X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=4ea00b5fa27a7cfeac4e9fcf40f361bfa42a875f;hp=fcf19341a81fd08372a5edd2c67881b012147611;hb=e57078603232563176d90bb543ce2bc3a15b889e;hpb=514321a85f7dda02848a3ce78667329f9c891156 diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index fcf19341..4ea00b5f 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -344,8 +344,11 @@ inline void SDLFillRectangle(Bitmap *, int, int, int, int, Uint32); inline void SDLDrawSimpleLine(Bitmap *, int, int, int, int, Uint32); inline void SDLDrawLine(Bitmap *, int, int, int, int, Uint32); inline Pixel SDLGetPixel(Bitmap *, int, int); +inline void SDLPutPixel(Bitmap *, int, int, Pixel); inline void SDLInvertArea(Bitmap *, int, int, int, int, Uint32); +inline void SDLCopyInverseMasked(Bitmap *, Bitmap *, int, int, int, int, + int, int); void SDLZoomBitmap(Bitmap *, Bitmap *);