X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Finit.c;h=ce82c209eb9c6dbeeaa5490c1d8976831303d17f;hp=8032ffb3d82bd798bd690dea25364937cdc4c3a8;hb=e5c5bf5c4a76a04f9bf64e92227bf2ef969fd25c;hpb=c3d03cdffce070695ba0520d00667b42b8460087 diff --git a/src/init.c b/src/init.c index 8032ffb3..ce82c209 100644 --- a/src/init.c +++ b/src/init.c @@ -1,181 +1,303 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1995-98 Artsoft Entertainment * +* Holger Schemel * +* Oststrasse 11a * +* 33604 Bielefeld * +* phone: ++49 +521 290471 * +* email: aeglos@valinor.owl.de * *----------------------------------------------------------* * init.c * ***********************************************************/ +#include + #include "init.h" #include "misc.h" #include "sound.h" #include "screens.h" +#include "tools.h" #include "files.h" -#include +#include "joystick.h" +#include "gfxload.h" +#include "gifload.h" +#include "network.h" +#include "netserv.h" + +#ifdef DEBUG +/* +#define DEBUG_TIMING +*/ +#endif + +struct PictureFileInfo +{ + char *picture_filename; + boolean picture_with_mask; +}; + +struct IconFileInfo +{ + char *picture_filename; + char *picturemask_filename; +}; static int sound_process_id = 0; +static void InitLevelAndPlayerInfo(void); +static void InitNetworkServer(void); +static void InitDisplay(void); +static void InitSound(void); +static void InitSoundServer(void); +static void InitWindow(int, char **); +static void InitGfx(void); +static void LoadGfx(int, struct PictureFileInfo *); +static void InitElementProperties(void); + void OpenAll(int argc, char *argv[]) { + if (options.serveronly) + { + NetworkServer(options.server_port, options.serveronly); + + /* never reached */ + exit(0); + } + InitLevelAndPlayerInfo(); InitCounter(); InitSound(); - InitSoundProcess(); + InitSoundServer(); InitJoystick(); InitRND(NEW_RANDOMIZE); - signal(SIGINT, CloseAll); - signal(SIGTERM, CloseAll); + signal(SIGINT, CloseAllAndExit); + signal(SIGTERM, CloseAllAndExit); - InitDisplay(argc, argv); + InitDisplay(); InitWindow(argc, argv); + + XMapWindow(display, window); + XFlush(display); + InitGfx(); InitElementProperties(); DrawMainMenu(); - XMapWindow(display, window); - XFlush(display); + InitNetworkServer(); } void InitLevelAndPlayerInfo() { + int i; + + /* initialize local player's setup */ + setup.sound_on = TRUE; + setup.sound_loops_on = FALSE; + setup.sound_music_on = FALSE; + setup.sound_simple_on = FALSE; + setup.toons_on = TRUE; + setup.direct_draw_on = FALSE; + setup.scroll_delay_on = FALSE; + setup.soft_scrolling_on = TRUE; + setup.fading_on = FALSE; + setup.autorecord_on = FALSE; + setup.quick_doors = FALSE; + setup.joystick_nr = 0; + + /* choose default local player */ + local_player = &stored_player[0]; + if (!LoadLevelInfo()) /* global level info */ - CloseAll(); + Error(ERR_EXIT, NULL); LoadPlayerInfo(PLAYER_SETUP); /* global setup info */ LoadPlayerInfo(PLAYER_LEVEL); /* level specific info */ + + /* after LoadPlayerInfo(), because it overwrites 'local_player' */ + for (i=0; iconnected = TRUE; + local_player->local = TRUE; +} + +void InitNetworkServer() +{ + int nr_wanted; + + if (!options.network) + return; + + nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED); + + if (!ConnectToServer(options.server_host, options.server_port)) + Error(ERR_EXIT, "cannot connect to multiplayer server"); + + SendToServer_Nickname(local_player->alias_name); + SendToServer_ProtocolVersion(); + + if (nr_wanted) + SendToServer_NrWanted(nr_wanted); } void InitSound() { int i; - if (sound_status==SOUND_OFF) + if (sound_status == SOUND_OFF) return; +#ifndef MSDOS if (access(sound_device_name,W_OK)<0) { - fprintf(stderr,"%s: cannot access sound device - no sounds\n",progname); - sound_status=SOUND_OFF; + Error(ERR_RETURN, "cannot access sound device - no sounds"); + sound_status = SOUND_OFF; return; } - if ((sound_device=open(sound_device_name,O_WRONLY))<0) + if ((sound_device = open(sound_device_name,O_WRONLY))<0) { - fprintf(stderr,"%s: cannot open sound device - no sounds\n",progname); - sound_status=SOUND_OFF; + Error(ERR_RETURN, "cannot open sound device - no sounds"); + sound_status = SOUND_OFF; return; } close(sound_device); - sound_status=SOUND_AVAILABLE; + sound_status = SOUND_AVAILABLE; #ifdef VOXWARE sound_loops_allowed = TRUE; - sound_loops_on = TRUE; + setup.sound_loops_on = TRUE; +#endif +#else + sound_loops_allowed = TRUE; + setup.sound_loops_on = TRUE; #endif - for(i=0;ivisual; + XFree((void *)vinfo); } - /* connect to X server */ - if (!(display=XOpenDisplay(display_name))) + /* got appropriate visual? */ + if (depth < 8) { - fprintf(stderr,"%s: cannot connect to X server %s\n", - progname, XDisplayName(display_name)); + printf("Sorry, displays with less than 8 bits per pixel not supported.\n"); + exit(-1); + } + else if ((depth ==8 && visual->class != PseudoColor) || + (depth > 8 && visual->class != TrueColor && + visual->class != DirectColor)) + { + printf("Sorry, cannot get appropriate visual.\n"); exit(-1); } - - screen = DefaultScreen(display); - cmap = DefaultColormap(display, screen); - pen_fg = WhitePixel(display,screen); - pen_bg = BlackPixel(display,screen); } void InitWindow(int argc, char *argv[]) @@ -191,61 +313,73 @@ void InitWindow(int argc, char *argv[]) XTextProperty windowName, iconName; XGCValues gc_values; unsigned long gc_valuemask; - char *window_name = "Rocks'n'Diamonds"; - char *icon_name = "Rocks'n'Diamonds"; + char *window_name = WINDOWTITLE_STRING; + char *icon_name = WINDOWTITLE_STRING; long window_event_mask; - static struct PictureFile icon_pic = + Atom proto_atom = None, delete_atom = None; + int screen_width, screen_height; + int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS; + unsigned long pen_fg = WhitePixel(display,screen); + unsigned long pen_bg = BlackPixel(display,screen); + +#ifndef MSDOS + static struct IconFileInfo icon_pic = { "rocks_icon.xbm", "rocks_iconmask.xbm" }; +#endif + + screen_width = XDisplayWidth(display, screen); + screen_height = XDisplayHeight(display, screen); width = WIN_XSIZE; height = WIN_YSIZE; + win_xpos = (screen_width - width) / 2; + win_ypos = (screen_height - height) / 2; + window = XCreateSimpleWindow(display, RootWindow(display, screen), - WIN_XPOS, WIN_YPOS, width, height, border_width, - pen_fg, pen_bg); + win_xpos, win_ypos, width, height, border_width, + pen_fg, pen_bg); + +#ifndef MSDOS + proto_atom = XInternAtom(display, "WM_PROTOCOLS", FALSE); + delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", FALSE); + if ((proto_atom != None) && (delete_atom != None)) + XChangeProperty(display, window, proto_atom, XA_ATOM, 32, + PropModePrepend, (unsigned char *) &delete_atom, 1); sprintf(icon_filename,"%s/%s",GFX_PATH,icon_pic.picture_filename); XReadBitmapFile(display,window,icon_filename, &icon_width,&icon_height, &icon_pixmap,&icon_hot_x,&icon_hot_y); if (!icon_pixmap) - { - fprintf(stderr, "%s: cannot read icon bitmap file '%s'.\n", - progname,icon_filename); - exit(-1); - } + Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename); sprintf(icon_filename,"%s/%s",GFX_PATH,icon_pic.picturemask_filename); XReadBitmapFile(display,window,icon_filename, &icon_width,&icon_height, &iconmask_pixmap,&icon_hot_x,&icon_hot_y); if (!iconmask_pixmap) - { - fprintf(stderr, "%s: cannot read icon bitmap file '%s'.\n", - progname,icon_filename); - exit(-1); - } + Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename); - size_hints.flags = PSize | PMinSize | PMaxSize; size_hints.width = size_hints.min_width = size_hints.max_width = width; size_hints.height = size_hints.min_height = size_hints.max_height = height; + size_hints.flags = PSize | PMinSize | PMaxSize; - if (!XStringListToTextProperty(&window_name, 1, &windowName)) + if (win_xpos || win_ypos) { - fprintf(stderr, "%s: structure allocation for windowName failed.\n", - progname); - exit(-1); + size_hints.x = win_xpos; + size_hints.y = win_ypos; + size_hints.flags |= PPosition; } + if (!XStringListToTextProperty(&window_name, 1, &windowName)) + Error(ERR_EXIT, "structure allocation for windowName failed"); + if (!XStringListToTextProperty(&icon_name, 1, &iconName)) - { - fprintf(stderr, "%s: structure allocation for iconName failed.\n", - progname); - exit(-1); - } + Error(ERR_EXIT, "structure allocation for iconName failed"); wm_hints.initial_state = NormalState; wm_hints.input = True; @@ -253,7 +387,7 @@ void InitWindow(int argc, char *argv[]) wm_hints.icon_mask = iconmask_pixmap; wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint; - class_hints.res_name = progname; + class_hints.res_name = program_name; class_hints.res_class = "Rocks'n'Diamonds"; XSetWMProperties(display, window, &windowName, &iconName, @@ -268,6 +402,7 @@ void InitWindow(int argc, char *argv[]) ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | KeyPressMask | KeyReleaseMask; XSelectInput(display, window, window_event_mask); +#endif /* create GC for drawing with window depth */ gc_values.graphics_exposures = False; @@ -277,105 +412,110 @@ void InitWindow(int argc, char *argv[]) gc = XCreateGC(display, window, gc_valuemask, &gc_values); } +void DrawInitText(char *text, int ypos, int color) +{ + if (display && window && pix[PIX_SMALLFONT]) + { + XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE); + DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2, + ypos,text,FS_SMALL,color); + XFlush(display); + } +} + void InitGfx() { - int i,j,x,y; - int xpm_err, xbm_err; - unsigned int width,height; - int hot_x,hot_y; - XGCValues gc_values; - unsigned long gc_valuemask; + int i,j; + GC copy_clipmask_gc; XGCValues clip_gc_values; unsigned long clip_gc_valuemask; - char filename[256]; - Pixmap shapemask; - static struct PictureFile pic[NUM_PICTURES] = +#ifdef MSDOS + static struct PictureFileInfo pic[NUM_PICTURES] = { - "RocksScreen.xpm", "RocksScreenMaske.xbm", - "RocksDoor.xpm", "RocksDoorMaske.xbm", - "RocksToons.xpm", "RocksToonsMaske.xbm", - "RocksFont.xpm", NULL, - "RocksFont2.xpm", NULL + { "Screen", TRUE }, + { "Door", TRUE }, + { "Heroes", TRUE }, + { "Toons", TRUE }, + { "Font", FALSE }, + { "Font2", FALSE } }; +#else + static struct PictureFileInfo pic[NUM_PICTURES] = + { + { "RocksScreen", TRUE }, + { "RocksDoor", TRUE }, + { "RocksHeroes", TRUE }, + { "RocksToons", TRUE }, + { "RocksFont", FALSE }, + { "RocksFont2", FALSE } + }; +#endif - for(i=0;i=0; i++) + { + for(j=0; j= GFX_START_ROCKSSCREEN && + graphic <= GFX_END_ROCKSSCREEN) + { + src_pixmap = clipmask[PIX_BACK]; + graphic -= GFX_START_ROCKSSCREEN; + src_x = SX + (graphic % GFX_PER_LINE) * TILEX; + src_y = SY + (graphic / GFX_PER_LINE) * TILEY; + } + else if (graphic >= GFX_START_ROCKSHEROES && + graphic <= GFX_END_ROCKSHEROES) + { + src_pixmap = clipmask[PIX_HEROES]; + graphic -= GFX_START_ROCKSHEROES; + src_x = (graphic % HEROES_PER_LINE) * TILEX; + src_y = (graphic / HEROES_PER_LINE) * TILEY; + } + else if (graphic >= GFX_START_ROCKSFONT && + graphic <= GFX_END_ROCKSFONT) + { + src_pixmap = clipmask[PIX_BIGFONT]; + graphic -= GFX_START_ROCKSFONT; + src_x = (graphic % FONT_CHARS_PER_LINE) * TILEX; + src_y = (graphic / FONT_CHARS_PER_LINE) * TILEY + + FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY; + } + else + break; - if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR] || !clipmask[PIX_FADEMASK]) - { - fprintf(stderr, "%s: cannot create additional Pixmaps!