUBDIR)); if (fileExists(directory)) return directory; - /* 4th try: look for default artwork in old default artwork directory */ + /* 5th try: look for default artwork in old default artwork directory */ directory = getStringCopy(options.music_directory); if (fileExists(directory)) return directory; @@ -1178,8 +1233,11 @@ void checkSetupFileListIdentifier(struct SetupFileList *setup_file_list, #define LEVELINFO_TOKEN_SORT_PRIORITY 7 #define LEVELINFO_TOKEN_LEVEL_GROUP 8 #define LEVELINFO_TOKEN_READONLY 9 +#define LEVELINFO_TOKEN_GRAPHICS_SET 10 +#define LEVELINFO_TOKEN_SOUNDS_SET 11 +#define LEVELINFO_TOKEN_MUSIC_SET 12 -#define NUM_LEVELINFO_TOKENS 10 +#define NUM_LEVELINFO_TOKENS 13 static LevelDirTree ldi; @@ -1195,7 +1253,10 @@ static struct TokenInfo levelinfo_tokens[] = { TYPE_INTEGER, &ldi.first_level, "first_level" }, { TYPE_INTEGER, &ldi.sort_priority, "sort_priority" }, { TYPE_BOOLEAN, &ldi.level_group, "level_group" }, - { TYPE_BOOLEAN, &ldi.readonly, "readonly" } + { TYPE_BOOLEAN, &ldi.readonly, "readonly" }, + { TYPE_STRING, &ldi.graphics_set, "graphics_set" }, + { TYPE_STRING, &ldi.sounds_set, "sounds_set" }, + { TYPE_STRING, &ldi.music_set, "music_set" } }; static void setTreeInfoToDefaults(TreeInfo *ldi, int type) @@ -1232,6 +1293,12 @@ static void setTreeInfoToDefaults(TreeInfo *ldi, int type) if (ldi->type == TREE_TYPE_LEVEL_DIR) { ldi->imported_from = NULL; + ldi->graphics_set = NULL; + ldi->sounds_set = NULL; + ldi->music_set = NULL; + ldi->graphics_path = getStringCopy(NOT_AVAILABLE); + ldi->sounds_path = getStringCopy(NOT_AVAILABLE); + ldi->music_path = getStringCopy(NOT_AVAILABLE); ldi->levels = 0; ldi->first_level = 0; ldi->last_level = 0;