X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=528b763a3db459a56c1ac178128b50a2e5b46d6e;hp=4b4f34d31beb0c37dbe7b5afffcba920f831a81e;hb=e4bf86b0ac3fd50612eee1439beba2fbaaa7cd09;hpb=6ed4958820f8f97174ca47594dcc6f00ee31b2cb diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index 4b4f34d3..528b763a 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -23,9 +23,6 @@ #define SURFACE_FLAGS (SDL_SWSURFACE) -#define SDLCOPYAREA_OPAQUE 0 -#define SDLCOPYAREA_MASKED 1 - /* system dependent definitions */ #define TARGET_STRING "SDL" @@ -79,6 +76,9 @@ struct XY #define None 0L +#define BlackPixel(d, s) 0x000000 +#define WhitePixel(d, s) 0xffffff + #define EVENT_BUTTONPRESS SDL_MOUSEBUTTONDOWN #define EVENT_BUTTONRELEASE SDL_MOUSEBUTTONUP #define EVENT_MOTIONNOTIFY SDL_MOUSEMOTION @@ -325,8 +325,8 @@ inline void SDLInitVideoDisplay(void); inline void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean); inline boolean SDLSetVideoMode(DrawBuffer **, boolean); inline void SDLCopyArea(Bitmap *, Bitmap *, int, int, int, int, int, int, int); -inline void SDLFillRectangle(Bitmap *, int, int, int, int, unsigned int); -inline void SDLDrawSimpleLine(Bitmap *, int, int, int, int, unsigned int); +inline void SDLFillRectangle(Bitmap *, int, int, int, int, Uint32); +inline void SDLDrawSimpleLine(Bitmap *, int, int, int, int, Uint32); inline void SDLDrawLine(Bitmap *, int, int, int, int, Uint32); inline Pixel SDLGetPixel(Bitmap *, int, int);