X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fsdl.c;fp=src%2Flibgame%2Fsdl.c;h=ece4e3f7c0b7beb98a1608a01eead8ec3b671ab3;hp=794bad30a1f836748679d342b8914b2d1d9cc7d8;hb=a99a1803e5097bc598b4c6f73259715da148ab27;hpb=06b98fd946f39a00697c47d31ea5212b921b56b2 diff --git a/src/libgame/sdl.c b/src/libgame/sdl.c index 794bad30..ece4e3f7 100644 --- a/src/libgame/sdl.c +++ b/src/libgame/sdl.c @@ -84,8 +84,8 @@ static void UpdateScreenExt(SDL_Rect *rect, boolean with_frame_delay) static int LastFrameCounter = 0; boolean changed = (FrameCounter != LastFrameCounter); - printf("::: FrameCounter == %d [%s]\n", FrameCounter, - (changed ? "-" : "SAME FRAME UPDATED")); + Debug("internal:frame", "FrameCounter == %d [%s]", FrameCounter, + (changed ? "-" : "SAME FRAME UPDATED")); LastFrameCounter = FrameCounter;