X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Flibgame%2Fgadgets.c;h=75d0a8558970bcb8b2da5ba4f74ec5c4a25e85c2;hp=1c52ec5d422e5ce591426280d792a62af9871c49;hb=791c71ebdff49bada6e1becaca5482af8804d645;hpb=8a69c2a5a6c025385142696ac5bb9ab92e2b0dbc diff --git a/src/libgame/gadgets.c b/src/libgame/gadgets.c index 1c52ec5d..75d0a855 100644 --- a/src/libgame/gadgets.c +++ b/src/libgame/gadgets.c @@ -96,6 +96,16 @@ static struct GadgetInfo *getGadgetInfoFromMousePosition(int mx, int my, boolean check_horizontal = (IS_WHEEL_BUTTON_HORIZONTAL(button) || GetKeyModState() & KMOD_Shift); + /* check for the first active scrollbar directly under the mouse pointer */ + for (gi = gadget_list_first_entry; gi != NULL; gi = gi->next) + { + if (gi->mapped && gi->active && + (gi->type & GD_TYPE_SCROLLBAR) && + mx >= gi->x && mx < gi->x + gi->width && + my >= gi->y && my < gi->y + gi->height) + return gi; + } + /* check for the first active scrollbar with matching mouse wheel area */ for (gi = gadget_list_first_entry; gi != NULL; gi = gi->next) { @@ -704,6 +714,10 @@ static void DrawGadget(struct GadgetInfo *gi, boolean pressed, boolean direct) return; } + // do not use direct gadget drawing anymore; this worked as a speed-up once, + // but would slow things down a lot now the screen is always fully redrawn + direct = FALSE; + if (direct) { BlitBitmap(drawto, window, @@ -980,14 +994,12 @@ static void HandleGadgetTags(struct GadgetInfo *gi, int first_tag, va_list ap) gi->drawing.area_ysize = va_arg(ap, int); /* determine dependent values for drawing area gadget, if needed */ - if (gi->width == 0 && gi->height == 0 && - gi->drawing.item_xsize !=0 && gi->drawing.item_ysize !=0) + if (gi->drawing.item_xsize != 0 && gi->drawing.item_ysize != 0) { gi->width = gi->drawing.area_xsize * gi->drawing.item_xsize; gi->height = gi->drawing.area_ysize * gi->drawing.item_ysize; } - else if (gi->drawing.item_xsize == 0 && gi->drawing.item_ysize == 0 && - gi->width != 0 && gi->height != 0) + else if (gi->width != 0 && gi->height != 0) { gi->drawing.item_xsize = gi->width / gi->drawing.area_xsize; gi->drawing.item_ysize = gi->height / gi->drawing.area_ysize; @@ -1010,14 +1022,12 @@ static void HandleGadgetTags(struct GadgetInfo *gi, int first_tag, va_list ap) gi->drawing.item_ysize = va_arg(ap, int); /* determine dependent values for drawing area gadget, if needed */ - if (gi->width == 0 && gi->height == 0 && - gi->drawing.area_xsize !=0 && gi->drawing.area_ysize !=0) + if (gi->drawing.area_xsize != 0 && gi->drawing.area_ysize != 0) { gi->width = gi->drawing.area_xsize * gi->drawing.item_xsize; gi->height = gi->drawing.area_ysize * gi->drawing.item_ysize; } - else if (gi->drawing.area_xsize == 0 && gi->drawing.area_ysize == 0 && - gi->width != 0 && gi->height != 0) + else if (gi->width != 0 && gi->height != 0) { gi->drawing.area_xsize = gi->width / gi->drawing.item_xsize; gi->drawing.area_ysize = gi->height / gi->drawing.item_ysize; @@ -1779,7 +1789,7 @@ boolean HandleGadgets(int mx, int my, int button) { boolean scroll_single_step = ((GetKeyModState() & KMOD_Alt) != 0); - item_steps = (scroll_single_step ? 1 : DEFAULT_WHEEL_STEPS); + item_steps = (scroll_single_step ? 1 : wheel_steps); item_direction = (button == MB_WHEEL_UP || button == MB_WHEEL_LEFT ? -1 : +1); }