X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Finit.c;h=f77bd79ef23bb37dcf915ef4fe78e2b0cee4a249;hp=78e38abed59c678931755f597e8a3e5bd3e6ce64;hb=8d46c5298f0fcce7bdb52f3835b2fbbdc403dfe0;hpb=f5356588a234e34e349c0b1eba02008655fdee87 diff --git a/src/init.c b/src/init.c index 78e38abe..f77bd79e 100644 --- a/src/init.c +++ b/src/init.c @@ -55,6 +55,10 @@ static void InitElementProperties(void); void OpenAll(int argc, char *argv[]) { +#ifdef MSDOS + initErrorFile(); +#endif + if (options.serveronly) { NetworkServer(options.server_port, options.serveronly); @@ -63,8 +67,6 @@ void OpenAll(int argc, char *argv[]) exit(0); } - InitLevelAndPlayerInfo(); - InitCounter(); InitSound(); InitSoundServer(); @@ -77,12 +79,17 @@ void OpenAll(int argc, char *argv[]) InitDisplay(); InitWindow(argc, argv); +#ifndef USE_SDL_LIBRARY XMapWindow(display, window); XFlush(display); +#endif InitGfx(); - InitElementProperties(); - InitGadgets(); + InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */ + + InitLevelAndPlayerInfo(); + return; + InitGadgets(); /* needs to know number of level series */ DrawMainMenu(); @@ -104,9 +111,10 @@ void InitLevelAndPlayerInfo() local_player->connected = TRUE; - LoadLevelInfo(); /* global level info */ - LoadSetup(); /* global setup info */ - LoadLevelSetup(); /* info about last played level */ + LoadLevelInfo(); /* global level info */ + LoadSetup(); /* global setup info */ + LoadLevelSetup_LastSeries(); /* last played series info */ + LoadLevelSetup_SeriesInfo(); /* last played level info */ } void InitNetworkServer() @@ -293,6 +301,16 @@ void InitJoysticks() void InitDisplay() { +#ifdef USE_SDL_LIBRARY + /* initialize SDL */ + if (SDL_Init(SDL_INIT_VIDEO) < 0) + Error(ERR_EXIT, "SDL_Init() failed: %s\n", SDL_GetError()); + + /* automatically cleanup SDL stuff after exit() */ + atexit(SDL_Quit); + +#else /* !USE_SDL_LIBRARY */ + #ifndef MSDOS XVisualInfo vinfo_template, *vinfo; int num_visuals; @@ -334,11 +352,27 @@ void InitDisplay() printf("Sorry, cannot get appropriate visual.\n"); exit(-1); } -#endif +#endif /* !MSDOS */ +#endif /* !USE_SDL_LIBRARY */ } void InitWindow(int argc, char *argv[]) { +#ifdef USE_SDL_LIBRARY + /* open SDL video output device (window or fullscreen mode) */ + if ((sdl_window = SDL_SetVideoMode(WIN_XSIZE, WIN_YSIZE, WIN_SDL_DEPTH, + SDL_HWSURFACE)) + == NULL) + Error(ERR_EXIT, "SDL_SetVideoMode() failed: %s\n", SDL_GetError()); + + /* set window and icon title */ + SDL_WM_SetCaption(WINDOW_TITLE_STRING, WINDOW_TITLE_STRING); + + /* select event types: initially no mouse motion events */ + SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE); + +#else /* !USE_SDL_LIBRARY */ + unsigned int border_width = 4; XGCValues gc_values; unsigned long gc_valuemask; @@ -453,25 +487,20 @@ void InitWindow(int argc, char *argv[]) gc_values.background = pen_bg; gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground; gc = XCreateGC(display, window, gc_valuemask, &gc_values); -} - -void DrawInitText(char *text, int ypos, int color) -{ - if (display && window && pix[PIX_SMALLFONT]) - { - XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE); - DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2, - ypos,text,FS_SMALL,color); - XFlush(display); - } +#endif /* !USE_SDL_LIBRARY */ } void InitGfx() { int i,j; + +#ifdef USE_SDL_LIBRARY + SDL_Surface *sdl_image_tmp; +#else GC copy_clipmask_gc; XGCValues clip_gc_values; unsigned long clip_gc_valuemask; +#endif #ifdef MSDOS static struct PictureFileInfo pic[NUM_PICTURES] = @@ -482,8 +511,10 @@ void InitGfx() { "Toons", TRUE }, { "SP", TRUE }, { "DC", TRUE }, + { "More", TRUE }, { "Font", FALSE }, - { "Font2", FALSE } + { "Font2", FALSE }, + { "Font3", FALSE } }; #else static struct PictureFileInfo pic[NUM_PICTURES] = @@ -494,8 +525,10 @@ void InitGfx() { "RocksToons", TRUE }, { "RocksSP", TRUE }, { "RocksDC", TRUE }, + { "RocksMore", TRUE }, { "RocksFont", FALSE }, - { "RocksFont2", FALSE } + { "RocksFont2", FALSE }, + { "RocksFont3", FALSE } }; #endif @@ -561,6 +594,8 @@ void InitGfx() { GFX_SOKOBAN_OBJEKT, 1 }, { GFX_FUNKELN_BLAU, 3 }, { GFX_FUNKELN_WEISS, 3 }, + { GFX2_SHIELD_PASSIVE, 3 }, + { GFX2_SHIELD_ACTIVE, 3 }, { -1, 0 } }; @@ -579,8 +614,6 @@ void InitGfx() #endif #endif - - LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]); DrawInitText(WINDOW_TITLE_STRING,20,FC_YELLOW); DrawInitText(COPYRIGHT_STRING,50,FC_RED); @@ -598,6 +631,85 @@ void InitGfx() debug_print_timestamp(0, "SUMMARY LOADING ALL GRAPHICS:"); #endif +#ifdef USE_SDL_LIBRARY + /* create some native image surfaces for double-buffer purposes */ + + /* create double-buffer surface for background image */ + if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE, + WIN_XSIZE, WIN_YSIZE, + WIN_SDL_DEPTH, 0, 0, 0, 0)) + == NULL) + Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s\n", SDL_GetError()); + + if ((sdl_pix[PIX_DB_BACK] = SDL_DisplayFormat(sdl_image_tmp)) == NULL) + Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError()); + + SDL_FreeSurface(sdl_image_tmp); + + /* create double-buffer surface for door image */ + if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE, + 3 * DXSIZE, DYSIZE + VYSIZE, + WIN_SDL_DEPTH, 0, 0, 0, 0)) + == NULL) + Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s\n", SDL_GetError()); + + if ((sdl_pix[PIX_DB_DOOR] = SDL_DisplayFormat(sdl_image_tmp)) == NULL) + Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError()); + + SDL_FreeSurface(sdl_image_tmp); + + /* create double-buffer surface for field image */ + if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE, + FXSIZE, FYSIZE, + WIN_SDL_DEPTH, 0, 0, 0, 0)) + == NULL) + Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s\n", SDL_GetError()); + + if ((sdl_pix[PIX_DB_FIELD] = SDL_DisplayFormat(sdl_image_tmp)) == NULL) + Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError()); + + SDL_FreeSurface(sdl_image_tmp); + + /* initialize surface array to 'NULL' */ + for(i=0; i=0; i++) + { + for(j=0; jpicture_filename) @@ -708,6 +827,26 @@ void LoadGfx(int pos, struct PictureFileInfo *pic) debug_print_timestamp(1, NULL); /* initialize timestamp function */ #endif +#ifdef USE_SDL_LIBRARY + /* load image to temporary surface */ + if ((sdl_image_tmp = IMG_Load(filename)) == NULL) + Error(ERR_EXIT, "IMG_Load() failed: %s\n", SDL_GetError()); + + /* create native non-transparent surface for current image */ + if ((sdl_pix[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL) + Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError()); + + /* create native transparent surface for current image */ + SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY, + SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00)); + if ((sdl_pix_masked[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL) + Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError()); + + /* free temporary surface */ + SDL_FreeSurface(sdl_image_tmp); + +#else /* !USE_SDL_LIBRARY */ + #ifdef USE_XPM_LIBRARY xpm_att[pos].valuemask = XpmCloseness; @@ -764,8 +903,10 @@ void LoadGfx(int pos, struct PictureFileInfo *pic) if (!pix[pos]) Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename); +#endif /* !USE_SDL_LIBRARY */ } +#ifndef USE_SDL_LIBRARY /* zugehörige Maske laden (wenn vorhanden) */ if (pic->picture_with_mask) { @@ -807,6 +948,7 @@ void LoadGfx(int pos, struct PictureFileInfo *pic) if (!clipmask[pos]) Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename); } +#endif /* !USE_SDL_LIBRARY */ } void InitGadgets() @@ -815,6 +957,7 @@ void InitGadgets() CreateGameButtons(); CreateTapeButtons(); CreateToolButtons(); + CreateScreenGadgets(); } void InitElementProperties() @@ -872,7 +1015,20 @@ void InitElementProperties() EL_EM_GATE_3X, EL_EM_GATE_4X, EL_SWITCHGATE_OPEN, - EL_SWITCHGATE_CLOSED + EL_SWITCHGATE_CLOSED, + EL_TIMEGATE_OPEN, + EL_TIMEGATE_CLOSED, + EL_TUBE_CROSS, + EL_TUBE_VERTICAL, + EL_TUBE_HORIZONTAL, + EL_TUBE_VERT_LEFT, + EL_TUBE_VERT_RIGHT, + EL_TUBE_HORIZ_UP, + EL_TUBE_HORIZ_DOWN, + EL_TUBE_LEFT_UP, + EL_TUBE_LEFT_DOWN, + EL_TUBE_RIGHT_UP, + EL_TUBE_RIGHT_DOWN }; static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int); @@ -884,6 +1040,7 @@ void InitElementProperties() EL_MAUER_X, EL_MAUER_Y, EL_MAUER_XY, + EL_BD_WALL, EL_FELSBODEN, EL_AUSGANG_ZU, EL_AUSGANG_ACT, @@ -895,14 +1052,14 @@ void InitElementProperties() EL_AMOEBE_BD, EL_MORAST_VOLL, EL_MORAST_LEER, - EL_SIEB_INAKTIV, - EL_SIEB_LEER, - EL_SIEB_VOLL, - EL_SIEB_TOT, - EL_SIEB2_INAKTIV, - EL_SIEB2_LEER, - EL_SIEB2_VOLL, - EL_SIEB2_TOT, + EL_MAGIC_WALL_OFF, + EL_MAGIC_WALL_EMPTY, + EL_MAGIC_WALL_FULL, + EL_MAGIC_WALL_DEAD, + EL_MAGIC_WALL_BD_OFF, + EL_MAGIC_WALL_BD_EMPTY, + EL_MAGIC_WALL_BD_FULL, + EL_MAGIC_WALL_BD_DEAD, EL_LIFE, EL_LIFE_ASYNC, EL_BADEWANNE1, @@ -941,8 +1098,12 @@ void InitElementProperties() EL_BELT4_SWITCH_LEFT, EL_BELT4_SWITCH_MIDDLE, EL_BELT4_SWITCH_RIGHT, + EL_SWITCHGATE_SWITCH_1, + EL_SWITCHGATE_SWITCH_2, EL_LIGHT_SWITCH_OFF, EL_LIGHT_SWITCH_ON, + EL_TIMEGATE_SWITCH_OFF, + EL_TIMEGATE_SWITCH_ON, EL_SIGN_EXCLAMATION, EL_SIGN_RADIOACTIVITY, EL_SIGN_STOP, @@ -955,7 +1116,33 @@ void InitElementProperties() EL_SIGN_EXIT, EL_SIGN_YINYANG, EL_SIGN_OTHER, - EL_STEEL_SLANTED + EL_STEEL_SLANTED, + EL_EMC_STEEL_WALL_1, + EL_EMC_STEEL_WALL_2, + EL_EMC_STEEL_WALL_3, + EL_EMC_STEEL_WALL_4, + EL_EMC_WALL_1, + EL_EMC_WALL_2, + EL_EMC_WALL_3, + EL_EMC_WALL_4, + EL_EMC_WALL_5, + EL_EMC_WALL_6, + EL_EMC_WALL_7, + EL_EMC_WALL_8, + EL_CRYSTAL, + EL_WALL_PEARL, + EL_WALL_CRYSTAL, + EL_TUBE_CROSS, + EL_TUBE_VERTICAL, + EL_TUBE_HORIZONTAL, + EL_TUBE_VERT_LEFT, + EL_TUBE_VERT_RIGHT, + EL_TUBE_HORIZ_UP, + EL_TUBE_HORIZ_DOWN, + EL_TUBE_LEFT_UP, + EL_TUBE_LEFT_DOWN, + EL_TUBE_RIGHT_UP, + EL_TUBE_RIGHT_DOWN }; static int ep_solid_num = sizeof(ep_solid)/sizeof(int); @@ -986,6 +1173,8 @@ void InitElementProperties() EL_EM_GATE_4X, EL_SWITCHGATE_OPEN, EL_SWITCHGATE_CLOSED, + EL_TIMEGATE_OPEN, + EL_TIMEGATE_CLOSED, EL_SP_HARD_GRAY, EL_SP_HARD_GREEN, EL_SP_HARD_BLUE, @@ -1024,14 +1213,32 @@ void InitElementProperties() EL_SIGN_EXIT, EL_SIGN_YINYANG, EL_SIGN_OTHER, - EL_STEEL_SLANTED + EL_STEEL_SLANTED, + EL_EMC_STEEL_WALL_1, + EL_EMC_STEEL_WALL_2, + EL_EMC_STEEL_WALL_3, + EL_EMC_STEEL_WALL_4, + EL_CRYSTAL, + EL_TUBE_CROSS, + EL_TUBE_VERTICAL, + EL_TUBE_HORIZONTAL, + EL_TUBE_VERT_LEFT, + EL_TUBE_VERT_RIGHT, + EL_TUBE_HORIZ_UP, + EL_TUBE_HORIZ_DOWN, + EL_TUBE_LEFT_UP, + EL_TUBE_LEFT_DOWN, + EL_TUBE_RIGHT_UP, + EL_TUBE_RIGHT_DOWN }; static int ep_massive_num = sizeof(ep_massive)/sizeof(int); static int ep_slippery[] = { EL_FELSBODEN, + EL_BD_WALL, EL_FELSBROCKEN, + EL_BD_ROCK, EL_EDELSTEIN, EL_EDELSTEIN_BD, EL_EDELSTEIN_GELB, @@ -1057,7 +1264,9 @@ void InitElementProperties() EL_SP_CHIP_UPPER, EL_SP_CHIP_LOWER, EL_SPEED_PILL, - EL_STEEL_SLANTED + EL_STEEL_SLANTED, + EL_PEARL, + EL_CRYSTAL }; static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int); @@ -1105,6 +1314,7 @@ void InitElementProperties() EL_MAUER_Y, EL_MAUER_XY, EL_MAUERND, + EL_BD_WALL, EL_SP_CHIP_SINGLE, EL_SP_CHIP_LEFT, EL_SP_CHIP_RIGHT, @@ -1124,13 +1334,26 @@ void InitElementProperties() EL_SP_TERMINAL, EL_SP_EXIT, EL_INVISIBLE_STEEL, - EL_STEEL_SLANTED + EL_STEEL_SLANTED, + EL_EMC_STEEL_WALL_1, + EL_EMC_STEEL_WALL_2, + EL_EMC_STEEL_WALL_3, + EL_EMC_STEEL_WALL_4, + EL_EMC_WALL_1, + EL_EMC_WALL_2, + EL_EMC_WALL_3, + EL_EMC_WALL_4, + EL_EMC_WALL_5, + EL_EMC_WALL_6, + EL_EMC_WALL_7, + EL_EMC_WALL_8 }; static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int); static int ep_can_fall[] = { EL_FELSBROCKEN, + EL_BD_ROCK, EL_EDELSTEIN, EL_EDELSTEIN_BD, EL_EDELSTEIN_GELB, @@ -1141,19 +1364,24 @@ void InitElementProperties() EL_KOKOSNUSS, EL_TROPFEN, EL_MORAST_VOLL, - EL_SIEB_VOLL, - EL_SIEB2_VOLL, + EL_MAGIC_WALL_FULL, + EL_MAGIC_WALL_BD_FULL, EL_ZEIT_VOLL, EL_ZEIT_LEER, EL_SP_ZONK, EL_SP_INFOTRON, - EL_SP_DISK_ORANGE + EL_SP_DISK_ORANGE, + EL_PEARL, + EL_CRYSTAL, + EL_SPRING, + EL_DX_SUPABOMB }; static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int); static int ep_can_smash[] = { EL_FELSBROCKEN, + EL_BD_ROCK, EL_EDELSTEIN, EL_EDELSTEIN_BD, EL_EDELSTEIN_GELB, @@ -1175,13 +1403,18 @@ void InitElementProperties() EL_ZEIT_LEER, EL_SP_ZONK, EL_SP_INFOTRON, - EL_SP_DISK_ORANGE + EL_SP_DISK_ORANGE, + EL_PEARL, + EL_CRYSTAL, + EL_SPRING, + EL_DX_SUPABOMB }; static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int); static int ep_can_change[] = { EL_FELSBROCKEN, + EL_BD_ROCK, EL_EDELSTEIN, EL_EDELSTEIN_BD, EL_EDELSTEIN_GELB, @@ -1207,7 +1440,9 @@ void InitElementProperties() EL_DRACHE, EL_SONDE, EL_SP_SNIKSNAK, - EL_SP_ELECTRON + EL_SP_ELECTRON, + EL_BALLOON, + EL_SPRING_MOVING }; static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int); @@ -1260,6 +1495,7 @@ void InitElementProperties() EL_SP_SNIKSNAK, EL_SP_ELECTRON, EL_SP_BUG_ACTIVE, + EL_TRAP_ACTIVE, EL_LANDMINE }; static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int); @@ -1285,7 +1521,9 @@ void InitElementProperties() EL_EDELSTEIN_GELB, EL_EDELSTEIN_ROT, EL_EDELSTEIN_LILA, - EL_DIAMANT + EL_DIAMANT, + EL_PEARL, + EL_CRYSTAL }; static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int); @@ -1294,9 +1532,11 @@ void InitElementProperties() EL_LEERRAUM, EL_ERDREICH, EL_FELSBODEN, + EL_BD_WALL, EL_FELSBROCKEN, + EL_BD_ROCK, EL_EDELSTEIN_BD, - EL_SIEB2_INAKTIV, + EL_MAGIC_WALL_BD_OFF, EL_AUSGANG_ZU, EL_AUSGANG_AUF, EL_BETON, @@ -1345,6 +1585,7 @@ void InitElementProperties() EL_LEERRAUM, EL_ERDREICH, EL_MAUERWERK, + EL_BD_WALL, EL_FELSBODEN, EL_SCHLUESSEL, EL_BETON, @@ -1397,10 +1638,10 @@ void InitElementProperties() EL_BADEWANNE3, EL_BADEWANNE4, EL_BADEWANNE5, - EL_SIEB_INAKTIV, - EL_SIEB_TOT, - EL_SIEB2_INAKTIV, - EL_SIEB2_TOT, + EL_MAGIC_WALL_OFF, + EL_MAGIC_WALL_DEAD, + EL_MAGIC_WALL_BD_OFF, + EL_MAGIC_WALL_BD_DEAD, EL_AMOEBA2DIAM, EL_BLOCKED, EL_SP_EMPTY, @@ -1460,7 +1701,19 @@ void InitElementProperties() EL_SIGN_EXIT, EL_SIGN_YINYANG, EL_SIGN_OTHER, - EL_STEEL_SLANTED + EL_STEEL_SLANTED, + EL_EMC_STEEL_WALL_1, + EL_EMC_STEEL_WALL_2, + EL_EMC_STEEL_WALL_3, + EL_EMC_STEEL_WALL_4, + EL_EMC_WALL_1, + EL_EMC_WALL_2, + EL_EMC_WALL_3, + EL_EMC_WALL_4, + EL_EMC_WALL_5, + EL_EMC_WALL_6, + EL_EMC_WALL_7, + EL_EMC_WALL_8 }; static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int); @@ -1486,7 +1739,8 @@ void InitElementProperties() EL_SP_DISK_ORANGE, EL_SP_DISK_YELLOW, EL_SP_SNIKSNAK, - EL_SP_ELECTRON + EL_SP_ELECTRON, + EL_DX_SUPABOMB }; static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int); @@ -1497,13 +1751,16 @@ void InitElementProperties() EL_EDELSTEIN_GELB, EL_EDELSTEIN_ROT, EL_EDELSTEIN_LILA, - EL_DIAMANT + EL_DIAMANT, + EL_PEARL, + EL_CRYSTAL }; static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int); static int ep_pushable[] = { EL_FELSBROCKEN, + EL_BD_ROCK, EL_BOMBE, EL_KOKOSNUSS, EL_ZEIT_LEER, @@ -1512,7 +1769,10 @@ void InitElementProperties() EL_SONDE, EL_SP_ZONK, EL_SP_DISK_ORANGE, - EL_SP_DISK_YELLOW + EL_SP_DISK_YELLOW, + EL_BALLOON, + EL_SPRING, + EL_DX_SUPABOMB }; static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int); @@ -1541,6 +1801,7 @@ void InitElementProperties() EL_ERDREICH, EL_SP_BASE, EL_SP_BUG, + EL_TRAP_INACTIVE, EL_SAND_INVISIBLE }; static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int); @@ -1588,7 +1849,9 @@ void InitElementProperties() EL_SP_CHIP_UPPER, EL_SP_CHIP_LOWER, /* additional elements that appeared in newer Supaplex levels */ - EL_UNSICHTBAR + EL_UNSICHTBAR, + /* more than one murphy in a level results in an inactive clone */ + EL_SP_MURPHY_CLONE }; static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int); @@ -1613,7 +1876,8 @@ void InitElementProperties() EL_SP_PORT_X, EL_SP_PORT_Y, EL_SP_PORT_XY, - EL_SWITCHGATE_OPEN + EL_SWITCHGATE_OPEN, + EL_TIMEGATE_OPEN }; static int ep_quick_gate_num = sizeof(ep_quick_gate)/sizeof(int); @@ -1629,7 +1893,18 @@ void InitElementProperties() EL_SP_PORT2_DOWN, EL_SP_PORT_X, EL_SP_PORT_Y, - EL_SP_PORT_XY + EL_SP_PORT_XY, + EL_TUBE_CROSS, + EL_TUBE_VERTICAL, + EL_TUBE_HORIZONTAL, + EL_TUBE_VERT_LEFT, + EL_TUBE_VERT_RIGHT, + EL_TUBE_HORIZ_UP, + EL_TUBE_HORIZ_DOWN, + EL_TUBE_LEFT_UP, + EL_TUBE_LEFT_DOWN, + EL_TUBE_RIGHT_UP, + EL_TUBE_RIGHT_DOWN }; static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int); @@ -1677,6 +1952,22 @@ void InitElementProperties() }; static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int); + static int ep_tube[] = + { + EL_TUBE_CROSS, + EL_TUBE_VERTICAL, + EL_TUBE_HORIZONTAL, + EL_TUBE_VERT_LEFT, + EL_TUBE_VERT_RIGHT, + EL_TUBE_HORIZ_UP, + EL_TUBE_HORIZ_DOWN, + EL_TUBE_LEFT_UP, + EL_TUBE_LEFT_DOWN, + EL_TUBE_RIGHT_UP, + EL_TUBE_RIGHT_DOWN + }; + static int ep_tube_num = sizeof(ep_tube)/sizeof(int); + static long ep1_bit[] = { EP_BIT_AMOEBALIVE, @@ -1714,7 +2005,8 @@ void InitElementProperties() static long ep2_bit[] = { EP_BIT_BELT, - EP_BIT_BELT_SWITCH + EP_BIT_BELT_SWITCH, + EP_BIT_TUBE }; static int *ep1_array[] = { @@ -1753,7 +2045,8 @@ void InitElementProperties() static int *ep2_array[] = { ep_belt, - ep_belt_switch + ep_belt_switch, + ep_tube }; static int *ep1_num[] = { @@ -1792,7 +2085,8 @@ void InitElementProperties() static int *ep2_num[] = { &ep_belt_num, - &ep_belt_switch_num + &ep_belt_switch_num, + &ep_tube_num }; static int num_properties1 = sizeof(ep1_num)/sizeof(int *); static int num_properties2 = sizeof(ep2_num)/sizeof(int *);