X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Finit.c;h=ce82c209eb9c6dbeeaa5490c1d8976831303d17f;hp=2f6bb8ed971a97e28b695647c0863c89eb75f9d5;hb=e5c5bf5c4a76a04f9bf64e92227bf2ef969fd25c;hpb=b2a0ff1ddd4430110b331129469dabb8ea7b6ba7 diff --git a/src/init.c b/src/init.c index 2f6bb8ed..ce82c209 100644 --- a/src/init.c +++ b/src/init.c @@ -11,19 +11,7 @@ * init.c * ***********************************************************/ -#include -#include -#include #include -#include -#include -#include -#include -#include -#include -#include -#include -#include #include "init.h" #include "misc.h" @@ -34,6 +22,8 @@ #include "joystick.h" #include "gfxload.h" #include "gifload.h" +#include "network.h" +#include "netserv.h" #ifdef DEBUG /* @@ -44,7 +34,7 @@ struct PictureFileInfo { char *picture_filename; - BOOL picture_with_mask; + boolean picture_with_mask; }; struct IconFileInfo @@ -55,11 +45,11 @@ struct IconFileInfo static int sound_process_id = 0; -static void InitServer(void); static void InitLevelAndPlayerInfo(void); -static void InitDisplay(int, char **); +static void InitNetworkServer(void); +static void InitDisplay(void); static void InitSound(void); -static void InitSoundProcess(void); +static void InitSoundServer(void); static void InitWindow(int, char **); static void InitGfx(void); static void LoadGfx(int, struct PictureFileInfo *); @@ -67,25 +57,26 @@ static void InitElementProperties(void); void OpenAll(int argc, char *argv[]) { + if (options.serveronly) + { + NetworkServer(options.server_port, options.serveronly); - - /* TEST TEST TEST */ - InitServer(); - /* TEST TEST TEST */ - + /* never reached */ + exit(0); + } InitLevelAndPlayerInfo(); InitCounter(); InitSound(); - InitSoundProcess(); + InitSoundServer(); InitJoystick(); InitRND(NEW_RANDOMIZE); - signal(SIGINT, CloseAll); - signal(SIGTERM, CloseAll); + signal(SIGINT, CloseAllAndExit); + signal(SIGTERM, CloseAllAndExit); - InitDisplay(argc, argv); + InitDisplay(); InitWindow(argc, argv); XMapWindow(display, window); @@ -95,270 +86,101 @@ void OpenAll(int argc, char *argv[]) InitElementProperties(); DrawMainMenu(); -} - - -/* TEST STUFF -------------------------------------------------------------- */ - -int norestart = 0; -int nospeedup = 0; - -#define DEFAULTPORT 19503 - -#define PROT_VERS_1 1 -#define PROT_VERS_2 0 -#define PROT_VERS_3 1 - -#define OP_NICK 1 -#define OP_PLAY 2 -#define OP_FALL 3 -#define OP_DRAW 4 -#define OP_LOST 5 -#define OP_GONE 6 -#define OP_CLEAR 7 -#define OP_NEW 8 -#define OP_LINES 9 -#define OP_GROW 10 -#define OP_MODE 11 -#define OP_LEVEL 12 -#define OP_BOT 13 -#define OP_KILL 14 -#define OP_PAUSE 15 -#define OP_CONT 16 -#define OP_VERSION 17 -#define OP_BADVERS 18 -#define OP_MSG 19 -#define OP_YOUARE 20 -#define OP_LINESTO 21 -#define OP_WON 22 -#define OP_ZERO 23 - -/* server stuff */ - -#define BUFLEN 4096 - -int sfd; -unsigned char realbuf[512], readbuf[BUFLEN], writbuf[BUFLEN]; -unsigned char *buf = realbuf + 4; -int nread = 0, nwrite = 0; - -void sysmsg(char *s) -{ - printf("** %s\n", s); - fflush(stdout); -} - -void fatal(char *s) -{ - fprintf(stderr, "%s.