X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsdl.h;h=00b2698ad5cb209044da930b55a7ca8c3d3e54a0;hp=16c62c0f50034b4608ba004178d66074a653abae;hb=2486a7a849210371bb59e733e37b0271a4332d8b;hpb=36cfa0205e5a618c59e2e24c1c6650597a59ddca diff --git a/src/libgame/sdl.h b/src/libgame/sdl.h index 16c62c0f..00b2698a 100644 --- a/src/libgame/sdl.h +++ b/src/libgame/sdl.h @@ -47,7 +47,18 @@ #define TARGET_STRING "SDL" #endif +#if defined(PLATFORM_ANDROID) +#define WINDOW_SCALING_STATUS WINDOW_SCALING_NOT_AVAILABLE #define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE +#define USE_DESKTOP_FULLSCREEN TRUE +#elif defined(TARGET_SDL2) +#define WINDOW_SCALING_STATUS WINDOW_SCALING_AVAILABLE +#define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE +#define USE_DESKTOP_FULLSCREEN TRUE +#else // SDL 1.2 +#define WINDOW_SCALING_STATUS WINDOW_SCALING_NOT_AVAILABLE +#define FULLSCREEN_STATUS FULLSCREEN_AVAILABLE +#endif #define CURSOR_MAX_WIDTH 32 #define CURSOR_MAX_HEIGHT 32 @@ -75,6 +86,7 @@ typedef SDL_MouseMotionEvent MotionEvent; #if defined(TARGET_SDL2) typedef SDL_TouchFingerEvent FingerEvent; typedef SDL_TextInputEvent TextEvent; +typedef SDL_WindowEvent WindowEvent; #endif typedef SDL_KeyboardEvent KeyEvent; typedef SDL_Event ExposeEvent; @@ -425,8 +437,15 @@ struct MouseCursorInfo #if defined(TARGET_SDL2) SDL_Surface *SDL_DisplayFormat(SDL_Surface *); +void SDLSetWindowScaling(int); +void SDLSetWindowScalingQuality(char *); +void SDLSetWindowFullscreen(boolean); +void SDLRedrawWindow(); #endif +void SDLSetWindowTitle(void); + +void SDLLimitScreenUpdates(boolean); void SDLInitVideoDisplay(void); void SDLInitVideoBuffer(DrawBuffer **, DrawWindow **, boolean); boolean SDLSetVideoMode(DrawBuffer **, boolean);