X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=590dadc82d8f4a068fdc10e24f4f20d17ff20e8b;hp=60a8411f4ffb66c1793d58edc7ff2e448325b88b;hb=d870b82d2c53def1ed6da9fdc46ce6bf3dd1bfae;hpb=4ccec4f3adc1eb08fd5c3fe08d4168803b9f8e6c diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index 60a8411f..590dadc8 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -199,8 +199,14 @@ struct MouseCursorInfo #define KSYM_Page_Down SDLK_PAGEDOWN #if defined(TARGET_SDL2) +#define KSYM_Select SDLK_SELECT #define KSYM_Menu SDLK_MENU #define KSYM_Back SDLK_AC_BACK +#define KSYM_PlayPause SDLK_AUDIOPLAY +#if defined(PLATFORM_ANDROID) +#define KSYM_Rewind SDLK_AUDIORWND +#define KSYM_FastForward SDLK_AUDIOFFWD +#endif #endif #define KSYM_space SDLK_SPACE @@ -440,6 +446,10 @@ SDL_Surface *SDL_DisplayFormat(SDL_Surface *); void SDLSetWindowScaling(int); void SDLSetWindowScalingQuality(char *); void SDLSetWindowFullscreen(boolean); +void SDLSetDisplaySize(void); +void SDLSetScreenSizeAndOffsets(int, int); +void SDLSetScreenSizeForRenderer(int, int); +void SDLSetScreenProperties(void); #endif void SDLSetScreenRenderingMode(char *); @@ -480,6 +490,7 @@ void SDLHandleWindowManagerEvent(Event *); void HandleJoystickEvent(Event *); void SDLInitJoysticks(void); boolean SDLReadJoystick(int, int *, int *, boolean *, boolean *); +boolean SDLCheckJoystickOpened(int); void PrepareFadeBitmap(int);