X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=9fb16338fefba1760664a21e7ade264a1a190161;hp=c49894f6836deb17a4ad7f0a883cfbc3da74a3fb;hb=b641818c787e48bbf03ce2a0cd5b542c4c21e523;hpb=888ee0497f046c51100416e0a033ec35d77fb45c diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index c49894f6..9fb16338 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -4,7 +4,7 @@ // (c) 1995-2014 by Artsoft Entertainment // Holger Schemel // info@artsoft.org -// http://www.artsoft.org/ +// https://www.artsoft.org/ // ---------------------------------------------------------------------------- // sdl.h // ============================================================================ @@ -23,7 +23,7 @@ // definitions needed for "system.c" -#define SURFACE_FLAGS (0) +#define SURFACE_FLAGS (SDL_WINDOW_RESIZABLE) #define SET_TRANSPARENT_PIXEL (SDL_TRUE) #define UNSET_TRANSPARENT_PIXEL (SDL_FALSE) @@ -382,6 +382,7 @@ typedef struct UserEventInfo UserEvent; // SDL function definitions +const char *SDLGetRendererName(void); boolean SDLSetNativeSurface(SDL_Surface **); SDL_Surface *SDLGetNativeSurface(SDL_Surface *); void SDLCreateBitmapTextures(Bitmap *);