X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Finit.c;h=ca820886f380c18d9ca65fc5dfb8a8df0e709d5c;hp=4808f114f691548193de8e85fb10d747bf0b30ad;hb=eb72f4adc74084da40e39484b2545e3d49d39eaa;hpb=4dad971280a07058d01449d5e6db2b036470015d diff --git a/src/init.c b/src/init.c index 4808f114..ca820886 100644 --- a/src/init.c +++ b/src/init.c @@ -102,6 +102,11 @@ void DrawInitAnim() if (!DelayReached(&action_delay, action_delay_value)) return; + if (init_last.busy.x == -1) + init_last.busy.x = WIN_XSIZE / 2; + if (init_last.busy.y == -1) + init_last.busy.y = WIN_YSIZE / 2; + x = ALIGNED_TEXT_XPOS(&init_last.busy); y = ALIGNED_TEXT_YPOS(&init_last.busy); @@ -151,7 +156,7 @@ void InitGadgets() gadgets_initialized = TRUE; } -inline void InitElementSmallImagesScaledUp(int graphic) +inline static void InitElementSmallImagesScaledUp(int graphic) { struct GraphicInfo *g = &graphic_info[graphic]; @@ -1071,11 +1076,9 @@ static void set_graphic_parameters_ext(int graphic, int *parameter, g->tile_size = TILESIZE; /* standard tile size */ #endif -#if 0 - // CHECK: when setting tile size, should this set width and height? + // when setting tile size, also set width and height accordingly g->width = g->tile_size; g->height = g->tile_size; -#endif } if (g->use_image_size) @@ -1369,6 +1372,10 @@ static void InitGraphicInfo() static int full_size_graphics[] = { IMG_GLOBAL_BORDER, + IMG_GLOBAL_BORDER_MAIN, + IMG_GLOBAL_BORDER_SCORES, + IMG_GLOBAL_BORDER_EDITOR, + IMG_GLOBAL_BORDER_PLAYING, IMG_GLOBAL_DOOR, IMG_BACKGROUND_ENVELOPE_1, @@ -4549,8 +4556,6 @@ static void InitGlobal() global.create_images_dir = NULL; global.frames_per_second = 0; - global.fps_slowdown = FALSE; - global.fps_slowdown_factor = 1; global.border_status = GAME_MODE_MAIN; @@ -4676,10 +4681,16 @@ void Execute_Command(char *command) exit(0); } - else if (strPrefix(command, "autoplay ")) + else if (strPrefix(command, "autotest ") || + strPrefix(command, "autoplay ") || + strPrefix(command, "autoffwd ")) { char *str_ptr = getStringCopy(&command[9]); /* read command parameters */ + global.autoplay_mode = (strPrefix(command, "autotest") ? AUTOPLAY_TEST : + strPrefix(command, "autoplay") ? AUTOPLAY_PLAY : + strPrefix(command, "autoffwd") ? AUTOPLAY_FFWD : 0); + while (*str_ptr != '\0') /* continue parsing string */ { /* cut leading whitespace from string, replace it by string terminator */ @@ -5000,9 +5011,21 @@ static void InitMixer() void InitGfxBuffers() { + static int win_xsize_last = -1; + static int win_ysize_last = -1; + /* create additional image buffers for double-buffering and cross-fading */ - ReCreateBitmap(&bitmap_db_store, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); - ReCreateBitmap(&bitmap_db_cross, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); + + if (WIN_XSIZE != win_xsize_last || WIN_YSIZE != win_ysize_last) + { + /* may contain content for cross-fading -- only re-create if changed */ + ReCreateBitmap(&bitmap_db_store, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); + ReCreateBitmap(&bitmap_db_cross, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); + + win_xsize_last = WIN_XSIZE; + win_ysize_last = WIN_YSIZE; + } + ReCreateBitmap(&bitmap_db_field, FXSIZE, FYSIZE, DEFAULT_DEPTH); ReCreateBitmap(&bitmap_db_panel, DXSIZE, DYSIZE, DEFAULT_DEPTH); ReCreateBitmap(&bitmap_db_door_1, 3 * DXSIZE, DYSIZE, DEFAULT_DEPTH); @@ -5188,27 +5211,13 @@ void InitGfx() init_last = init; } -void RedrawGlobalBorder() -{ - BlitBitmap(graphic_info[IMG_GLOBAL_BORDER].bitmap, backbuffer, - 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); - - redraw_mask = REDRAW_ALL; -} - void InitGfxBackground() { - int x, y; - fieldbuffer = bitmap_db_field; SetDrawtoField(DRAW_BACKBUFFER); ClearRectangle(backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE); - for (x = 0; x < MAX_BUF_XSIZE; x++) - for (y = 0; y < MAX_BUF_YSIZE; y++) - redraw[x][y] = 0; - redraw_tiles = 0; redraw_mask = REDRAW_ALL; } @@ -5217,6 +5226,15 @@ static void InitLevelInfo() LoadLevelInfo(); /* global level info */ LoadLevelSetup_LastSeries(); /* last played series info */ LoadLevelSetup_SeriesInfo(); /* last played level info */ + + if (global.autoplay_leveldir && + global.autoplay_mode != AUTOPLAY_TEST) + { + leveldir_current = getTreeInfoFromIdentifier(leveldir_first, + global.autoplay_leveldir); + if (leveldir_current == NULL) + leveldir_current = getFirstValidTreeInfoEntry(leveldir_first); + } } static void InitLevelArtworkInfo()