X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsdl.c;h=f805ddfd6c1ef5a213a805026bd935648478aea1;hp=0e8945d5883b1e69d4d5b49faa72a29c6f432906;hb=6d17734e8b92345bb044aa7f0b48a10290692bec;hpb=3e3b2e2cbfb978e4a18276ddfe872eed61dc1d95 diff --git a/src/libgame/sdl.c b/src/libgame/sdl.c index 0e8945d5..f805ddfd 100644 --- a/src/libgame/sdl.c +++ b/src/libgame/sdl.c @@ -2124,7 +2124,8 @@ SDL_Surface *zoomSurface(SDL_Surface *src, int dst_width, int dst_height) { /* new source surface is 32 bit with a defined RGB ordering */ zoom_src = SDL_CreateRGBSurface(SURFACE_FLAGS, src->w, src->h, 32, - 0x000000ff, 0x0000ff00, 0x00ff0000, 0); + 0x000000ff, 0x0000ff00, 0x00ff0000, + (src->format->Amask ? 0xff000000 : 0)); SDL_BlitSurface(src, NULL, zoom_src, NULL); is_32bit = TRUE; is_converted = TRUE; @@ -2137,7 +2138,8 @@ SDL_Surface *zoomSurface(SDL_Surface *src, int dst_width, int dst_height) zoom_dst = SDL_CreateRGBSurface(SURFACE_FLAGS, dst_width, dst_height, 32, zoom_src->format->Rmask, zoom_src->format->Gmask, - zoom_src->format->Bmask, 0); + zoom_src->format->Bmask, + zoom_src->format->Amask); } else { @@ -2178,28 +2180,30 @@ SDL_Surface *zoomSurface(SDL_Surface *src, int dst_width, int dst_height) return zoom_dst; } -static void SetOpaqueBitmapSurface(Bitmap *bitmap) +static SDL_Surface *SDLGetOpaqueSurface(SDL_Surface *surface) { - if (bitmap == NULL) - return; + SDL_Surface *new_surface; - if (bitmap->surface) - SDL_FreeSurface(bitmap->surface); + if (surface == NULL) + return NULL; - if ((bitmap->surface = SDLGetNativeSurface(bitmap->surface_masked)) == NULL) - Error(ERR_EXIT, "SDL_DisplayFormat() failed"); + if ((new_surface = SDLGetNativeSurface(surface)) == NULL) + Error(ERR_EXIT, "SDLGetNativeSurface() failed"); /* remove alpha channel from native non-transparent surface, if defined */ - SDLSetAlpha(bitmap->surface, FALSE, 0); + SDLSetAlpha(new_surface, FALSE, 0); /* remove transparent color from native non-transparent surface, if defined */ - SDL_SetColorKey(bitmap->surface, UNSET_TRANSPARENT_PIXEL, 0); + SDL_SetColorKey(new_surface, UNSET_TRANSPARENT_PIXEL, 0); + + return new_surface; } Bitmap *SDLZoomBitmap(Bitmap *src_bitmap, int dst_width, int dst_height) { Bitmap *dst_bitmap = CreateBitmapStruct(); - SDL_Surface **dst_surface = &dst_bitmap->surface_masked; + SDL_Surface *src_surface = src_bitmap->surface_masked; + SDL_Surface *dst_surface; dst_width = MAX(1, dst_width); /* prevent zero bitmap width */ dst_height = MAX(1, dst_height); /* prevent zero bitmap height */ @@ -2208,18 +2212,21 @@ Bitmap *SDLZoomBitmap(Bitmap *src_bitmap, int dst_width, int dst_height) dst_bitmap->height = dst_height; /* create zoomed temporary surface from source surface */ - *dst_surface = zoomSurface(src_bitmap->surface_masked, dst_width, dst_height); + dst_surface = zoomSurface(src_surface, dst_width, dst_height); /* create native format destination surface from zoomed temporary surface */ - SDLSetNativeSurface(dst_surface); + SDLSetNativeSurface(&dst_surface); /* set color key for zoomed surface from source surface, if defined */ - if (SDLHasColorKey(src_bitmap->surface_masked)) - SDL_SetColorKey(*dst_surface, SET_TRANSPARENT_PIXEL, - SDLGetColorKey(src_bitmap->surface_masked)); + if (SDLHasColorKey(src_surface)) + SDL_SetColorKey(dst_surface, SET_TRANSPARENT_PIXEL, + SDLGetColorKey(src_surface)); /* create native non-transparent surface for opaque blitting */ - SetOpaqueBitmapSurface(dst_bitmap); + dst_bitmap->surface = SDLGetOpaqueSurface(dst_surface); + + /* set native transparent surface for masked blitting */ + dst_bitmap->surface_masked = dst_surface; return dst_bitmap; } @@ -2240,31 +2247,17 @@ Bitmap *SDLLoadImage(char *filename) /* load image to temporary surface */ if ((sdl_image_tmp = IMG_Load(filename)) == NULL) - { - SetError("IMG_Load(): %s", SDL_GetError()); - - return NULL; - } + Error(ERR_EXIT, "IMG_Load() failed: %s", SDL_GetError()); print_timestamp_time("IMG_Load"); UPDATE_BUSY_STATE(); /* create native non-transparent surface for current image */ - if ((new_bitmap->surface = SDLGetNativeSurface(sdl_image_tmp)) == NULL) - { - SetError("SDL_DisplayFormat(): %s", SDL_GetError()); + if ((new_bitmap->surface = SDLGetOpaqueSurface(sdl_image_tmp)) == NULL) + Error(ERR_EXIT, "SDLGetOpaqueSurface() failed"); - return NULL; - } - - /* remove alpha channel from native non-transparent surface, if defined */ - SDLSetAlpha(new_bitmap->surface, FALSE, 0); - - /* remove transparent color from native non-transparent surface, if defined */ - SDL_SetColorKey(new_bitmap->surface, UNSET_TRANSPARENT_PIXEL, 0); - - print_timestamp_time("SDL_DisplayFormat (opaque)"); + print_timestamp_time("SDLGetNativeSurface (opaque)"); UPDATE_BUSY_STATE(); @@ -2276,13 +2269,9 @@ Bitmap *SDLLoadImage(char *filename) /* create native transparent surface for current image */ if ((new_bitmap->surface_masked = SDLGetNativeSurface(sdl_image_tmp)) == NULL) - { - SetError("SDL_DisplayFormat(): %s", SDL_GetError()); - - return NULL; - } + Error(ERR_EXIT, "SDLGetNativeSurface() failed"); - print_timestamp_time("SDL_DisplayFormat (masked)"); + print_timestamp_time("SDLGetNativeSurface (masked)"); UPDATE_BUSY_STATE();