\n",progname); - CloseAll(); - exit(-1); - } + tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1); - /* create GC for drawing with bitplane depth */ - gc_values.graphics_exposures = False; - gc_values.foreground = pen_bg; - gc_values.background = pen_bg; - gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground; - plane_gc = XCreateGC(display, clipmask[PIX_BACK], gc_valuemask, &gc_values); + XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc, + src_x,src_y, TILEX,TILEY, 0,0); + } + } - for(y=0;y<=SCR_FIELDY;y++) for(x=0;x<=SCR_FIELDX;x++) - XCopyArea(display,clipmask[PIX_BACK],clipmask[PIX_FADEMASK],plane_gc, - SX+2*TILEX,SY+10*TILEY,TILEX,TILEY,x*TILEX,y*TILEY); + if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR]) + Error(ERR_EXIT, "cannot create additional pixmaps"); - for(i=0;ipicture_filename) + { + sprintf(basefilename,"%s%s",pic->picture_filename,picture_ext); + DrawInitText(basefilename,150,FC_YELLOW); + sprintf(filename,"%s/%s",GFX_PATH,basefilename); + +#ifdef MSDOS + rest(100); +#endif MSDOS + +#ifdef DEBUG_TIMING + count1 = Counter(); +#endif + +#ifdef XPM_INCLUDE_FILE + + xpm_att[pos].valuemask = XpmCloseness; + xpm_att[pos].closeness = 20000; + xpm_err = XpmReadFileToPixmap(display,window,filename, + &pix[pos],&shapemask,&xpm_att[pos]); + + switch(xpm_err) + { + case XpmOpenFailed: + Error(ERR_EXIT, "cannot open XPM file '%s'", filename); + case XpmFileInvalid: + Error(ERR_EXIT, "invalid XPM file '%s'", filename); + case XpmNoMemory: + Error(ERR_EXIT, "not enough memory for XPM file '%s'", filename); + case XpmColorFailed: + Error(ERR_EXIT, "cannot get colors for XPM file '%s'", filename); + default: + break; + } + +#ifdef DEBUG_TIMING + count2 = Counter(); + printf("XPM LOADING %s IN %.2f SECONDS\n", + filename,(float)(count2-count1)/1000.0); +#endif + +#else + + gif_err = Read_GIF_to_Pixmaps(display, window, filename, + &pix[pos], &clipmask[pos]); + + switch(gif_err) + { + case GIF_Success: + break; + case GIF_OpenFailed: + Error(ERR_EXIT, "cannot open GIF file '%s'", filename); + case GIF_ReadFailed: + Error(ERR_EXIT, "cannot read GIF file '%s'", filename); + case GIF_FileInvalid: + Error(ERR_EXIT, "invalid GIF file '%s'", filename); + case GIF_NoMemory: + Error(ERR_EXIT, "not enough memory for GIF file '%s'", filename); + case GIF_ColorFailed: + Error(ERR_EXIT, "cannot get colors for GIF file '%s'", filename); + default: + break; + } + +#ifdef DEBUG_TIMING + count2 = Counter(); + printf("GIF LOADING %s IN %.2f SECONDS\n", + filename,(float)(count2-count1)/1000.0); +#endif + +#endif + + if (!pix[pos]) + Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename); + } - for(i=0;ipicture_with_mask) + { + +#ifdef XPM_INCLUDE_FILE + + sprintf(basefilename,"%s%s",pic->picture_filename,picturemask_ext); + DrawInitText(basefilename,150,FC_YELLOW); + sprintf(filename,"%s/%s",GFX_PATH,basefilename); + +#ifdef DEBUG_TIMING + count1 = Counter(); +#endif + + xbm_err = XReadBitmapFile(display,window,filename, + &width,&height,&clipmask[pos],&hot_x,&hot_y); + + switch(xbm_err) + { + case BitmapSuccess: + break; + case BitmapOpenFailed: + Error(ERR_EXIT, "cannot open XBM file '%s'", filename); + case BitmapFileInvalid: + Error(ERR_EXIT, "invalid XBM file '%s'", filename); + case BitmapNoMemory: + Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename); + break; + default: + break; + } + +#ifdef