X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsetup.c;h=8662b204bb5f336ca426408be1b2fe841efa58a7;hp=4e81beb6138cca8c824b28752bf89ec9ae0346fb;hb=05818ea4267c3e2a196071d17d8735d6f6fe65c9;hpb=81da35db369b73242e6ff3902657b3703efb4fa4 diff --git a/src/libgame/setup.c b/src/libgame/setup.c index 4e81beb6..8662b204 100644 --- a/src/libgame/setup.c +++ b/src/libgame/setup.c @@ -202,6 +202,28 @@ char *getCurrentLevelDir() return getLevelDirFromTreeInfo(leveldir_current); } +char *getNewUserLevelSubdir() +{ + static char *new_level_subdir = NULL; + char *subdir_prefix = getLoginName(); + char subdir_suffix[10]; + int max_suffix_number = 1000; + int i = 0; + + while (++i < max_suffix_number) + { + sprintf(subdir_suffix, "_%d", i); + + checked_free(new_level_subdir); + new_level_subdir = getStringCat2(subdir_prefix, subdir_suffix); + + if (!directoryExists(getUserLevelDir(new_level_subdir))) + break; + } + + return new_level_subdir; +} + static char *getTapeDir(char *level_subdir) { static char *tape_dir = NULL; @@ -2627,7 +2649,7 @@ static TreeInfo *createTopTreeInfoNode(TreeInfo *node_first) setString(&ti_new->name_sorting, ti_new->name); setString(&ti_new->subdir, STRING_TOP_DIRECTORY); - setString(&ti_new->fullpath, node_first->fullpath); + setString(&ti_new->fullpath, "."); ti_new->sort_priority = node_first->sort_priority;; ti_new->latest_engine = node_first->latest_engine; @@ -3494,20 +3516,132 @@ void LoadLevelArtworkInfo() print_timestamp_done("LoadLevelArtworkInfo"); } -static void SaveUserLevelInfo() +static boolean AddUserLevelSetToLevelInfoExt(char *level_subdir_new) +{ + // get level info tree node of first (original) user level set + char *level_subdir_old = getLoginName(); + LevelDirTree *leveldir_old = getTreeInfoFromIdentifier(leveldir_first, + level_subdir_old); + if (leveldir_old == NULL) // should not happen + return FALSE; + + int draw_deactivation_mask = GetDrawDeactivationMask(); + + // override draw deactivation mask (temporarily disable drawing) + SetDrawDeactivationMask(REDRAW_ALL); + + // load new level set config and add it next to first user level set + LoadLevelInfoFromLevelConf(&leveldir_old->next, NULL, + leveldir_old->basepath, level_subdir_new); + + // set draw deactivation mask to previous value + SetDrawDeactivationMask(draw_deactivation_mask); + + // get level info tree node of newly added user level set + LevelDirTree *leveldir_new = getTreeInfoFromIdentifier(leveldir_first, + level_subdir_new); + if (leveldir_new == NULL) // should not happen + return FALSE; + + // correct top link and parent node link of newly created tree node + leveldir_new->node_top = leveldir_old->node_top; + leveldir_new->node_parent = leveldir_old->node_parent; + + // sort level info tree to adjust position of newly added level set + sortTreeInfo(&leveldir_first); + + return TRUE; +} + +void AddUserLevelSetToLevelInfo(char *level_subdir_new) +{ + if (!AddUserLevelSetToLevelInfoExt(level_subdir_new)) + Error(ERR_EXIT, "internal level set structure corrupted -- aborting"); +} + +boolean UpdateUserLevelSet(char *level_subdir, char *level_name, + char *level_author, int num_levels) +{ + char *filename = getPath2(getUserLevelDir(level_subdir), LEVELINFO_FILENAME); + char *filename_tmp = getStringCat2(filename, ".tmp"); + FILE *file = NULL; + FILE *file_tmp = NULL; + char line[MAX_LINE_LEN]; + boolean success = FALSE; + LevelDirTree *leveldir = getTreeInfoFromIdentifier(leveldir_first, + level_subdir); + // update values in level directory tree + + if (level_name != NULL) + setString(&leveldir->name, level_name); + + if (level_author != NULL) + setString(&leveldir->author, level_author); + + if (num_levels != -1) + leveldir->levels = num_levels; + + // update values that depend on other values + + setString(&leveldir->name_sorting, leveldir->name); + + leveldir->last_level = leveldir->first_level + leveldir->levels - 1; + + // sort order of level sets may have changed + sortTreeInfo(&leveldir_first); + + if ((file = fopen(filename, MODE_READ)) && + (file_tmp = fopen(filename_tmp, MODE_WRITE))) + { + while (fgets(line, MAX_LINE_LEN, file)) + { + if (strPrefix(line, "name:") && level_name != NULL) + fprintf(file_tmp, "%-32s%s\n", "name:", level_name); + else if (strPrefix(line, "author:") && level_author != NULL) + fprintf(file_tmp, "%-32s%s\n", "author:", level_author); + else if (strPrefix(line, "levels:") && num_levels != -1) + fprintf(file_tmp, "%-32s%d\n", "levels:", num_levels); + else + fputs(line, file_tmp); + } + + success = TRUE; + } + + if (file) + fclose(file); + + if (file_tmp) + fclose(file_tmp); + + if (success) + success = (rename(filename_tmp, filename) == 0); + + free(filename); + free(filename_tmp); + + return success; +} + +boolean CreateUserLevelSet(char *level_subdir, char *level_name, + char *level_author, int num_levels) { LevelDirTree *level_info; char *filename; FILE *file; int i; - filename = getPath2(getUserLevelDir(getLoginName()), LEVELINFO_FILENAME); + // create user level sub-directory, if needed + createDirectory(getUserLevelDir(level_subdir), "user level", PERMS_PRIVATE); + + filename = getPath2(getUserLevelDir(level_subdir), LEVELINFO_FILENAME); if (!(file = fopen(filename, MODE_WRITE))) { Error(ERR_WARN, "cannot write level info file '%s'", filename); free(filename); - return; + + return FALSE; } level_info = newTreeInfo(); @@ -3515,9 +3649,9 @@ static void SaveUserLevelInfo() /* always start with reliable default values */ setTreeInfoToDefaults(level_info, TREE_TYPE_LEVEL_DIR); - setString(&level_info->name, getLoginName()); - setString(&level_info->author, getRealName()); - level_info->levels = 100; + setString(&level_info->name, level_name); + setString(&level_info->author, level_author); + level_info->levels = num_levels; level_info->first_level = 1; level_info->sort_priority = LEVELCLASS_PRIVATE_START; level_info->readonly = FALSE; @@ -3538,7 +3672,8 @@ static void SaveUserLevelInfo() fprintf(file, "%s\n", getSetupLine(levelinfo_tokens, "", i)); /* just to make things nicer :) */ - if (i == LEVELINFO_TOKEN_AUTHOR) + if (i == LEVELINFO_TOKEN_AUTHOR || + i == LEVELINFO_TOKEN_FIRST_LEVEL) fprintf(file, "\n"); } @@ -3550,6 +3685,13 @@ static void SaveUserLevelInfo() freeTreeInfo(level_info); free(filename); + + return TRUE; +} + +static void SaveUserLevelInfo() +{ + CreateUserLevelSet(getLoginName(), getLoginName(), getRealName(), 100); } char *getSetupValue(int type, void *value)