X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Finit.c;h=ce82c209eb9c6dbeeaa5490c1d8976831303d17f;hp=36eb3217283048a8d4bfdc10a159057fb27fff2a;hb=e5c5bf5c4a76a04f9bf64e92227bf2ef969fd25c;hpb=3abeab753b05c534b4061ad20a1de50a39da6daa diff --git a/src/init.c b/src/init.c index 36eb3217..ce82c209 100644 --- a/src/init.c +++ b/src/init.c @@ -23,6 +23,7 @@ #include "gfxload.h" #include "gifload.h" #include "network.h" +#include "netserv.h" #ifdef DEBUG /* @@ -33,7 +34,7 @@ struct PictureFileInfo { char *picture_filename; - BOOL picture_with_mask; + boolean picture_with_mask; }; struct IconFileInfo @@ -44,11 +45,11 @@ struct IconFileInfo static int sound_process_id = 0; -static void InitServer(void); static void InitLevelAndPlayerInfo(void); -static void InitDisplay(int, char **); +static void InitNetworkServer(void); +static void InitDisplay(void); static void InitSound(void); -static void InitSoundProcess(void); +static void InitSoundServer(void); static void InitWindow(int, char **); static void InitGfx(void); static void LoadGfx(int, struct PictureFileInfo *); @@ -56,19 +57,26 @@ static void InitElementProperties(void); void OpenAll(int argc, char *argv[]) { + if (options.serveronly) + { + NetworkServer(options.server_port, options.serveronly); + + /* never reached */ + exit(0); + } + InitLevelAndPlayerInfo(); - InitServer(); InitCounter(); InitSound(); - InitSoundProcess(); + InitSoundServer(); InitJoystick(); InitRND(NEW_RANDOMIZE); - signal(SIGINT, CloseAll); - signal(SIGTERM, CloseAll); + signal(SIGINT, CloseAllAndExit); + signal(SIGTERM, CloseAllAndExit); - InitDisplay(argc, argv); + InitDisplay(); InitWindow(argc, argv); XMapWindow(display, window); @@ -78,72 +86,101 @@ void OpenAll(int argc, char *argv[]) InitElementProperties(); DrawMainMenu(); + + InitNetworkServer(); } void InitLevelAndPlayerInfo() { + int i; + + /* initialize local player's setup */ + setup.sound_on = TRUE; + setup.sound_loops_on = FALSE; + setup.sound_music_on = FALSE; + setup.sound_simple_on = FALSE; + setup.toons_on = TRUE; + setup.direct_draw_on = FALSE; + setup.scroll_delay_on = FALSE; + setup.soft_scrolling_on = TRUE; + setup.fading_on = FALSE; + setup.autorecord_on = FALSE; + setup.quick_doors = FALSE; + setup.joystick_nr = 0; + + /* choose default local player */ local_player = &stored_player[0]; if (!LoadLevelInfo()) /* global level info */ - CloseAll(); + Error(ERR_EXIT, NULL); LoadPlayerInfo(PLAYER_SETUP); /* global setup info */ LoadPlayerInfo(PLAYER_LEVEL); /* level specific info */ + + /* after LoadPlayerInfo(), because it overwrites 'local_player' */ + for (i=0; iconnected = TRUE; + local_player->local = TRUE; } -void InitServer() +void InitNetworkServer() { - standalone = FALSE; + int nr_wanted; - if (standalone) + if (!options.network) return; - if (!ConnectToServer(server_host, server_port)) - { - fprintf(stderr,"%s: cannot connect to multiplayer server.\n", - progname); - exit(-1); - } + nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED); - SendNicknameToServer(local_player->alias_name); - SendProtocolVersionToServer(); + if (!ConnectToServer(options.server_host, options.server_port)) + Error(ERR_EXIT, "cannot connect to multiplayer server"); + + SendToServer_Nickname(local_player->alias_name); + SendToServer_ProtocolVersion(); + + if (nr_wanted) + SendToServer_NrWanted(nr_wanted); } void InitSound() { int i; - if (sound_status==SOUND_OFF) + if (sound_status == SOUND_OFF) return; #ifndef MSDOS if (access(sound_device_name,W_OK)<0) { - fprintf(stderr,"%s: cannot access sound device - no sounds\n",progname); - sound_status=SOUND_OFF; + Error(ERR_RETURN, "cannot access sound device - no sounds"); + sound_status = SOUND_OFF; return; } - if ((sound_device=open(sound_device_name,O_WRONLY))<0) + if ((sound_device = open(sound_device_name,O_WRONLY))<0) { - fprintf(stderr,"%s: cannot open sound device - no sounds\n",progname); - sound_status=SOUND_OFF; + Error(ERR_RETURN, "cannot open sound device - no sounds"); + sound_status = SOUND_OFF; return; } close(sound_device); - sound_status=SOUND_AVAILABLE; + sound_status = SOUND_AVAILABLE; #ifdef VOXWARE sound_loops_allowed = TRUE; - sound_loops_on = TRUE; + setup.sound_loops_on = TRUE; #endif #else sound_loops_allowed = TRUE; - sound_loops_on = TRUE; + setup.sound_loops_on = TRUE; #endif - for(i=0;ipicture_filename); - CloseAll(); - exit(-1); - } + Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename); } /* zugehörige Maske laden (wenn vorhanden) */ @@ -757,19 +738,11 @@ void LoadGfx(int pos, struct PictureFileInfo *pic) case BitmapSuccess: break; case BitmapOpenFailed: - fprintf(stderr,"Bitmap file open failed on '%s' !\n",filename); - CloseAll(); - exit(-1); - break; + Error(ERR_EXIT, "cannot open XBM file '%s'", filename); case BitmapFileInvalid: - fprintf(stderr,"Bitmap file invalid: '%s' !\n",filename); - CloseAll(); - exit(-1); - break; + Error(ERR_EXIT, "invalid XBM file '%s'", filename); case BitmapNoMemory: - fprintf(stderr,"No memory for file '%s' !\n",filename); - CloseAll(); - exit(-1); + Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename); break; default: break; @@ -784,12 +757,7 @@ void LoadGfx(int pos, struct PictureFileInfo *pic) #endif if (!clipmask[pos]) - { - fprintf(stderr, "%s: cannot get clipmask for '%s'.\n", - progname, pic->picture_filename); - CloseAll(); - exit(-1); - } + Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename); } } @@ -843,6 +811,9 @@ void InitElementProperties() EL_BETON, EL_MAUERWERK, EL_MAUER_LEBT, + EL_MAUER_X, + EL_MAUER_Y, + EL_MAUER_XY, EL_FELSBODEN, EL_AUSGANG_ZU, EL_AUSGANG_ACT, @@ -944,6 +915,9 @@ void InitElementProperties() EL_MAUERWERK, EL_FELSBODEN, EL_MAUER_LEBT, + EL_MAUER_X, + EL_MAUER_Y, + EL_MAUER_XY, EL_MAUERND }; static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int); @@ -1331,17 +1305,17 @@ void InitElementProperties() }; static int num_properties = sizeof(ep_num)/sizeof(int *); - for(i=0;i