DEBUG_TIMING + count2 = Counter(); + printf("XBM LOADING %s IN %.2f SECONDS\n", + filename,(float)(count2-count1)/1000.0); +#endif + +#endif + + if (!clipmask[pos]) + Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename); + } } void InitElementProperties() @@ -441,7 +769,8 @@ void InitElementProperties() { EL_AMOEBE_NASS, EL_AMOEBE_NORM, - EL_AMOEBE_VOLL + EL_AMOEBE_VOLL, + EL_AMOEBE_BD }; static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int); @@ -450,20 +779,11 @@ void InitElementProperties() EL_AMOEBE_TOT, EL_AMOEBE_NASS, EL_AMOEBE_NORM, - EL_AMOEBE_VOLL + EL_AMOEBE_VOLL, + EL_AMOEBE_BD }; static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int); - static int ep_badewannoid[] = - { - EL_BADEWANNE1, - EL_BADEWANNE2, - EL_BADEWANNE3, - EL_BADEWANNE4, - EL_BADEWANNE5 - }; - static int ep_badewannoid_num = sizeof(ep_badewannoid)/sizeof(int); - static int ep_schluessel[] = { EL_SCHLUESSEL1, @@ -490,6 +810,10 @@ void InitElementProperties() { EL_BETON, EL_MAUERWERK, + EL_MAUER_LEBT, + EL_MAUER_X, + EL_MAUER_Y, + EL_MAUER_XY, EL_FELSBODEN, EL_AUSGANG_ZU, EL_AUSGANG_ACT, @@ -498,10 +822,15 @@ void InitElementProperties() EL_AMOEBE_NASS, EL_AMOEBE_NORM, EL_AMOEBE_VOLL, + EL_AMOEBE_BD, EL_MORAST_VOLL, EL_MORAST_LEER, EL_SIEB_VOLL, EL_SIEB_LEER, + EL_SIEB_TOT, + EL_SIEB2_VOLL, + EL_SIEB2_LEER, + EL_SIEB2_TOT, EL_LIFE, EL_LIFE_ASYNC, EL_BADEWANNE1, @@ -537,6 +866,10 @@ void InitElementProperties() EL_FELSBODEN, EL_FELSBROCKEN, EL_EDELSTEIN, + EL_EDELSTEIN_BD, + EL_EDELSTEIN_GELB, + EL_EDELSTEIN_ROT, + EL_EDELSTEIN_LILA, EL_DIAMANT, EL_BOMBE, EL_KOKOSNUSS, @@ -547,7 +880,8 @@ void InitElementProperties() EL_BIRNE_EIN, EL_BIRNE_AUS, EL_BADEWANNE1, - EL_BADEWANNE2 + EL_BADEWANNE2, + EL_SONDE }; static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int); @@ -555,22 +889,54 @@ void InitElementProperties() { EL_KAEFER, EL_FLIEGER, + EL_BUTTERFLY, + EL_FIREFLY, EL_MAMPFER, - EL_ZOMBIE, + EL_MAMPFER2, + EL_ROBOT, EL_PACMAN }; static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int); + static int ep_mauer[] = + { + EL_BETON, + EL_PFORTE1, + EL_PFORTE2, + EL_PFORTE3, + EL_PFORTE4, + EL_PFORTE1X, + EL_PFORTE2X, + EL_PFORTE3X, + EL_PFORTE4X, + EL_AUSGANG_ZU, + EL_AUSGANG_ACT, + EL_AUSGANG_AUF, + EL_MAUERWERK, + EL_FELSBODEN, + EL_MAUER_LEBT, + EL_MAUER_X, + EL_MAUER_Y, + EL_MAUER_XY, + EL_MAUERND + }; + static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int); + static int ep_can_fall[] = { EL_FELSBROCKEN, EL_EDELSTEIN, + EL_EDELSTEIN_BD, + EL_EDELSTEIN_GELB, + EL_EDELSTEIN_ROT, + EL_EDELSTEIN_LILA, EL_DIAMANT, EL_BOMBE, EL_KOKOSNUSS, EL_TROPFEN, EL_MORAST_VOLL, EL_SIEB_VOLL, + EL_SIEB2_VOLL, EL_ZEIT_VOLL, EL_ZEIT_LEER }; @@ -580,6 +946,10 @@ void InitElementProperties() { EL_FELSBROCKEN, EL_EDELSTEIN, + EL_EDELSTEIN_BD, + EL_EDELSTEIN_GELB, + EL_EDELSTEIN_ROT, + EL_EDELSTEIN_LILA, EL_DIAMANT, EL_SCHLUESSEL1, EL_SCHLUESSEL2, @@ -597,6 +967,10 @@ void