X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsetup.c;h=50060391060a25c04d79acd2b1e55695fe4984e3;hp=b7c59ffd41fafc479eb145f6be0f2d5627af46b7;hb=30eb586d06bc4d1ee7388dced1c20e530292aa93;hpb=115ce6f2da1914d68b0fe0e5f9082973190dacdd diff --git a/src/libgame/setup.c b/src/libgame/setup.c index b7c59ffd..50060391 100644 --- a/src/libgame/setup.c +++ b/src/libgame/setup.c @@ -659,7 +659,7 @@ char *getLevelSetInfoFilename(void) return NULL; } -char *getLevelSetTitleMessageBasename(int nr, boolean initial) +static char *getLevelSetTitleMessageBasename(int nr, boolean initial) { static char basename[32]; @@ -1095,7 +1095,7 @@ void InitLevelSetupDirectory(char *level_subdir) createDirectory(getLevelSetupDir(level_subdir), "level setup", PERMS_PRIVATE); } -void InitCacheDirectory(void) +static void InitCacheDirectory(void) { createDirectory(getUserGameDataDir(), "user data", PERMS_PRIVATE); createDirectory(getCacheDir(), "cache data", PERMS_PRIVATE); @@ -1240,8 +1240,8 @@ TreeInfo *getTreeInfoFromIdentifier(TreeInfo *node, char *identifier) return NULL; } -TreeInfo *cloneTreeNode(TreeInfo **node_top, TreeInfo *node_parent, - TreeInfo *node, boolean skip_sets_without_levels) +static TreeInfo *cloneTreeNode(TreeInfo **node_top, TreeInfo *node_parent, + TreeInfo *node, boolean skip_sets_without_levels) { TreeInfo *node_new; @@ -1268,7 +1268,7 @@ TreeInfo *cloneTreeNode(TreeInfo **node_top, TreeInfo *node_parent, return node_new; } -void cloneTree(TreeInfo **ti_new, TreeInfo *ti, boolean skip_empty_sets) +static void cloneTree(TreeInfo **ti_new, TreeInfo *ti, boolean skip_empty_sets) { TreeInfo *ti_cloned = cloneTreeNode(ti_new, NULL, ti, skip_empty_sets); @@ -2207,7 +2207,7 @@ static boolean loadSetupFileData(void *setup_file_data, char *filename, return TRUE; } -void saveSetupFileHash(SetupFileHash *hash, char *filename) +static void saveSetupFileHash(SetupFileHash *hash, char *filename) { FILE *file; @@ -3503,8 +3503,8 @@ void LoadArtworkInfo(void) #endif } -void LoadArtworkInfoFromLevelInfo(ArtworkDirTree **artwork_node, - LevelDirTree *level_node) +static void LoadArtworkInfoFromLevelInfo(ArtworkDirTree **artwork_node, + LevelDirTree *level_node) { int type = (*artwork_node)->type;