\n", s); - exit(1); + InitNetworkServer(); } -void u_sleep(int i) -{ - struct timeval tm; - tm.tv_sec = i / 1000000; - tm.tv_usec = i % 1000000; - select(0, NULL, NULL, NULL, &tm); -} - -void flushbuf() -{ - if (nwrite) - { - write(sfd, writbuf, nwrite); - nwrite = 0; - } -} - -void sendbuf(int len) -{ - if (!standalone) - { - realbuf[0] = realbuf[1] = realbuf[2] = 0; - realbuf[3] = (unsigned char)len; - buf[0] = 0; - if (nwrite + 4 + len >= BUFLEN) - fatal("Internal error: send buffer overflow"); - memcpy(writbuf + nwrite, realbuf, 4 + len); - nwrite += 4 + len; - } -} - -void startserver() +void InitLevelAndPlayerInfo() { - char *options[2]; - int n = 0; - - options[0] = options[1] = NULL; - if (norestart) - options[n++] = "-norestart"; - if (nospeedup) - options[n++] = "-nospeedup"; + int i; - switch (fork()) - { - case 0: - execlp( -#ifdef XTRISPATH - XTRISPATH "/rnd_server", -#else - "rnd_server", -#endif - "rnd_server", "-once", "-v", options[0], options[1], NULL); + /* initialize local player's setup */ + setup.sound_on = TRUE; + setup.sound_loops_on = FALSE; + setup.sound_music_on = FALSE; + setup.sound_simple_on = FALSE; + setup.toons_on = TRUE; + setup.direct_draw_on = FALSE; + setup.scroll_delay_on = FALSE; + setup.soft_scrolling_on = TRUE; + setup.fading_on = FALSE; + setup.autorecord_on = FALSE; + setup.quick_doors = FALSE; + setup.joystick_nr = 0; + + /* choose default local player */ + local_player = &stored_player[0]; - fprintf(stderr, "Can't start server '%s'.\n", -#ifdef XTRISPATH - XTRISPATH "/rnd_server" -#else - "rnd_server" -#endif - ); - - _exit(1); - - case -1: - fatal("fork() failed"); - - default: - return; - } -} + if (!LoadLevelInfo()) /* global level info */ + Error(ERR_EXIT, NULL); -void connect2server(char *host, int port) -{ - struct hostent *hp; - struct sockaddr_in s; - struct protoent *tcpproto; - int on = 1, i; + LoadPlayerInfo(PLAYER_SETUP); /* global setup info */ + LoadPlayerInfo(PLAYER_LEVEL); /* level specific info */ - if (host) - { - if ((s.sin_addr.s_addr = inet_addr(host)) == -1) - { - hp = gethostbyname(host); - if (!hp) - fatal("Host not found"); - s.sin_addr = *(struct in_addr *)(hp->h_addr_list[0]); - } - } - else - s.sin_addr.s_addr = inet_addr("127.0.0.1"); - - s.sin_port = htons(port); - s.sin_family = AF_INET; - sfd = socket(PF_INET, SOCK_STREAM, 0); - if (sfd < 0) - fatal("Out of file descriptors"); - if ((tcpproto = getprotobyname("tcp")) != NULL) - setsockopt(sfd, tcpproto->p_proto, TCP_NODELAY, (char *)&on, sizeof(int)); - - if (connect(sfd, (struct sockaddr *)&s, sizeof(s)) < 0) + /* after LoadPlayerInfo(), because it overwrites 'local_player' */ + for (i=0; ip_proto, TCP_NODELAY, (char *)&on, sizeof(int)); - if (connect(sfd, (struct sockaddr *)&s, sizeof(s)) >= 0) - break; - } - if (i==6) - fatal("Can't connect to server"); - } - else - fatal("Can't connect to server"); + stored_player[i].connected = FALSE; + stored_player[i].local = FALSE; } + local_player->connected = TRUE; + local_player->local = TRUE; } -static void send_nickname(char *nickname) -{ - static char msgbuf[300]; - - buf[1] = OP_NICK; - memcpy(&buf[2], nickname, strlen(nickname)); - sendbuf(2 + strlen(nickname)); - sprintf(msgbuf, "you set your nick to %s", nickname); - sysmsg(msgbuf); -} - -void InitServer() +void InitNetworkServer() { - if (server_port == 0) - server_port = DEFAULTPORT; - - standalone = FALSE; - - if (!standalone) - connect2server(server_host, server_port); - - send_nickname("dummyplayer"); - - buf[1] = OP_VERSION; - buf[2] = PROT_VERS_1; - buf[3] = PROT_VERS_2; - buf[4] = PROT_VERS_3; - sendbuf(5); -} - -/* TEST