InitElementProperties() { EL_FELSBROCKEN, EL_EDELSTEIN, + EL_EDELSTEIN_BD, + EL_EDELSTEIN_GELB, + EL_EDELSTEIN_ROT, + EL_EDELSTEIN_LILA, EL_DIAMANT }; static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int); @@ -605,9 +979,17 @@ void InitElementProperties() { EL_KAEFER, EL_FLIEGER, + EL_BUTTERFLY, + EL_FIREFLY, EL_MAMPFER, - EL_ZOMBIE, - EL_PACMAN + EL_MAMPFER2, + EL_ROBOT, + EL_PACMAN, + EL_MAULWURF, + EL_PINGUIN, + EL_SCHWEIN, + EL_DRACHE, + EL_SONDE }; static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int); @@ -621,6 +1003,14 @@ void InitElementProperties() EL_FLIEGER_O, EL_FLIEGER_L, EL_FLIEGER_U, + EL_BUTTERFLY_R, + EL_BUTTERFLY_O, + EL_BUTTERFLY_L, + EL_BUTTERFLY_U, + EL_FIREFLY_R, + EL_FIREFLY_O, + EL_FIREFLY_L, + EL_FIREFLY_U, EL_PACMAN_R, EL_PACMAN_O, EL_PACMAN_L, @@ -631,7 +1021,9 @@ void InitElementProperties() static int ep_dont_touch[] = { EL_KAEFER, - EL_FLIEGER + EL_FLIEGER, + EL_BUTTERFLY, + EL_FIREFLY }; static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int); @@ -639,84 +1031,291 @@ void InitElementProperties() { EL_KAEFER, EL_FLIEGER, + EL_BUTTERFLY, + EL_FIREFLY, EL_MAMPFER, - EL_ZOMBIE, + EL_MAMPFER2, + EL_ROBOT, EL_PACMAN, EL_TROPFEN, EL_SALZSAEURE }; static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int); + static int ep_mampf2[] = + { + EL_ERDREICH, + EL_KAEFER, + EL_FLIEGER, + EL_BUTTERFLY, + EL_FIREFLY, + EL_MAMPFER, + EL_ROBOT, + EL_PACMAN, + EL_TROPFEN, + EL_AMOEBE_TOT, + EL_AMOEBE_NASS, + EL_AMOEBE_NORM, + EL_AMOEBE_VOLL, + EL_AMOEBE_BD, + EL_EDELSTEIN, + EL_EDELSTEIN_BD, + EL_EDELSTEIN_GELB, + EL_EDELSTEIN_ROT, + EL_EDELSTEIN_LILA, + EL_DIAMANT + }; + static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int); + + static int ep_bd_element[] = + { + EL_LEERRAUM, + EL_ERDREICH, + EL_FELSBODEN, + EL_FELSBROCKEN, + EL_EDELSTEIN_BD, + EL_SIEB2_LEER, + EL_AUSGANG_ZU, + EL_AUSGANG_AUF, + EL_BETON, + EL_SPIELFIGUR, + EL_FIREFLY, + EL_FIREFLY_1, + EL_FIREFLY_2, + EL_FIREFLY_3, + EL_FIREFLY_4, + EL_BUTTERFLY, + EL_BUTTERFLY_1, + EL_BUTTERFLY_2, + EL_BUTTERFLY_3, + EL_BUTTERFLY_4, + EL_AMOEBE_BD, + EL_CHAR_FRAGE + }; + static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int); + + static int ep_sb_element[] = + { + EL_LEERRAUM, + EL_BETON, + EL_SOKOBAN_OBJEKT, + EL_SOKOBAN_FELD_LEER, + EL_SOKOBAN_FELD_VOLL, + EL_SPIELFIGUR + }; + static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int); + + static int ep_gem[] = + { + EL_EDELSTEIN, + EL_EDELSTEIN_BD, + EL_EDELSTEIN_GELB, + EL_EDELSTEIN_ROT, + EL_EDELSTEIN_LILA, + EL_DIAMANT + }; + static int ep_gem_num = sizeof(ep_gem)/sizeof(int); + + static int