X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsdl.c;h=42e6286bf78697605e42c52cef07c04b636c5c60;hp=6365c87161db3a0efb246895c26195f5be95d321;hb=2f1f47c267eb7b16d95eb25cfb53eb5effedea9a;hpb=e4467a70cdf808b36d10965bdf6316f0cbc35214 diff --git a/src/libgame/sdl.c b/src/libgame/sdl.c index 6365c871..42e6286b 100644 --- a/src/libgame/sdl.c +++ b/src/libgame/sdl.c @@ -890,15 +890,6 @@ inline void SDLOpenAudio(void) audio.music_channel = MUSIC_CHANNEL; audio.first_sound_channel = FIRST_SOUND_CHANNEL; - /* reserve first channel for music loops */ - if (Mix_ReserveChannels(1) == 1) - audio.music_channel = 0; - else - audio.music_available = FALSE; - - Mix_Volume(-1, SOUND_MAX_VOLUME); - Mix_VolumeMusic(SOUND_MAX_VOLUME); - Mixer_InitChannels(); }