STUFF -------------------------------------------------------------- */ + int nr_wanted; + if (!options.network) + return; + nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED); -void InitLevelAndPlayerInfo() -{ - local_player = &stored_player[0]; + if (!ConnectToServer(options.server_host, options.server_port)) + Error(ERR_EXIT, "cannot connect to multiplayer server"); - if (!LoadLevelInfo()) /* global level info */ - CloseAll(); + SendToServer_Nickname(local_player->alias_name); + SendToServer_ProtocolVersion(); - LoadPlayerInfo(PLAYER_SETUP); /* global setup info */ - LoadPlayerInfo(PLAYER_LEVEL); /* level specific info */ + if (nr_wanted) + SendToServer_NrWanted(nr_wanted); } void InitSound() { int i; - if (sound_status==SOUND_OFF) + if (sound_status == SOUND_OFF) return; #ifndef MSDOS if (access(sound_device_name,W_OK)<0) { - fprintf(stderr,"%s: cannot access sound device - no sounds\n",progname); - sound_status=SOUND_OFF; + Error(ERR_RETURN, "cannot access sound device - no sounds"); + sound_status = SOUND_OFF; return; } - if ((sound_device=open(sound_device_name,O_WRONLY))<0) + if ((sound_device = open(sound_device_name,O_WRONLY))<0) { - fprintf(stderr,"%s: cannot open sound device - no sounds\n",progname); - sound_status=SOUND_OFF; + Error(ERR_RETURN, "cannot open sound device - no sounds"); + sound_status = SOUND_OFF; return; } close(sound_device); - sound_status=SOUND_AVAILABLE; + sound_status = SOUND_AVAILABLE; #ifdef VOXWARE sound_loops_allowed = TRUE; - sound_loops_on = TRUE; + setup.sound_loops_on = TRUE; #endif #else sound_loops_allowed = TRUE; - sound_loops_on = TRUE; + setup.sound_loops_on = TRUE; #endif - for(i=0;ipicture_filename); - CloseAll(); - exit(-1); - } + Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename); } /* zugehörige Maske laden (wenn vorhanden) */ @@ -972,19 +738,11 @@ void LoadGfx(int pos, struct PictureFileInfo *pic) case BitmapSuccess: break; case BitmapOpenFailed: - fprintf(stderr,"Bitmap file open failed on '%s' !\n",filename); - CloseAll(); - exit(-1); - break; + Error(ERR_EXIT, "cannot open XBM file '%s'", filename); case BitmapFileInvalid: - fprintf(stderr,"Bitmap file invalid: '%s' !\n",filename); - CloseAll(); - exit(-1); - break; + Error(ERR_EXIT, "invalid XBM file '%s'", filename); case BitmapNoMemory: - fprintf(stderr,"No memory for file '%s' !\n",filename); - CloseAll(); - exit(-1); + Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename); break; default: break; @@ -999,12 +757,7 @@ void LoadGfx(int pos, struct PictureFileInfo *pic) #endif if (!clipmask[pos]) - { - fprintf(stderr, "%s: cannot get clipmask for '%s'.\n", - progname, pic->picture_filename); - CloseAll(); - exit(-1); - } + Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename); } } @@ -1058,6 +811,9 @@ void InitElementProperties() EL_BETON, EL_MAUERWERK, EL_MAUER_LEBT, + EL_MAUER_X, + EL_MAUER_Y, + EL_MAUER_XY, EL_FELSBODEN, EL_AUSGANG_ZU, EL_AUSGANG_ACT, @@ -1159,6 +915,9 @@ void InitElementProperties() EL_MAUERWERK, EL_FELSBODEN, EL_MAUER_LEBT, + EL_MAUER_X, + EL_MAUER_Y, + EL_MAUER_XY, EL_MAUERND }; static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int); @@ -1546,17 +1305,17 @@ void InitElementProperties() }; static int num_properties = sizeof(ep_num)/sizeof(int *); - for(i=0;i