X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsdl.c;h=97f8503f1b5d82bc3fe04efac970d5509f187222;hp=533d0366b5fd248953c6eced78a0a1ee14deed9b;hb=998be01ad92a672b69b11e24d472f6c0c076817f;hpb=e582c697ddb8c9cd9d5d345beaf83c1916b849fa diff --git a/src/libgame/sdl.c b/src/libgame/sdl.c index 533d0366..97f8503f 100644 --- a/src/libgame/sdl.c +++ b/src/libgame/sdl.c @@ -17,6 +17,10 @@ #if defined(TARGET_SDL) +/* ========================================================================= */ +/* video functions */ +/* ========================================================================= */ + inline void SDLInitVideoDisplay(void) { /* initialize SDL video */ @@ -191,6 +195,494 @@ inline void SDLDrawSimpleLine(SDL_Surface *surface, int from_x, int from_y, SDL_MapRGB(surface->format, color_r, color_g, color_b)); } +inline void SDLDrawLine(SDL_Surface *surface, int from_x, int from_y, + int to_x, int to_y, Uint32 color) +{ + sge_Line(surface, from_x, from_y, to_x, to_y, color); +} + +#if 0 +inline void SDLDrawLines(SDL_Surface *surface, struct XY *points, + int num_points, Uint32 color) +{ + int i, x, y; + int line_width = 4; + + for (i=0; i= 0 && x <= surface->w - 1 && y >= 0 && y <= surface->h - 1) + { + switch (surface->format->BytesPerPixel) + { + case 1: + { + /* Assuming 8-bpp */ + *((Uint8 *)surface->pixels + y*surface->pitch + x) = color; + } + break; + + case 2: + { + /* Probably 15-bpp or 16-bpp */ + *((Uint16 *)surface->pixels + y*surface->pitch/2 + x) = color; + } + break; + + case 3: + { + /* Slow 24-bpp mode, usually not used */ + Uint8 *pix; + int shift; + + /* Gack - slow, but endian correct */ + pix = (Uint8 *)surface->pixels + y * surface->pitch + x*3; + shift = surface->format->Rshift; + *(pix+shift/8) = color>>shift; + shift = surface->format->Gshift; + *(pix+shift/8) = color>>shift; + shift = surface->format->Bshift; + *(pix+shift/8) = color>>shift; + } + break; + + case 4: + { + /* Probably 32-bpp */ + *((Uint32 *)surface->pixels + y*surface->pitch/4 + x) = color; + } + break; + } + } +} + +void _PutPixelRGB(SDL_Surface *surface, Sint16 x, Sint16 y, + Uint8 R, Uint8 G, Uint8 B) +{ + _PutPixel(surface, x, y, SDL_MapRGB(surface->format, R, G, B)); +} + +void _PutPixel8(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color) +{ + *((Uint8 *)surface->pixels + y*surface->pitch + x) = color; +} + +void _PutPixel16(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color) +{ + *((Uint16 *)surface->pixels + y*surface->pitch/2 + x) = color; +} + +void _PutPixel24(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color) +{ + Uint8 *pix; + int shift; + + /* Gack - slow, but endian correct */ + pix = (Uint8 *)surface->pixels + y * surface->pitch + x*3; + shift = surface->format->Rshift; + *(pix+shift/8) = color>>shift; + shift = surface->format->Gshift; + *(pix+shift/8) = color>>shift; + shift = surface->format->Bshift; + *(pix+shift/8) = color>>shift; +} + +void _PutPixel32(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color) +{ + *((Uint32 *)surface->pixels + y*surface->pitch/4 + x) = color; +} + +void _PutPixelX(SDL_Surface *dest,Sint16 x,Sint16 y,Uint32 color) +{ + switch (dest->format->BytesPerPixel) + { + case 1: + *((Uint8 *)dest->pixels + y*dest->pitch + x) = color; + break; + + case 2: + *((Uint16 *)dest->pixels + y*dest->pitch/2 + x) = color; + break; + + case 3: + _PutPixel24(dest,x,y,color); + break; + + case 4: + *((Uint32 *)dest->pixels + y*dest->pitch/4 + x) = color; + break; + } +} + +void sge_PutPixel(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color) +{ + if (SDL_MUSTLOCK(surface)) + { + if (SDL_LockSurface(surface) < 0) + { + return; + } + } + + _PutPixel(surface, x, y, color); + + if (SDL_MUSTLOCK(surface)) + { + SDL_UnlockSurface(surface); + } +} + +void sge_PutPixelRGB(SDL_Surface *surface, Sint16 x, Sint16 y, + Uint8 R, Uint8 G, Uint8 B) +{ + sge_PutPixel(surface, x, y, SDL_MapRGB(surface->format, R, G, B)); +} + +Sint32 sge_CalcYPitch(SDL_Surface *dest, Sint16 y) +{ + if (y >= 0 && y <= dest->h - 1) + { + switch (dest->format->BytesPerPixel) + { + case 1: + return y*dest->pitch; + break; + + case 2: + return y*dest->pitch/2; + break; + + case 3: + return y*dest->pitch; + break; + + case 4: + return y*dest->pitch/4; + break; + } + } + + return -1; +} + +void sge_pPutPixel(SDL_Surface *surface, Sint16 x, Sint32 ypitch, Uint32 color) +{ + if (x >= 0 && x <= surface->w - 1 && ypitch >= 0) + { + switch (surface->format->BytesPerPixel) + { + case 1: + { + /* Assuming 8-bpp */ + *((Uint8 *)surface->pixels + ypitch + x) = color; + } + break; + + case 2: + { + /* Probably 15-bpp or 16-bpp */ + *((Uint16 *)surface->pixels + ypitch + x) = color; + } + break; + + case 3: + { + /* Slow 24-bpp mode, usually not used */ + Uint8 *pix; + int shift; + + /* Gack - slow, but endian correct */ + pix = (Uint8 *)surface->pixels + ypitch + x*3; + shift = surface->format->Rshift; + *(pix+shift/8) = color>>shift; + shift = surface->format->Gshift; + *(pix+shift/8) = color>>shift; + shift = surface->format->Bshift; + *(pix+shift/8) = color>>shift; + } + break; + + case 4: + { + /* Probably 32-bpp */ + *((Uint32 *)surface->pixels + ypitch + x) = color; + } + break; + } + } +} + +void sge_HLine(SDL_Surface *Surface, Sint16 x1, Sint16 x2, Sint16 y, + Uint32 Color) +{ + SDL_Rect l; + + if (SDL_MUSTLOCK(Surface)) + { + if (SDL_LockSurface(Surface) < 0) + { + return; + } + } + + if (x1 > x2) + { + Sint16 tmp = x1; + x1 = x2; + x2 = tmp; + } + + /* Do the clipping */ + if (y < 0 || y > Surface->h - 1 || x1 > Surface->w - 1 || x2 < 0) + return; + if (x1 < 0) + x1 = 0; + if (x2 > Surface->w - 1) + x2 = Surface->w - 1; + + l.x = x1; + l.y = y; + l.w = x2 - x1 + 1; + l.h = 1; + + SDL_FillRect(Surface, &l, Color); + + if (SDL_MUSTLOCK(Surface)) + { + SDL_UnlockSurface(Surface); + } +} + +void sge_HLineRGB(SDL_Surface *Surface, Sint16 x1, Sint16 x2, Sint16 y, + Uint8 R, Uint8 G, Uint8 B) +{ + sge_HLine(Surface, x1, x2, y, SDL_MapRGB(Surface->format, R, G, B)); +} + +void _HLine(SDL_Surface *Surface, Sint16 x1, Sint16 x2, Sint16 y, Uint32 Color) +{ + SDL_Rect l; + + if (x1 > x2) + { + Sint16 tmp = x1; + x1 = x2; + x2 = tmp; + } + + /* Do the clipping */ + if (y < 0 || y > Surface->h - 1 || x1 > Surface->w - 1 || x2 < 0) + return; + if (x1 < 0) + x1 = 0; + if (x2 > Surface->w - 1) + x2 = Surface->w - 1; + + l.x = x1; + l.y = y; + l.w = x2 - x1 + 1; + l.h = 1; + + SDL_FillRect(Surface, &l, Color); +} + +void sge_VLine(SDL_Surface *Surface, Sint16 x, Sint16 y1, Sint16 y2, + Uint32 Color) +{ + SDL_Rect l; + + if (SDL_MUSTLOCK(Surface)) + { + if (SDL_LockSurface(Surface) < 0) + { + return; + } + } + + if (y1 > y2) + { + Sint16 tmp = y1; + y1 = y2; + y2 = tmp; + } + + /* Do the clipping */ + if (x < 0 || x > Surface->w - 1 || y1 > Surface->h - 1 || y2 < 0) + return; + if (y1 < 0) + y1 = 0; + if (y2 > Surface->h - 1) + y2 = Surface->h - 1; + + l.x = x; + l.y = y1; + l.w = 1; + l.h = y2 - y1 + 1; + + SDL_FillRect(Surface, &l, Color); + + if (SDL_MUSTLOCK(Surface)) + { + SDL_UnlockSurface(Surface); + } +} + +void sge_VLineRGB(SDL_Surface *Surface, Sint16 x, Sint16 y1, Sint16 y2, + Uint8 R, Uint8 G, Uint8 B) +{ + sge_VLine(Surface, x, y1, y2, SDL_MapRGB(Surface->format, R, G, B)); +} + +void _VLine(SDL_Surface *Surface, Sint16 x, Sint16 y1, Sint16 y2, Uint32 Color) +{ + SDL_Rect l; + + if (y1 > y2) + { + Sint16 tmp = y1; + y1 = y2; + y2 = tmp; + } + + /* Do the clipping */ + if (x < 0 || x > Surface->w - 1 || y1 > Surface->h - 1 || y2 < 0) + return; + if (y1 < 0) + y1 = 0; + if (y2 > Surface->h - 1) + y2 = Surface->h - 1; + + l.x = x; + l.y = y1; + l.w = 1; + l.h = y2 - y1 + 1; + + SDL_FillRect(Surface, &l, Color); +} + +void sge_DoLine(SDL_Surface *Surface, Sint16 x1, Sint16 y1, + Sint16 x2, Sint16 y2, Uint32 Color, + void Callback(SDL_Surface *Surf, Sint16 X, Sint16 Y, + Uint32 Color)) +{ + Sint16 dx, dy, sdx, sdy, x, y, px, py; + + dx = x2 - x1; + dy = y2 - y1; + + sdx = (dx < 0) ? -1 : 1; + sdy = (dy < 0) ? -1 : 1; + + dx = sdx * dx + 1; + dy = sdy * dy + 1; + + x = y = 0; + + px = x1; + py = y1; + + if (dx >= dy) + { + for (x = 0; x < dx; x++) + { + Callback(Surface, px, py, Color); + + y += dy; + if (y >= dx) + { + y -= dx; + py += sdy; + } + + px += sdx; + } + } + else + { + for (y = 0; y < dy; y++) + { + Callback(Surface, px, py, Color); + + x += dx; + if (x >= dy) + { + x -= dy; + px += sdx; + } + + py += sdy; + } + } +} + +void sge_DoLineRGB(SDL_Surface *Surface, Sint16 X1, Sint16 Y1, + Sint16 X2, Sint16 Y2, Uint8 R, Uint8 G, Uint8 B, + void Callback(SDL_Surface *Surf, Sint16 X, Sint16 Y, + Uint32 Color)) +{ + sge_DoLine(Surface, X1, Y1, X2, Y2, + SDL_MapRGB(Surface->format, R, G, B), Callback); +} + +void sge_Line(SDL_Surface *Surface, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, + Uint32 Color) +{ + if (SDL_MUSTLOCK(Surface)) + { + if (SDL_LockSurface(Surface) < 0) + return; + } + + /* Draw the line */ + sge_DoLine(Surface, x1, y1, x2, y2, Color, _PutPixel); + + /* unlock the display */ + if (SDL_MUSTLOCK(Surface)) + { + SDL_UnlockSurface(Surface); + } +} + +void sge_LineRGB(SDL_Surface *Surface, Sint16 x1, Sint16 y1, Sint16 x2, + Sint16 y2, Uint8 R, Uint8 G, Uint8 B) +{ + sge_Line(Surface, x1, y1, x2, y2, SDL_MapRGB(Surface->format, R, G, B)); +} + + +/* ========================================================================= */ +/* audio functions */ +/* ========================================================================= */ + inline boolean SDLOpenAudio(void) { if (SDL_Init(SDL_INIT_AUDIO) < 0)