X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsetup.c;h=3ff14a1ca9cc614cd7c8d4998c9a5c4c85f1ace8;hp=7e621f434192736cce6fe13192d632a79421bb63;hb=ddd58a300bd5996f69a8ec41d1fd140fe7a46f18;hpb=6b9be0de63f8e031e8400b829fd2dc9b125bb0b4 diff --git a/src/libgame/setup.c b/src/libgame/setup.c index 7e621f43..3ff14a1c 100644 --- a/src/libgame/setup.c +++ b/src/libgame/setup.c @@ -2920,8 +2920,10 @@ static boolean LoadLevelInfoFromLevelConf(TreeInfo **node_first, char *level_directory, char *directory_name) { +#if 0 static unsigned long progress_delay = 0; unsigned long progress_delay_value = 100; /* (in milliseconds) */ +#endif char *directory_path = getPath2(level_directory, directory_name); char *filename = getPath2(directory_path, LEVELINFO_FILENAME); SetupFileHash *setup_file_hash; @@ -3022,9 +3024,14 @@ static boolean LoadLevelInfoFromLevelConf(TreeInfo **node_first, leveldir_new->last_level : leveldir_new->first_level); #if 1 +#if 1 + DrawInitTextExt(leveldir_new->name, 150, FC_YELLOW, + leveldir_new->level_group); +#else if (leveldir_new->level_group || DelayReached(&progress_delay, progress_delay_value)) DrawInitText(leveldir_new->name, 150, FC_YELLOW); +#endif #else DrawInitText(leveldir_new->name, 150, FC_YELLOW); #endif @@ -3471,8 +3478,10 @@ void LoadArtworkInfo() void LoadArtworkInfoFromLevelInfo(ArtworkDirTree **artwork_node, LevelDirTree *level_node) { +#if 0 static unsigned long progress_delay = 0; unsigned long progress_delay_value = 100; /* (in milliseconds) */ +#endif int type = (*artwork_node)->type; /* recursively check all level directories for artwork sub-directories */ @@ -3518,6 +3527,9 @@ void LoadArtworkInfoFromLevelInfo(ArtworkDirTree **artwork_node, } #if 1 + DrawInitTextExt(level_node->name, 150, FC_YELLOW, + level_node->level_group); +#else if (level_node->level_group || DelayReached(&progress_delay, progress_delay_value)) DrawInitText(level_node->name, 150, FC_YELLOW);