ep_inactive[] = + { + EL_LEERRAUM, + EL_ERDREICH, + EL_MAUERWERK, + EL_FELSBODEN, + EL_SCHLUESSEL, + EL_BETON, + EL_AMOEBE_TOT, + EL_MORAST_LEER, + EL_BADEWANNE, + EL_ABLENK_AUS, + EL_SCHLUESSEL1, + EL_SCHLUESSEL2, + EL_SCHLUESSEL3, + EL_SCHLUESSEL4, + EL_PFORTE1, + EL_PFORTE2, + EL_PFORTE3, + EL_PFORTE4, + EL_PFORTE1X, + EL_PFORTE2X, + EL_PFORTE3X, + EL_PFORTE4X, + EL_DYNAMIT_AUS, + EL_UNSICHTBAR, + EL_BIRNE_AUS, + EL_BIRNE_EIN, + EL_ERZ_EDEL, + EL_ERZ_DIAM, + EL_ERZ_EDEL_BD, + EL_ERZ_EDEL_GELB, + EL_DYNABOMB_NR, + EL_DYNABOMB_SZ, + EL_DYNABOMB_XL, + EL_SOKOBAN_OBJEKT, + EL_SOKOBAN_FELD_LEER, + EL_SOKOBAN_FELD_VOLL, + EL_ERZ_EDEL_ROT, + EL_ERZ_EDEL_LILA, + EL_BADEWANNE1, + EL_BADEWANNE2, + EL_BADEWANNE3, + EL_BADEWANNE4, + EL_BADEWANNE5, + EL_SIEB_TOT, + EL_SIEB2_TOT, + EL_AMOEBA2DIAM, + EL_BLOCKED + }; + static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int); + + static int ep_explosive[] = + { + EL_BOMBE, + EL_DYNAMIT, + EL_DYNAMIT_AUS, + EL_DYNABOMB, + EL_DYNABOMB_NR, + EL_DYNABOMB_SZ, + EL_DYNABOMB_XL, + EL_KAEFER, + EL_MAULWURF, + EL_PINGUIN, + EL_SCHWEIN, + EL_DRACHE, + EL_SONDE + }; + static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int); + + static int ep_mampf3[] = + { + EL_EDELSTEIN, + EL_EDELSTEIN_BD, + EL_EDELSTEIN_GELB, + EL_EDELSTEIN_ROT, + EL_EDELSTEIN_LILA, + EL_DIAMANT + }; + static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int); + + static int ep_pushable[] = + { + EL_FELSBROCKEN, + EL_BOMBE, + EL_KOKOSNUSS, + EL_ZEIT_LEER, + EL_SOKOBAN_FELD_VOLL, + EL_SOKOBAN_OBJEKT, + EL_SONDE + }; + static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int); + + static int ep_player[] = + { + EL_SPIELFIGUR, + EL_SPIELER1, + EL_SPIELER2, + EL_SPIELER3, + EL_SPIELER4 + }; + static int ep_player_num = sizeof(ep_player)/sizeof(int); + static long ep_bit[] = { EP_BIT_AMOEBALIVE, EP_BIT_AMOEBOID, - EP_BIT_BADEWANNOID, EP_BIT_SCHLUESSEL, EP_BIT_PFORTE, EP_BIT_SOLID, EP_BIT_MASSIV, EP_BIT_SLIPPERY, EP_BIT_ENEMY, + EP_BIT_MAUER, EP_BIT_CAN_FALL, EP_BIT_CAN_SMASH, EP_BIT_CAN_CHANGE, EP_BIT_CAN_MOVE, EP_BIT_COULD_MOVE, EP_BIT_DONT_TOUCH, - EP_BIT_DONT_GO_TO + EP_BIT_DONT_GO_TO, + EP_BIT_MAMPF2, + EP_BIT_BD_ELEMENT, + EP_BIT_SB_ELEMENT, + EP_BIT_GEM, + EP_BIT_INACTIVE, + EP_BIT_EXPLOSIVE, + EP_BIT_MAMPF3, + EP_BIT_PUSHABLE, + EP_BIT_PLAYER }; static int *ep_array[] = { ep_amoebalive, ep_amoeboid, - ep_badewannoid, ep_schluessel, ep_pforte, ep_solid, ep_massiv, ep_slippery, ep_enemy, + ep_mauer, ep_can_fall, ep_can_smash, ep_can_change, ep_can_move, ep_could_move, ep_dont_touch, - ep_dont_go_to + ep_dont_go_to, + ep_mampf2, + ep_bd_element, + ep_sb_element, + ep_gem, + ep_inactive, + ep_explosive, + ep_mampf3, + ep_pushable, + ep_player }; static int *ep_num[] = { &ep_amoebalive_num, &ep_amoeboid_num, - &ep_badewannoid_num, &ep_schluessel_num, &ep_pforte_num, &ep_solid_num, &ep_massiv_num, &ep_slippery_num, &ep_enemy_num, + &ep_mauer_num, &ep_can_fall_num, &ep_can_smash_num, &ep_can_change_num, &ep_can_move_num, &ep_could_move_num, &ep_dont_touch_num, - &ep_dont_go_to_num + &ep_dont_go_to_num, + &ep_mampf2_num, + &ep_bd_element_num, + &ep_sb_element_num, + &ep_gem_num, + &ep_inactive_num, + &ep_explosive_num, + &ep_mampf3_num, + &ep_pushable_num, + &ep_player_num }; static int num_properties = sizeof(ep_num)/sizeof(int *); - for(i=0;i