X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Finit.h;h=d7a12e67109210b446716a3615b0f01608ebabea;hp=08f999e3e6df1a51179d58384a4d774e92a85e2e;hb=abe44529b439ad39b4d8dbf19cbd67c9b9844279;hpb=ea6e4698905d7440a265e323d03cf13fc323c44b diff --git a/src/init.h b/src/init.h index 08f999e3..d7a12e67 100644 --- a/src/init.h +++ b/src/init.h @@ -1,22 +1,19 @@ -/*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * -*----------------------------------------------------------* -* (c) 1995-2002 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* init.h * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// init.h +// ============================================================================ #ifndef INIT_H #define INIT_H #include "main.h" -#if 1 #define setMoveIntoAcidProperty(l, e, v) \ (setBitfieldProperty(&(l)->can_move_into_acid_bits, \ EP_CAN_MOVE_INTO_ACID, e, v)) @@ -33,19 +30,22 @@ void setBitfieldProperty(int *, int, int, boolean); boolean getBitfieldProperty(int *, int, int); -#else - -void setMoveIntoAcidProperty(struct LevelInfo *, int, boolean); -boolean getMoveIntoAcidProperty(struct LevelInfo *, int); -#endif - +void ResolveGroupElement(int); void InitElementPropertiesStatic(void); void InitElementPropertiesEngine(int); +void InitElementPropertiesAfterLoading(int); +void InitElementPropertiesGfxElement(); void ReloadCustomArtwork(int); +void RedrawBackground(); void KeyboardAutoRepeatOffUnlessAutoplay(); +void InitGfxBuffers(); +void InitGadgets(); + +void DisplayExitMessage(char *, va_list); + void OpenAll(void); void CloseAllAndExit(int);