X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Finit.c;h=ce82c209eb9c6dbeeaa5490c1d8976831303d17f;hp=4181eb00cb58737be9d121288400b7d6c5d4d0c3;hb=e5c5bf5c4a76a04f9bf64e92227bf2ef969fd25c;hpb=f45528c08776cd2c87a83bf3ec7e1f7fe7b18765 diff --git a/src/init.c b/src/init.c index 4181eb00..ce82c209 100644 --- a/src/init.c +++ b/src/init.c @@ -1,17 +1,18 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1995-98 Artsoft Entertainment * +* Holger Schemel * +* Oststrasse 11a * +* 33604 Bielefeld * +* phone: ++49 +521 290471 * +* email: aeglos@valinor.owl.de * *----------------------------------------------------------* * init.c * ***********************************************************/ +#include + #include "init.h" #include "misc.h" #include "sound.h" @@ -21,8 +22,8 @@ #include "joystick.h" #include "gfxload.h" #include "gifload.h" - -#include +#include "network.h" +#include "netserv.h" #ifdef DEBUG /* @@ -33,7 +34,7 @@ struct PictureFileInfo { char *picture_filename; - BOOL picture_with_mask; + boolean picture_with_mask; }; struct IconFileInfo @@ -45,9 +46,10 @@ struct IconFileInfo static int sound_process_id = 0; static void InitLevelAndPlayerInfo(void); -static void InitDisplay(int, char **); +static void InitNetworkServer(void); +static void InitDisplay(void); static void InitSound(void); -static void InitSoundProcess(void); +static void InitSoundServer(void); static void InitWindow(int, char **); static void InitGfx(void); static void LoadGfx(int, struct PictureFileInfo *); @@ -55,18 +57,26 @@ static void InitElementProperties(void); void OpenAll(int argc, char *argv[]) { + if (options.serveronly) + { + NetworkServer(options.server_port, options.serveronly); + + /* never reached */ + exit(0); + } + InitLevelAndPlayerInfo(); InitCounter(); InitSound(); - InitSoundProcess(); + InitSoundServer(); InitJoystick(); InitRND(NEW_RANDOMIZE); - signal(SIGINT, CloseAll); - signal(SIGTERM, CloseAll); + signal(SIGINT, CloseAllAndExit); + signal(SIGTERM, CloseAllAndExit); - InitDisplay(argc, argv); + InitDisplay(); InitWindow(argc, argv); XMapWindow(display, window); @@ -76,54 +86,101 @@ void OpenAll(int argc, char *argv[]) InitElementProperties(); DrawMainMenu(); + + InitNetworkServer(); } void InitLevelAndPlayerInfo() { + int i; + + /* initialize local player's setup */ + setup.sound_on = TRUE; + setup.sound_loops_on = FALSE; + setup.sound_music_on = FALSE; + setup.sound_simple_on = FALSE; + setup.toons_on = TRUE; + setup.direct_draw_on = FALSE; + setup.scroll_delay_on = FALSE; + setup.soft_scrolling_on = TRUE; + setup.fading_on = FALSE; + setup.autorecord_on = FALSE; + setup.quick_doors = FALSE; + setup.joystick_nr = 0; + + /* choose default local player */ local_player = &stored_player[0]; if (!LoadLevelInfo()) /* global level info */ - CloseAll(); + Error(ERR_EXIT, NULL); LoadPlayerInfo(PLAYER_SETUP); /* global setup info */ LoadPlayerInfo(PLAYER_LEVEL); /* level specific info */ + + /* after LoadPlayerInfo(), because it overwrites 'local_player' */ + for (i=0; iconnected = TRUE; + local_player->local = TRUE; +} + +void InitNetworkServer() +{ + int nr_wanted; + + if (!options.network) + return; + + nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED); + + if (!ConnectToServer(options.server_host, options.server_port)) + Error(ERR_EXIT, "cannot connect to multiplayer server"); + + SendToServer_Nickname(local_player->alias_name); + SendToServer_ProtocolVersion(); + + if (nr_wanted) + SendToServer_NrWanted(nr_wanted); } void InitSound() { int i; - if (sound_status==SOUND_OFF) + if (sound_status == SOUND_OFF) return; #ifndef MSDOS if (access(sound_device_name,W_OK)<0) { - fprintf(stderr,"%s: cannot access sound device - no sounds\n",progname); - sound_status=SOUND_OFF; + Error(ERR_RETURN, "cannot access sound device - no sounds"); + sound_status = SOUND_OFF; return; } - if ((sound_device=open(sound_device_name,O_WRONLY))<0) + if ((sound_device = open(sound_device_name,O_WRONLY))<0) { - fprintf(stderr,"%s: cannot open sound device - no sounds\n",progname); - sound_status=SOUND_OFF; + Error(ERR_RETURN, "cannot open sound device - no sounds"); + sound_status = SOUND_OFF; return; } close(sound_device); - sound_status=SOUND_AVAILABLE; + sound_status = SOUND_AVAILABLE; #ifdef VOXWARE sound_loops_allowed = TRUE; - sound_loops_on = TRUE; + setup.sound_loops_on = TRUE; #endif #else sound_loops_allowed = TRUE; - sound_loops_on = TRUE; + setup.sound_loops_on = TRUE; #endif - for(i=0;ipicture_filename); - CloseAll(); - exit(-1); - } + Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename); } /* zugehörige Maske laden (wenn vorhanden) */ @@ -737,19 +738,11 @@ void LoadGfx(int pos, struct PictureFileInfo *pic) case BitmapSuccess: break; case BitmapOpenFailed: - fprintf(stderr,"Bitmap file open failed on '%s' !\n",filename); - CloseAll(); - exit(-1); - break; + Error(ERR_EXIT, "cannot open XBM file '%s'", filename); case BitmapFileInvalid: - fprintf(stderr,"Bitmap file invalid: '%s' !\n",filename); - CloseAll(); - exit(-1); - break; + Error(ERR_EXIT, "invalid XBM file '%s'", filename); case BitmapNoMemory: - fprintf(stderr,"No memory for file '%s' !\n",filename); - CloseAll(); - exit(-1); + Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename); break; default: break; @@ -764,12 +757,7 @@ void LoadGfx(int pos, struct PictureFileInfo *pic) #endif if (!clipmask[pos]) - { - fprintf(stderr, "%s: cannot get clipmask for '%s'.\n", - progname, pic->picture_filename); - CloseAll(); - exit(-1); - } + Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename); } } @@ -823,6 +811,9 @@ void InitElementProperties() EL_BETON, EL_MAUERWERK, EL_MAUER_LEBT, + EL_MAUER_X, + EL_MAUER_Y, + EL_MAUER_XY, EL_FELSBODEN, EL_AUSGANG_ZU, EL_AUSGANG_ACT, @@ -924,6 +915,9 @@ void InitElementProperties() EL_MAUERWERK, EL_FELSBODEN, EL_MAUER_LEBT, + EL_MAUER_X, + EL_MAUER_Y, + EL_MAUER_XY, EL_MAUERND }; static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int); @@ -1311,17 +1305,17 @@ void InitElementProperties() }; static int num_properties = sizeof(ep_num)/sizeof(int *); - for(i=0;i